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Ray tracing is a scam.
It also supports the part of the PC market that has ray Tracing capability. But make no mistake its not targeted primarily at PC as a game or an engine.
PhysX was fun!
I remember getting my GTX 4060 and GTX 1060 TI and playing Fallout 4 with it on and watching the debris from bullets etc hitting the ground. It was basically great on 32bit but doesn’t work now without causing crashes on newer RTX. Fallout 4 won’t run with it enabled on my RTX 40 series.
But then I was heavily into 3D also back then and nvidia removed it from their driver. I had to use a hack to get it to work thereafter on my GTX 1060. But drivers eventually moved on and so did I.
It will be the same with AI, it's cost efficient so companies will use it. RTX is cost efficient, so they will use it. But it's only cost efficient if we do not use other rasterization techiniques, which is why that cost is instead forced onto you.
get used to it, it's only going to get worse from here on
Incompetent devs, incompetency everywhere.