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Developers get your message much more clearly if you do that.
You can refund any Steam purchase under a week, if you have less than 2 hours of play. Should probably do that.
You don't need to lay out a grand or two on a new card if you really want to play.
However being honest fun and pretty as this game is, it's not the sort of game that would drive me to buy new hardware just to play.
But the IdTech8 engine is designed for current generation consoles, they are happy to sell to the section of the PC gaming community who meet the requirements but PC gamers are not the primary target for this engine.
That's why I say they aren't going to change the engine to catch PC gamers without RT capability the lighting is a very deliberate and interweaves combination of Ray Tracing and more traditional lighting techniques and disabling the RT part leaves the game looking awful.
GPU's as old as 6-7 years old can do ray tracing. My gpu, a XFX speedster rx 6750 xt, which is around the same price as your 1080 ti (300-400) can do ray tracing and run this game on max settings with quality fsr averaging about 50-60 fps
You do not need a "nasa computer", just a gpu that isn't 8+ years old
And you should've read the minimum requirements on the store page:
"
NVIDIA or AMD hardware Raytracing-capable GPU with 8GB dedicated VRAM or better (examples: NVIDIA RTX 2060 SUPER or better, AMD RX 6600 or better)
"
Notice the "raytracing-capable gpu" part of the "minimum requirements."
Ray tracing is just built into the game/engine
Metro exodus did something like this back in 2019.
And that's how technology it. It progresses. No one should expect new games to still support older gpu's. Note the following:
Starfield only uses dx12, and has no native dx11 support (as far as I know)
Halo 2 required dx10 on launch/release iirc, and dx9 just didn't run the game.
Crysis 3 required dx11, anything older than a 480/470 was blocked from running the game.
Doom eternal requires vulkan support. No vulkan, no game. (DVK can translate dx instructions to vulkan, so that's a solution, at least).
Alan Wake 2 demanded rt cores, dx12 ultimate, and mesh shaders, but they put out a patch that added support to the gtx 10 series gpu's.
The issue isn't the game; it's you trying to run new games on an 8-year-old gpu. Technology and games move forward.
Every modern gpu has RT support. You are responsible to know the minimum requirements of a game and then get it if you meet them. It is not the developer's issue that you are using a dated gpu.
It would be in your best interest to upgrade your hardware, as that issue will only persist and get worse as RT becomes a baseline requirement in new games, and you'll only become more frustrated with games as minimum requirements rise.
Most modern cards (6-7 years old) is RT capable, but even I, with an rx 6750 xt, can run this game on the highest settings with FSR on quality pulling 50-60 fps or so. So, yeah, you don't need to shill out 1k or a lot on new hardware, but just enough to be able to play any new game that comes out, and whatever else you use it for.
At the end of the day, most games will probably require RT, and people without a RT capable card will have to upgrade, or play other games. Hopefully op can upgrade his card or something