DOOM: The Dark Ages

DOOM: The Dark Ages

Clumsy 9 iun. 2024 la 12:14
That trailer music...
Sounds very flat. Like trash gremlin Andrew Hulshult is doing the soundtrack. It's the most generic song that I've ever heard associated with Doom since they tried to emulate Nine Inch Nails for the Doom movie.

Yes, I know people are going to link to the Dusk OST and the two tracks he did in Quake Champions, while those tracks are good.. He kinda found his rut and is stuck in it. Same sound is never good because all of the games that use his music just start to play the same.
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Se afișează 16-30 din 48 comentarii
ULTRA 10 iun. 2024 la 12:16 
I disagree with EVERYONE: BOTH Andrew Hulshult and Mick Gordon are bad.

Postat inițial de DooM Poster:
Hulshult is legendary. care to give your thoughts on why exactly you find his music to be tasteless?

Because it's the muzak of "yeaahhh we're playing a metal-inspired FPS nowwww"
Schizm 10 iun. 2024 la 12:19 
I don't think anyone can compete with Mick in terms of quality. The man doesn't just create music, he crafts pieces that are designed to go with the gameplay and areas you are in. Its why Eternals sound track wasn't nearly as good as the first games because he didn't actively work with the developers like the first game.

Having something thats interesting to listen to is one thing, I'm sure Andrew will craft some great pieces. But its another thing entirely to create a piece that enhances what you are actually doing in the game which is what Mick excels at. He doesn't create background music he creates interactive tracks that are just as much part of the game as the lvl design.
Editat ultima dată de Schizm; 10 iun. 2024 la 12:21
Grampire (Interzis) 10 iun. 2024 la 12:23 
Postat inițial de ULTRA:
I disagree with EVERYONE: BOTH Andrew Hulshult and Mick Gordon are bad.

Postat inițial de DooM Poster:
Hulshult is legendary. care to give your thoughts on why exactly you find his music to be tasteless?

Because it's the muzak of "yeaahhh we're playing a metal-inspired FPS nowwww"

I can dig that.

I liked Hulshult's theme for Blood Swamps in Eternal, but Levy did more non-Mick stuff that I liked in that game.

So I'd be good with Levy or even someone else completely different. I really don't care who does the music as long as it works.
Almaz 10 iun. 2024 la 13:47 
well, when i was watching first trailers with one bossfight in atomic heart, later beating that boss myself and knowing that mick was working on the music for this game, i thought "wow, mick did a very good job out here...". how was i surprised when i knew that mick've written only weak electronic sh1t lol.

https://www.youtube.com/watch?v=lrD81TzOrcg

well basically, I'm leading to the fact that it would be cool to hear the tracks of this guy in doom
DOOM 10 iun. 2024 la 19:06 
it was super badass! what are you talking about?!
Postat inițial de Iván:
It reminded me of Metal: Hellsinger, the song where Randy Blythe sings
Agree, that main rift is really similar to Acheron (in a good way mind you)
Editat ultima dată de Nauskills; 10 iun. 2024 la 21:24
You people are sleeping on Andrew. He made the legendary Dusk and Prodeus soundtracks. You goofy lol. Just listen to this: https://youtube.com/watch?v=Teg1e1FZRmA&si=wzI6xfT3Rn87ZZKI
Almaz 10 iun. 2024 la 23:29 
Postat inițial de PMU Papa Trickshot:
You people are sleeping on Andrew. He made the legendary Dusk and Prodeus soundtracks. You goofy lol. Just listen to this: https://youtube.com/watch?v=Teg1e1FZRmA&si=wzI6xfT3Rn87ZZKI
why do we have to listen what he made in other games, if in doom he made weak tracks?
Postat inițial de Adam Jensen:
Postat inițial de PMU Papa Trickshot:
You people are sleeping on Andrew. He made the legendary Dusk and Prodeus soundtracks. You goofy lol. Just listen to this: https://youtube.com/watch?v=Teg1e1FZRmA&si=wzI6xfT3Rn87ZZKI
why do we have to listen what he made in other games, if in doom he made weak tracks?
Where in doom did he make "weak" tracks exactly? News to me.
Arracor 11 iun. 2024 la 1:15 
Postat inițial de PMU Papa Trickshot:
Postat inițial de Adam Jensen:
why do we have to listen what he made in other games, if in doom he made weak tracks?
Where in doom did he make "weak" tracks exactly? News to me.
Davoth. The theme he did for the true final boss. Such an absolute ♥♥♥♥♥♥♥ letdown. I was nearly as excited to see Hulshult joining the Eternal cast as I was sad and angry and bewildered to see Mick leave. But everything Levy did was better than what Hulshult put out, and the Davoth theme? That was as much of a disappointment as the bossfight itself.

Listen to Fall of Davoth by Geoffrey Day. He broke down what Hulshult did wrong with his final boss theme, broke down how Mick Gordon would've done it based on his known design ethos, and then he followed Mick's method and make a godly banger of a track that would've almost redeemed the ♥♥♥♥♥♥ bossfight if it had been the theme we got to fight him to. Listening to Fall of Davoth really, truly illustrates just how badly Hulshult missed the mark, and what we lost because of Marty Stratton's jealousy and greed in butting Mick Gordon out of the project halfway through.
Almaz 11 iun. 2024 la 1:34 
Postat inițial de PMU Papa Trickshot:
Postat inițial de Adam Jensen:
why do we have to listen what he made in other games, if in doom he made weak tracks?
Where in doom did he make "weak" tracks exactly? News to me.
you got the answer, but I add to this that I don't like any of his tracks. yes, even blood swamps
Postat inițial de Adam Jensen:
Postat inițial de PMU Papa Trickshot:
Where in doom did he make "weak" tracks exactly? News to me.
you got the answer, but I add to this that I don't like any of his tracks. yes, even blood swamps
So this is subjective as opposed to objective. Andrew's tracks aren't ''weak'' by any mean, like you say.
They're solid and fit their role for the setting really well. You just don't like them.
Almaz 11 iun. 2024 la 2:27 
Postat inițial de Nauskills:
Postat inițial de Adam Jensen:
you got the answer, but I add to this that I don't like any of his tracks. yes, even blood swamps
So this is subjective as opposed to objective. Andrew's tracks aren't ''weak'' by any mean, like you say.
They're solid and fit their role for the setting really well. You just don't like them.
okay? I didn't say anywhere that everyone must think that way
Postat inițial de Adam Jensen:
Postat inițial de Nauskills:
So this is subjective as opposed to objective. Andrew's tracks aren't ''weak'' by any mean, like you say.
They're solid and fit their role for the setting really well. You just don't like them.
okay? I didn't say anywhere that everyone must think that way
You did say his work was weak in Doom when presented with works from other games.
His work wasn't weak my any means, thus the correction.
Editat ultima dată de Nauskills; 11 iun. 2024 la 2:41
Almaz 11 iun. 2024 la 3:27 
Postat inițial de Nauskills:
Postat inițial de Adam Jensen:
okay? I didn't say anywhere that everyone must think that way
You did say his work was weak in Doom when presented with works from other games.
His work wasn't weak my any means, thus the correction.
it's weak for me, what is so complicated here?
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