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Its seems a good idea to not advance too far in alliance, otherwise it gets impossible in colloseum, which has much better rewards than the weak end of trhe season alliance reward.
Your best strategy is to find a comfortable League level that can get you anywhere between 6-9 total Coliseums completed on the lowest difficulty opponents within the time-frame while allowing you to use all your available cards. Doing this guarantees you get a good amount of chests, some useful lower items that can be used in the weekly event dungeons, and the user-choice card packs that will allow you to build other groups outside the ones from regular dungeons & each floor in League.
As far as doing a hard account reset or fixing an issue if you get too high in your League, the only way I can think of is purposefully winning enough matches are your league level to fill your timed chest drops, then lose so that you can effectively rebound back & forth on the same level until you get enough cards to dig yourself out of the hole. It's very unfortunate there doesn't appear to be an easy way to self-torpedo your account to start from zero, but not much can be expected from a pretty hastily put together match-3 designed to rip dollars and cents from wallets from those unwilling to employ temperance & patience.
Then continue to only fight battles you can win. That way you can progress to somewhere around the 5th or 6th Coliseum, where the rewards start to get pretty good.
Even if you let yourself get demoted in the Tower, the game remembers your highest level for the coliseum event. Realistically, that means sandbagging your Tower Levels, and just not winning (or if you're willing to grind, lose every other battle) so that you don't get promoted above your Tower level.
I wish they balanced the difficulty (or the rewards) between the Tower and the Coliseum better, but such is life.