Steamをインストール
ログイン
|
言語
简体中文(簡体字中国語)
繁體中文(繁体字中国語)
한국어 (韓国語)
ไทย (タイ語)
български (ブルガリア語)
Čeština(チェコ語)
Dansk (デンマーク語)
Deutsch (ドイツ語)
English (英語)
Español - España (スペイン語 - スペイン)
Español - Latinoamérica (スペイン語 - ラテンアメリカ)
Ελληνικά (ギリシャ語)
Français (フランス語)
Italiano (イタリア語)
Bahasa Indonesia(インドネシア語)
Magyar(ハンガリー語)
Nederlands (オランダ語)
Norsk (ノルウェー語)
Polski (ポーランド語)
Português(ポルトガル語-ポルトガル)
Português - Brasil (ポルトガル語 - ブラジル)
Română(ルーマニア語)
Русский (ロシア語)
Suomi (フィンランド語)
Svenska (スウェーデン語)
Türkçe (トルコ語)
Tiếng Việt (ベトナム語)
Українська (ウクライナ語)
翻訳の問題を報告
It's basically an adventure game with hidden object segments along with other puzzles.
It's also got a fantastic hint/skip system, so you can never really get stuck (unless you're determined to figure out everything yourself). I really appreciate that, as I HATE sinking time into a game I'm enjoying, then having it wasted by getting stuck one place.
I've only played like 3 hidden object games so far (the two Nintendo published ones that were really good, + this) but I liked it quite a bit.
It does get increasingly ludicrous in terms of the puzzles you're doing later in the game, making no sense in terms of what you'd do in real life, but it's fun.
Besides the short length for it's cost that annoys me is how you half to bounce around to so many different locations just to get one clue that will help you in a certain location. (In one of the later locations you have to bounce between four earlier locations to solve it.) Don't play these types of games much, so don't know how usual this is.