Battlezone 98 Redux

Battlezone 98 Redux

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kd10000 Mar 2, 2016 @ 2:41pm
Battlezone 98 vs Battlezone Redux
Hello, question to developers: what are the differences between Battlezone 98 and Battlezone Redux?

I see that HUD looks a little bit different now. Also I see that terrain textures look better. What else?

Thanks!
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Showing 1-15 of 26 comments
blue Mar 2, 2016 @ 2:50pm 
If you actively compare the older Battlezone and the trailer, you would see far more. And that's only the trailer.
kd10000 Mar 2, 2016 @ 3:00pm 
Originally posted by camhorto:
If you actively compare the older Battlezone and the trailer, you would see far more. And that's only the trailer.
Thanks,

well I found an interesting thread in reddit: https://www.reddit.com/r/battlezone/comments/465qzp/redux_comparison_shots/

seems the models were changed but not much. They are definitely far from current standards.

It feels there are some changes but they are mostly subtle. And thus it is hard to tell what has been changed and what -- not.
Ded10c Mar 2, 2016 @ 3:39pm 
Originally posted by kd10000:
far from current standards
As one would expect from an engine that's old enough to drink ;)
StarRider Mar 2, 2016 @ 7:38pm 
It's going to be maintained on Steam, updated on steam, modded on steam with official tools. Got a few more polygons too, yes! Prior to that, you had to goto the sticks in the internet to find anything. Right below Battlezone on Steam is C&C, the way it should be.
The way I see it is the trailer in battlezone 98 will be closer to what the new redux game engine looks like, smoother curves, more mist and smoke.
DustRider Mar 3, 2016 @ 3:28am 
Based off the trailer in which the game was still a work in progress. The terrain is the same as the old battlezone just with a leg up on detail, and smoother edges. What I realy hope to see is what IO looks like or even Venus then we'll realy see the diffrence. Probaly going to still see 2D pictures of rivers on Achillies though since it's the old engine. No water animations lol
kd10000 Mar 3, 2016 @ 5:10pm 
Originally posted by StarRider:
The way I see it is the trailer in battlezone 98 will be closer to what the new redux game engine looks like, smoother curves, more mist and smoke.
I don't think it is feasible with the old engine. To be honest, when Rebellion announced (last summer) that they are doing a remake for BZ'98, I thought they were planning more dramatic changes...
StarRider Mar 4, 2016 @ 1:02am 
i am not expecting dramatic, just a reboot with some support. If reboots big, then maybe they might make battlezone 3, but only if the numbers are good. we all gotta make money.....they have a great product wtih sniper elite and zombie trilogy(I have on Ps4)
Ded10c Mar 4, 2016 @ 2:59am 
This game is a remaster; it was announced as a remaster and has never been described by Rebellion or Big Boat as a remake or a reboot. Any article that describes it as such is wrong. If they were remaking or rebooting, they'd use a different engine, likely UE4 or Asura. If they're remastering, they have to use the old engine. To change would mean throwing almost everything out and basically doing a remake anyway. That means that, whilst some of the limits of the old engine will have been expanded, others will still be in place.
StarRider Mar 4, 2016 @ 8:07pm 
I didn't understand the difference till now, I thought they(reboot and remaster) were the same. Thank you for clarifying things deadlock. :-) Remake sounds like a totally new engine would be used, thant makes sense.
Seqan Mar 5, 2016 @ 1:39am 
Ded10c has it right on the money. They are using the old engine and basically rebuilding the game from there up. More details than that are sparse at best.

One thing I'm hoping to see would be, and from the looks of the trailer it might already be there, an increase past the limit of 10 Offensive, 10 Defensive, etc. units.

The main thing this will do is give the community something to build on. Until now, Battlezone was an ancient relic from when Activision made phenominal games. Now it's for sale again on one of the largest online game distributors in the world. There will be new players that are finding it here in Steam rather than by word of mouth from those who played in the early 90s.
StarRider Mar 5, 2016 @ 2:00am 
I'm hoping for build queues. I was playing Supremem Command 2 recently and I like build queues. I think BZ2 had build queues. Maybe even a research building to research new bio-metal technology that morphes tanks. Come in with some scounts and they morph into tanks right before the attack with sp-stabbers.
Seqan Mar 5, 2016 @ 2:02am 
Originally posted by StarRider:
I'm hoping for build queues. I was playing Supremem Command 2 recently and I like build queues. I think BZ2 had build queues. Maybe even a research building to research new bio-metal technology that morphes tanks. Come in with some scounts and they morph into tanks right before the attack with sp-stabbers.

As...interesting, as that sounds, it seems beyond the capacity of the original engine.
blue Mar 5, 2016 @ 7:48am 
Originally posted by Seqan:
One thing I'm hoping to see would be, and from the looks of the trailer it might already be there, an increase past the limit of 10 Offensive, 10 Defensive, etc. units.
Why would they change the gameplay like that if this is strictly a remaster?
Seqan Mar 5, 2016 @ 3:57pm 
Originally posted by camhorto:
Originally posted by Seqan:
One thing I'm hoping to see would be, and from the looks of the trailer it might already be there, an increase past the limit of 10 Offensive, 10 Defensive, etc. units.
Why would they change the gameplay like that if this is strictly a remaster?

Larger scale battles don't sound like fun?
blue Mar 5, 2016 @ 8:50pm 
Originally posted by Seqan:
Originally posted by camhorto:
Why would they change the gameplay like that if this is strictly a remaster?

Larger scale battles don't sound like fun?
I don't believe I said anything about how "fun" they'd be..? Hmmm...

I'm pointing out that it probably won't happen because that's quite a big change to gameplay. As cool as it sounds, I don't think (to the point where I probably know) they'll do something like that.
Last edited by blue; Mar 5, 2016 @ 8:54pm
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Date Posted: Mar 2, 2016 @ 2:41pm
Posts: 26