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Wait so it's the BZ1 fans fault that the game they waited for did not have the magic of the first one and was a bug ridden mess which in todays gamers would have rightfully barbaqued and it would have been a bigger issue in todays market because of social media and youtubers who would have incenerated the game. The fact Nathan acuses the BZ1 crowd for calling them out on it's issues which rightfully so he gets pissy about the game failing.... That is friggen rich....
To discount one major factor because another major factor exists is not how you you determine why things happen. Additionally, he's not wrong. If you look at the negative marks given to BZ2 through it's early age you will find the majority are of those complaining it isn't BZ1 rather than actually pointing out the objective issues. Additionaly, BZ2's 1.1 patch was released extreamly quickly; it was even pressed into a large number of discs. If you have a BZ2 CD it might actually be version 1.1 on that disc. As 1.1 fixed these issues, it's hard to beleive that these issues alone would be what killed the game.
BZ1 wasn't at the time the gem people think it was either. It received good reviews at the time but did not sell well at all and most people who remember it fondly today received it via OEM means via pack-ins with videocards, joysticks, and computers. It's release on the n64 was all the more hillarious to behold, if it didn't give you eye cancer (I would know quite well, I've reverse engeneered enough of the n64 game to extract it's content).
The very genera that BZ1 and BZ2 occupy was, at the time in 1998/1999, poorly fit for the market. While BZ2 suffered from bugs on release they were corrected in a timely manner and the game was not yet sealed into the coffin much less burried. It was the tribalism and infighting that ultimatly put that nail in the coffin and effectivly killed the genera for 15 years. Today however, while we are in a glut of near identical coridor shooters and in a drought of good RTS, this genera can actually stand a chance again.
I'd suggest NOT repeating the very actions of the past noted by Nathan here. If this train is stopped before or at a redux of BZ2, which everyone should be hoping for even if they only like BZ1, there will never be a BZ3, because the IP will die and the name be used only to harken back to the original arcade.
Don't be so petty as to ruin it all again.
I guess... It's time to dust off the ol flog..
The AI just did the same thing over & over and some maps did nothing.
I just loved both of them.
But yea I really hope for a Red Odyssey and a BZ 2 redux eventually. If we ever get a BZ3, I hope it's different from either two and not just a retread.
I agree. I'd sort of like to see BZ as the series that mixes up the formula every iteration.
The way it was in those days, a single guy lucky enough to have a good CD burner could buy a game make copies and sell them to whoever was ready to pay a little money at their school.
Back then everything centered around publishers, since digital gaming wasn't a thing you coulnd't distribute a game without a publisher. Publishers funded the development of your game and distributed it physically afterward. Developers had a smallish cut back then, <20%, which still makes me laugh whenever I hear indies ♥♥♥♥♥♥♥♥ about Steam taking 1/3 of the sales...
So since there wasn't that much money on PC compared to consoles. Publishers naturally moved their focus to the later and developers had to move along. This was also the time when publishers grew bigger and bigger by just eating existent studios.
Fast speed internet, Steam as a DRM but also a community as well as the age of independent development and crowdfunding changed all that.
I grew up playing games like Quake, Shogo, Unreal, Battlezone, Urban Assault, Freespace, Starlancer, Giants, Total Annihilation, Rainbow Six, SWAT, Jedi Knight and Ghost Recon ect..
In the second half of the 00's, those licenses were either dead of utterly raped by publishers.
So here is your explanation. Avarice from both publishers and young gamers.
If there is anything positive to say about the 10's is that there is a general nostalgia toward the "golden" days of PC gaming, hence all the remasters and re-release of older games.