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With the sale on now, I recommend it. This isn't one of those "early access" titles that are little more than buggy tech demo's and empty promises, the game is very playable and fun right now; worth it even if the dev's get hit by a bus tomorrow and what you see is what you get.
Fortune Hunters
Can't wait for this one to be released.
Fourmyle
I can say it's getting closer! The feel of gravity could be better (esp. when turning off your throttle ie. butch turns.) and controls need adjustments, but as it is, I'm hopeful for this game... Especially since Harebrained schemes apparently skipped CS for yet another Shadowrun game.
Because it isn't simply enough to take an arcade aircombat shooter and combine it with a more or less interesting story. Yes, Crimson Skies backstory is pretty interesting, as are the characters and the dialogues are witty. But this is just the glue that holds it all together.
The secret of Crimson Skies success is, it gives you the illusion to be this daredevil fighter pilot who not only kicks his opponent's ass like an ace but who is also a skillful stunt pilot.
The environments in Crimson Skies are interesting and challenging, while in the above mentioned games they are only beautiful window dressing. What a wasted opportunity!
The only game I can think of that uses the environments the same way Crimson Skies did, is DogFighter. But this game is only a multiplayer platform. One moment you fly through the Great Canyon - the next through an Egyptian pyramid... Why? You are shooting at areoplanes! Why?
Everything in this games feels complete arbitrary!
Who knows? If the developers had invested in an interesting story driven campaign... this just might have been the next Crimson Skies!
And finally - Crimson Skies only fault was... it came at least 10 years too early! What an amazing game it would be with today's graphics! I wonder why nobody thought about remastering it!? It would be the license to print money!
Unfortunately Bomb is falling short towards those expectations: the dogfights are tedious and repetitive (one basically cycles endlessly until an enemy plane comes in view and then tries to shoot it down). Worst of all: the saving points are too far apart. One has to fight off wave after wave of opponents (like swarms of mosquitos) and when one fails at the end of the mission one is forced to replay the last 20 minutes of tedious gameplay! This kills the game for me!
http://bildites.lv/a/agmq8ymh#5dcw9uht
can you point me in the right direction, please?
I also tried to reinstall 'Crimson Skies' on my new Windows 10 system. It was a huge hassle and the result was rather disappointing... pure pixel snow. One can't even see the enemy planes.
http://pcgamingwiki.com/wiki/Crimson_Skies
http://pcgamingwiki.com/wiki/Crimson_Skies#Modern_hardware_support
Menus will look weird, but everything is usable anyway. And, gameplay is fine (well, for me it is - Win7 64bit, Nvidia recent drivers, Thrustmaster flightstick). Contact me if need more help.
I had already installed all patches... but I didn't figured out to change the resolution in the csfix-file (the resolution in the menu still show 640x480). I changed it to 1920x1080 and it looks much better now. Well - still very low polygon... but I have to wait for a remasted version to see that fixed.;)
http://bildites.lv/a/2j255ryq#8kuucq45