The Hundred Line -Last Defense Academy-

The Hundred Line -Last Defense Academy-

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Shazam Feb 21 @ 6:35am
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Please don't let this flop
The Danganronpa and Zero Escape creators will go bankrupt if this game doesn't perform well. I feel like its had barely any advertising and is getting barely any traction despite all the talent behind it, and I really don't want such an ambitious project to fail before its even released.
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Pity won't save a bad project.

The game being barely advertised and not gaining traction is the entirely the fault of the marketing team, which seems to be more focused on the JP playerbase then the western one.

I like the game and I will be pre ordering it. But ultimately the success of it will depend on its quality and whether it will be able to cater to the intended target audience.
Last edited by Mentally unstable women enjoyer; Feb 21 @ 6:52am
Juicedup25 Feb 21 @ 9:53am 
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doomed to fail. but it's a good thing because they'll be forced to go back to dangan ronpa
El Nasr Feb 21 @ 10:07am 
Originally posted by Juicedup25:
doomed to fail. but it's a good thing because they'll be forced to go back to dangan ronpa

Child logic I swear...



Originally posted by Mentally unstable women enjoyer:
Pity won't save a bad project.

The game being barely advertised and not gaining traction is the entirely the fault of the marketing team, which seems to be more focused on the JP playerbase then the western one.

I like the game and I will be pre ordering it. But ultimately the success of it will depend on its quality and whether it will be able to cater to the intended target audience.

Thats sadly not true either.... many games have the quality but not the success, because they stay in the dark and are crushed by other licence which can use media more easily and bad trick like hypersexual content and crap like that....
Dont think video game industry is a fair world, all the thing they put and end up in your face first is never choosed randomly...
Last edited by El Nasr; Feb 21 @ 10:08am
Originally posted by El Nasr:
Originally posted by Juicedup25:
doomed to fail. but it's a good thing because they'll be forced to go back to dangan ronpa

Child logic I swear...



Originally posted by Mentally unstable women enjoyer:
Pity won't save a bad project.

The game being barely advertised and not gaining traction is the entirely the fault of the marketing team, which seems to be more focused on the JP playerbase then the western one.

I like the game and I will be pre ordering it. But ultimately the success of it will depend on its quality and whether it will be able to cater to the intended target audience.

Thats sadly not true either.... many games have the quality but not the success, because they stay in the dark and are crushed by other licence which can use media more easily and bad trick like hypersexual content and crap like that....
Dont think video game industry is a fair world, all the thing they put and end up in your face first is never choosed randomly...

I don't follow your logic here.

This game's target audience is Danganronpa fans and Danganronpa-adjacent games fans, and it's not going to compete with any other game in that genre in the month it's releasing.

If the game flops it may be because it's too niche
One thing for sure, with a different publisher, they can't do the usual steam cross promotion. No news for old games, no franchise or company store pages directing people to new stuff.

Here is to the hope that Steam themselves figure out to recommend the game to old fans.
Originally posted by Henke37:
One thing for sure, with a different publisher, they can't do the usual steam cross promotion. No news for old games, no franchise or company store pages directing people to new stuff.

Here is to the hope that Steam themselves figure out to recommend the game to old fans.

Most Danganronpa fans are already aware of the existence of this game. So I don't think promotion with older games would make much of a difference.

However, steam can still help by putting the game as a banner on the front page of the shop I guess.
Last edited by Mentally unstable women enjoyer; Feb 21 @ 12:33pm
Originally posted by Mentally unstable women enjoyer:
Most Danganronpa fans are already aware of the existence of this game. So I don't think promotion with older games would make much of a difference.

One can hope. But I've learned that most people are quietly enjoying games without even considering other people playing the same game. For example, me. I had no idea that this game existed until a few days ago.
Shazam Feb 21 @ 3:32pm 
Originally posted by Juicedup25:
doomed to fail. but it's a good thing because they'll be forced to go back to dangan ronpa
They wont make another game if they go bankrupt bro. I would rather see something new from them than replay Danganronpa for eternity. The game is basically Danganronpa anyway
Hinamina Feb 21 @ 7:33pm 
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Well, the translation is your usual californian N4 level college dropout blue-hair work, so let's see which cc will pick up on that in the next two months.
Originally posted by Shazam:
Originally posted by Juicedup25:
doomed to fail. but it's a good thing because they'll be forced to go back to dangan ronpa
They wont make another game if they go bankrupt bro. I would rather see something new from them than replay Danganronpa for eternity. The game is basically Danganronpa anyway


Let's also keep in mind that Spike Chunsoft is the one who holds the rights to Danganronpa, so they don't need Kodaka's permission to make a new game.
Originally posted by Henke37:
Originally posted by Mentally unstable women enjoyer:
Most Danganronpa fans are already aware of the existence of this game. So I don't think promotion with older games would make much of a difference.

One can hope. But I've learned that most people are quietly enjoying games without even considering other people playing the same game. For example, me. I had no idea that this game existed until a few days ago.

I only found out about the game by chance due to a streamer streaming the demo.
Nick Feb 22 @ 4:47am 
Originally posted by Hinamina:
Well, the translation is your usual californian N4 level college dropout blue-hair work, so let's see which cc will pick up on that in the next two months.
No it's not. Also you don't know japanese.
MN Fats Feb 22 @ 6:20am 
Rain Code sold well domestically (in Japan). Pretty sure it wasn't see as the highest quality by the usual western Danganronpa fans, disappointed a lot of people. They still put out ports on other consoles and PC way after the Switch release. It had DLC as part of a surprisingly long aftersales support cycle. If it's somehow not a commercial success I don't know how they're still doing this.
The names and legacy are too big, it'll advertise itself through streamers and letsplayers who are fans of both creators. Now, how much did the development cost and would it be a financial success considering its niche is another question.

Originally posted by MN Fats:
Rain Code sold well domestically (in Japan). Pretty sure it wasn't see as the highest quality by the usual western Danganronpa fans, disappointed a lot of people. They still put out ports on other consoles and PC way after the Switch release. It had DLC as part of a surprisingly long aftersales support cycle. If it's somehow not a commercial success I don't know how they're still doing this.
Rain Code was published under Spike Chunsoft, so it doesn't count. TooKyoo Games was created by devs from SpikeChun to be more independent. 100 Line most likely won't have that level of support, even if they found another publisher for it, and its success/failure will determine the fate of the studio.
Originally posted by heavy-mouse:
The names and legacy are too big, it'll advertise itself through streamers and letsplayers who are fans of both creators. Now, how much did the development cost and would it be a financial success considering its niche is another question.

Originally posted by MN Fats:
Rain Code sold well domestically (in Japan). Pretty sure it wasn't see as the highest quality by the usual western Danganronpa fans, disappointed a lot of people. They still put out ports on other consoles and PC way after the Switch release. It had DLC as part of a surprisingly long aftersales support cycle. If it's somehow not a commercial success I don't know how they're still doing this.
Rain Code was published under Spike Chunsoft, so it doesn't count. TooKyoo Games was created by devs from SpikeChun to be more independent. 100 Line most likely won't have that level of support, even if they found another publisher for it, and its success/failure will determine the fate of the studio.


You made good points.

It truly is a matter of whether Kodaka's and Uchikoshis legacy is famous enough to carry this whole game.

But the lack of Spike Chunsoft's support is definitely a huge roadblock.
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