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Sadly even after decades of investigation by Japanese players, the specific conditions to activate Grandpa Muto in DM2 is still unknown. However, it appears that once triggered he will appear after each victory.
Gramps' appearance in this game is triggered so rarely that it was commonly believed to be an urban myth in Japan, but over the years it has been fully confirmed by multiple individuals and documented in photos and videos. At some point it was even believed that only a certain cartridge/ROM version contained that data, but that has also been debunked.
In the process of throroughly testing hundreds of cartridges and ROM revisions and experimenting with save files on each ROM revision, Japanese players GeeBee and SkyBlue have virtually confirmed that the trigger is not dependent on the ROM version, and instead is based on "something" within the save file. The specific trigger conditions still have not been discovered or verified.
GeeBee's research: https://x.com/search?q=GB%E9%81%8A%E6%88%AF%E7%8E%8B2%E3%81%AE%E3%83%8A%E3%82%BE%20from%3Aoppoko777&src=typed_query
Skyblue's research: https://x.com/search?q=GB%20%E9%81%8A%E6%88%AF%E7%8E%8B2%20%E5%8F%8C%E5%85%AD%E6%A4%9C%E8%A8%BC%E3%82%B7%E3%83%AA%E3%83%BC%E3%82%BA%20from%3Achoose_anything&src=typed_query
The trigger does not appear to be related to the Duelist Level, the Deck Volume, or the cards present in the Trunk. I tested these possibilities in the Early Days Collection by activating the "Unlock Cards" Enhancement feature though, so this does not disprove the possibility of it being activated by Téa's cutscene after being given specific card or cards in-game.
Over the years, some fans have speculated that the trigger may be related to the player's name, but my research and testing seems to disprove that. I was able to locate a video of a playthrough with Gramps appearing, and that player's save was named ぼるた (Boruta). He claims that Grandpa Muto suddenly appeared after defeating Yugi, but he was unsure what could have triggered it. I created a new save named "Boruta" with a fresh Switch profile, but it did not trigger the event. I also did the same with a Japanese save named 「ぼるた」 but it also did not trigger the event on either GB or GBC.
Video Link: https://youtu.be/ZU8gKa7Qmt0?list=PLf0pN-qOC0usMs-NquDmguIklyGnHssH-&t=326
My current working hypothesis is that the event trigger is related to the cards that are actively in the player's deck. In this game, the contents of the player's starting deck is randomized (or at least partially randomized) from a pool of beginner cards. I believe that there must be some combination of specific cards or types that trigger the required conditions when present in the deck.
That being said, it's not impossible for the trigger to be something else like completing a hidden challenge such as defeating a specific opponent by dealing the final blow with a specific card, or create X fusion cards in a single duel, or winning a duel with a deck exclusively consisting of cards under 500 ATK/500 DEF.
I already reverse-engineered the info back in 2023: https://datacrystal.tcrf.net/wiki/Yu-Gi-Oh!_Duel_Monsters_II:_Dark_Duel_Stories/ROM_map#Determines_if_Grandpa_is_activated
I already documented the result on yugipedia's DM2 article. There is nothing to research, nothing to discover, the info is already out there.
The HRAM address hFFDB is set when you create a new save file. 1 in 8 save files will have a 1/256 chance to trigger Grandpa at the end of each battle. The other saves will NEVER activate Grandpa.
I'm unsure how it gets a fresh PRNG value when starting a new file though. I'm wondering if the person in that YouTube video used debug mode or a cheat code? Or maybe something is corrupt which causes Grandpa's PRNG check to always succeed?
Idk but here's the page I've been reading so someone else can hopefully figure this out.
https://datacrystal.tcrf.net/wiki/Yu-Gi-Oh!_Duel_Monsters_II:_Dark_Duel_Stories/ROM_map#Determines_if_Grandpa_is_activated
Could you please explanation why the video sol_warrior posted is getting Grandpa after every battle? Because to me it doesn't look like he used the debug file and the data you reverse-engineered implies that Granpda isn't a permanent unlock.
It's in this subroutine: https://datacrystal.tcrf.net/wiki/Yu-Gi-Oh!_Duel_Monsters_II:_Dark_Duel_Stories/ROM_map#Blanks_SRAM_(B800),_set_(FFDB)_(FFDC)