Yu-Gi-Oh! EARLY DAYS COLLECTION

Yu-Gi-Oh! EARLY DAYS COLLECTION

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DM1 - Tremendous Fire Save Data GLITCH
Can someone confirm this?

In DM1, if you use the cheat to unlock ALL cards, you also get the card "Tremendous Fire" (-5000 LP to opponent)

However, if you use this card in a duel, the game will NOT save any progress you make until you shutdown the game completely.

This is a problem because for unlocking the secret stage, you NEED to have legit save data, because you have to reset the console during the credits, meaning save states won't cut it.

EDIT: I confirm it. Finished the game without using Tremendous Fire, and DM1 saved regularly all the way up to Yami Yugi stage. So this specific card is what's causing the issue.
Just don't play Tremendous Fire for the time being.
Last edited by RashFaustinho; Feb 28 @ 8:57am
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Showing 1-15 of 15 comments
Luna Feb 28 @ 8:03am 
So THAT is why the game kept not saving for me. Was Tremendous Fire breaking things in the original version too?
I did some tests and can confirm that Tremendous Fire does cause the duel to not be counted in the end, though it will count duels after and saved but I didn't pay attention to the drops.

Edit: Nevermind I made a mistake it doesn't save after, my bad.
Last edited by Grand Captain Speedy Dash; Feb 28 @ 8:40am
Originally posted by RashFaustinho:
Can someone confirm this?

In DM1, if you use the cheat to unlock ALL cards, you also get the card "Tremendous Fire" (-5000 LP to opponent)

However, if you use this card in a duel, the game will NOT save any progress you made until you shutdown the game completely, and start again BEFORE using Tremendous Fire.

This is a problem because for unlocking the secret stage, you NEED to have legit save data, because you have to reset the console during the credits, meaning save states won't cut it.
ok good
Today I finished the game without using Tremendous Fire (I used every other broken card I could find with the cheat), and the game saved regularly without issues, and I even unlocked Yami Yugi no problem.

So yes, I confirm that Tremendous Fire specifically, for some reason, completely hangs the saving system, and stops recording your progress.

At first I thought that maybe Tremendous Fire was meant to be some kind of developer card not meant to be unlocked (5000 LP is a bit too broken for a burn)
But according to Yugipedia, the card was obtainable in the original version by doing 200 Link Cable battles, so I have no idea what's going on.
Last edited by RashFaustinho; Feb 28 @ 8:52am
I do want to clarify that It's simply the use of the card that causes it, if you have it in your deck but don't use it, the duel still saves.
Last edited by Grand Captain Speedy Dash; Feb 28 @ 8:56am
Originally posted by RashFaustinho:
Today I finished the game without using Tremendous Fire (I used every other broken card I could find with the cheat), and the game saved regularly without issues, and I even unlocked Yami Yugi no problem.

So yes, I confirm that Tremendous Fire specifically, for some reason, completely hangs the saving system, and stops recording your progress.

At first I thought that maybe Tremendous Fire was meant to be some kind of developer card not meant to be unlocked (5000 LP is a bit too broken for a burn)
But according to Yugipedia, the card was obtainable in the original version by doing 200 Link Cable battles, so I have no idea what's going on.
So it's a soft cheat card not meant to be used in regular play.
No idea cause I didn't turn that on in DM1. Didn't even check if it was in DM2(Turned on 1 of every card and no limit cause F this advantage bs). I did notice the Beautiful Sword Lady card in DM1 would not get a buff from putting the legendary sword on her even though it says she is a warrior. She still got the sogen buff but for some reason the equip would never work on her(didn't check on DM2 if that was still the case or not).
Last edited by Cheezelog; Feb 28 @ 9:08am
Originally posted by Cheezelog:
No idea cause I didn't turn that on in DM1. Didn't even check if it was in DM2(Turned on 1 of every card and no limit cause F this advantage bs).
It's also in DM2, but heavily nerfed (In DM1 it's 5000 LP damage, in DM2 it's 1000 like OCG/TCG).
My gut is saying that the card is probably fine in DM2.
Last edited by RashFaustinho; Feb 28 @ 9:03am
Originally posted by RashFaustinho:
Originally posted by Cheezelog:
No idea cause I didn't turn that on in DM1. Didn't even check if it was in DM2(Turned on 1 of every card and no limit cause F this advantage bs).
It's also in DM2, but heavily nerfed (In DM1 it's 5000 LP damage, in DM2 it's 1000 like OCG/TCG).
My gut is saying that the card is probably fine in DM2.
It's still best to use it against a weaker duelist to see before planning to keep it in your deck.
Originally posted by Grand Captain Speedy Dash:
Originally posted by RashFaustinho:
Today I finished the game without using Tremendous Fire (I used every other broken card I could find with the cheat), and the game saved regularly without issues, and I even unlocked Yami Yugi no problem.

So yes, I confirm that Tremendous Fire specifically, for some reason, completely hangs the saving system, and stops recording your progress.

At first I thought that maybe Tremendous Fire was meant to be some kind of developer card not meant to be unlocked (5000 LP is a bit too broken for a burn)
But according to Yugipedia, the card was obtainable in the original version by doing 200 Link Cable battles, so I have no idea what's going on.
So it's a soft cheat card not meant to be used in regular play.

Either it's intentional and they don't let you cheat with the card or more likely it's such a rare card (Playing against 200 unique players is a crazy ask) that it wasn't properly tested.
Hideo Feb 28 @ 12:10pm 
Does this bug occur on original hardware as well?
Originally posted by Hideo:
Does this bug occur on original hardware as well?
I'd love to know this too, I could not find anything of this online but would also imagine it's fairly difficult to find somebody in the english-speaking part of this game's community that has a 27 year old japanese gameboy game
MaChao Feb 28 @ 5:13pm 
Originally posted by Charlie Love:
Originally posted by Grand Captain Speedy Dash:
So it's a soft cheat card not meant to be used in regular play.

Either it's intentional and they don't let you cheat with the card or more likely it's such a rare card (Playing against 200 unique players is a crazy ask) that it wasn't properly tested.
This would have been my guess as well.
The unlock condition is so ridiculously outlandish (Keep in mind, you needed a cheatcode to delete your safe to create a new, "unique" player ID) that it most likely fell off the radar during playtesting.

Though i'm curious what the cause for this bug may be.
By chance, does anyone know if there's another way to inflict >= 5000 damage?
Maybe it's a number the game simply can't handle and which then corrupts the running code.
Originally posted by MaChao:
Originally posted by Charlie Love:

Either it's intentional and they don't let you cheat with the card or more likely it's such a rare card (Playing against 200 unique players is a crazy ask) that it wasn't properly tested.
This would have been my guess as well.
The unlock condition is so ridiculously outlandish (Keep in mind, you needed a cheatcode to delete your safe to create a new, "unique" player ID) that it most likely fell off the radar during playtesting.

Though i'm curious what the cause for this bug may be.
By chance, does anyone know if there's another way to inflict >= 5000 damage?
Maybe it's a number the game simply can't handle and which then corrupts the running code.
The corruption theory is unlikely considering there is a heal card that gives you 5,000 LP which works just fine. Maybe I'll look at using equip cards on Perfectly Ultimate Great Moth just to test doing 5000+ damage.
Last edited by Grand Captain Speedy Dash; Feb 28 @ 6:59pm
Is this is a bug from the original game and every other game in this collection still has the original bugs, then don't get your hopes up on it ever getting fixed.
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