Dying Light: The Beast

Dying Light: The Beast

Lobstersaurus Aug 24, 2024 @ 2:46am
Why do you hate Dying Light 2?
Please tell me why you hate the game and tell me when is the last time you have played the game?
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Showing 1-15 of 153 comments
PenderBloodfart Aug 24, 2024 @ 7:42am 
4
13
4
3
3
8
If you played the 1 then there's no need for an explanation
Myyrä Aug 24, 2024 @ 9:13am 
For me it's the combat, it just feels worse, parkour also sometimes feels worse.
The story of both games is kinda meh so i cannot give or deduct points on either one on that one.
tzar Aug 24, 2024 @ 9:34am 
Combat feels kinda less visceral, more sluggish, there's in general a less 28dayslaterey feel you know. The city is larger and hand-crafted content is more thin - copy-pasted offices and samish apartments are prevalent here.
The lack of ability to go beyond the wall, the lack of vertical traversal paths absent glider suxx too.
Mikail Aug 24, 2024 @ 10:21am 
Bcs of theme, parkur stamina, goofyness, weird weapons, weapons got 0 force and it feels like hitting them with pillow, loot does not spawn in locations like in DL1 drug store got drugs...(its just crtl + c locations to loot) graphic is not realistic and night gameplay is not fun and not even scary, and medal system, its more multiplayer/event game than singleplayer, i dont rly care about collecting tokens to unlock some weapon, weapons should be looted in special places.

This DLC should change many of point i dont like because it will be darker, nice world theme, weapons looks normal and i hope tokens will be gone.

Last time i played march 7. 2024.
I bought ultimate preorder so now im finally happy to getting things i paid for, this DLC should be rdy 2023.
Last edited by Mikail; Aug 24, 2024 @ 10:26am
J.C. Stripes Aug 24, 2024 @ 12:25pm 
3
Because they replaced the hot girl from the trailer with a fugly dog
alberto pau de metro Aug 24, 2024 @ 2:37pm 
Because DL2's like the devs played DL1 on 30FPS, on extremely reduced gravity and disliked everything that gave you the slightest sense of adrenaline.

Everything, EVERYTHING lacks impact and weight, and you notice that right from the get-go with JUMPING and combat.

I want to jump, and not float like a balloon. And you know I ain't talking about jump length/height. It's SPEED, it's ACCELERATION and much more than that. You need to feel the GRAVITY.

Oh, and tons of forced "so wacky" NPCs that were probably written with Borderlands in mind.
The Seraph of Tomorrow Aug 25, 2024 @ 8:55am 
You could just read the reviews, but to summarize my own:

DL2 feels like DL1 with all the aspects that made it really stand out ripped from the game. It doesn't build much onto the original formula, as it instead just strips it and locks it behind the skill-tree which is much smaller than DL1s.

1 -
Your character unlike crane does not start out mediocre at parkour, so there is no feeling of growth in the game. You just unlock skills which allow you to use new moves, but it never feels like you're getting better, just arbitrary skill locks.

2 -
The story is not much better than DL1, in fact it worse in that the plot feels like it was written by a middle schooler who decided a generic villain will make their hero look cool. When in reality, generic heroes and villains are boring. You have a few interesting side characters, but the player agency when it comes to the factions just feels like they just took the outpost mechanic form assassins creed revelations and threw it into dying light.

3 -
Rather than remove the weapon breaking problem, they made it worse by making it so you can not repair weapons. The only way weapons regain durability is when you apply your mods to them. Thus... you get even less use out of your weapons than dying light one.

4 -
Most of what you think the game is going to be is just the marketing of the game, when in reality tech-land decided to go the CDPR route and spend more time trying to hype their game than actually improve it. Thus if you had high hopes for DL2, be prepared to lower your expectations and feel lied to.

5 -
It feels like for every new mechanic they took out an old one. Instead of air drops we have the injections, instead of lairs we have dark zones, and instead of guns, shields, and throwing weapons we have.... well nothing cool to replace them.

Last time I played DL2: February 2022
Hours Wasted: 27

Last time I played DL1: April 2021
Hours Well Spent: 100+
Last edited by The Seraph of Tomorrow; Aug 25, 2024 @ 8:59am
Originally posted by Myyrä:
For me it's the combat, it just feels worse, parkour also sometimes feels worse.
The story of both games is kinda meh so i cannot give or deduct points on either one on that one.

Agreed, the story of the Dying Light games has never been strong. Which is a shame, but I would say in either case DL2 did everything, even the story, worse.
Denny Aug 25, 2024 @ 10:09am 
I don't hate it, but after 628 hours of gaming I would expect different outcome from playing and trying to achieve certain closure there.
Desano Aug 25, 2024 @ 3:44pm 
200 page of cut content that was from E3. Thankfully we getting e3 definitive mod.
Lobstersaurus Aug 26, 2024 @ 11:33pm 
Originally posted by Thaddreth:
The gore a brutality just feels off. Within 5 seconds of seeing The Beast gameplay it was clear they did something to the gore and physics because it looks way more like DL1.

The game honestly doesn't look that different from Dying Light 2 if you play it now. They added guns in Dying Light 2 but it was too little too late. Ammo is too hard to find in comparison to 1. They have had many patches that have improved the game overall including the gore. I'm not saying the game is a 10/10 it's more like a 7/10 being upgraded to an 8/10.

I would also agree with people that Dying Light 1 was better as I would rate that a 9/10.

I just look at the comments and I'm like, no wonder they didn't make this game as a DLC for Dying Light 2. People will not give this game another chance no matter how much support and patches they do to improve it over the years. The Dying Light 2 franchise is tainted in the view of many gamers, most people won't give it another shot, but they will give a new title a shot.
Last edited by Lobstersaurus; Aug 26, 2024 @ 11:33pm
Lobstersaurus Aug 26, 2024 @ 11:51pm 
I know I have a different opinion than most people so I was just trying to get a read on the people who still care about the game. (If you have a negative opinion on the game I think that means you still care about it because when you do not care, that is apathy.)

Dying Light blew my mind when it first came out and compared to this games release it was much better. For example: When Dying Light 2 released when you cut off a limb from a zombie they just died, the game didn't have guns, plus a number of other issues.

I think the patch this month perfected this game, it's still inferior to Dying Light 1. But, I think in a much, much better place than release or even a few months ago.

They've added over a dozen new enemy types, changed the threat levels of day and night cycles, when you chop off an enemies arm they don't die and they can continue to attack you. ETC.

It's not a perfect game now, but I think if you haven't played in several months or years you should at least give this game one more shot.
Denny Aug 27, 2024 @ 8:43am 
Game tanked in all aspects. You can't gatekeep anything to make it appeal "better".

When there is rotten core, no additional fluff around will help.
TyresTyco Aug 28, 2024 @ 10:52am 
The biggest 2 factors why I couldn't even finish the story of dl 2 was the writing and the insane grind for everything.

They completely borked the number game. Dl1 was made to be fun. Dl2 was made to be played for hundreds oh hours showing investors "see? seeeeee these numbers? Gib us money". Despite having not that much interesting content.
Trouser_Dune_Worm Aug 28, 2024 @ 1:18pm 
Originally posted by The Seraph of Tomorrow:
You could just read the reviews, but to summarize my own:

DL2 feels like DL1 with all the aspects that made it really stand out ripped from the game. It doesn't build much onto the original formula, as it instead just strips it and locks it behind the skill-tree which is much smaller than DL1s.

1 -
Your character unlike crane does not start out mediocre at parkour, so there is no feeling of growth in the game. You just unlock skills which allow you to use new moves, but it never feels like you're getting better, just arbitrary skill locks.

2 -
The story is not much better than DL1, in fact it worse in that the plot feels like it was written by a middle schooler who decided a generic villain will make their hero look cool. When in reality, generic heroes and villains are boring. You have a few interesting side characters, but the player agency when it comes to the factions just feels like they just took the outpost mechanic form assassins creed revelations and threw it into dying light.

3 -
Rather than remove the weapon breaking problem, they made it worse by making it so you can not repair weapons. The only way weapons regain durability is when you apply your mods to them. Thus... you get even less use out of your weapons than dying light one.

4 -
Most of what you think the game is going to be is just the marketing of the game, when in reality tech-land decided to go the CDPR route and spend more time trying to hype their game than actually improve it. Thus if you had high hopes for DL2, be prepared to lower your expectations and feel lied to.

5 -
It feels like for every new mechanic they took out an old one. Instead of air drops we have the injections, instead of lairs we have dark zones, and instead of guns, shields, and throwing weapons we have.... well nothing cool to replace them.

Last time I played DL2: February 2022
Hours Wasted: 27

Last time I played DL1: April 2021
Hours Well Spent: 100+

Some of your points are still valid, but some of them are outdated and wrong....such as weapon repair (which you can do now), and guns (which the game has now).
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