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Depends what kind of fun you're into, to be honest
http://vponline.celeris.com/vp4onprod
Pure Pool is arcade game just like Pool Nation, Virtual Pool 4 is made by pool player
Personally, I won't touch VP4 now -because- of your constant telling me to do so.
Wanted to write an answer to the topic but it's pointless because you can't really compare VP4 physics to any other pool game out there. VP4 and VP series are simulator games and has no arcade part at all like PP or Pool Nation, so I just posted link to vp4 for people to try it. I did not say PP is bad, it's simply an arcade game and there must be people who like it that way, but to compare physics with VP4, no way.
Every game deserves to be tried, but no game deserves to be bought without trying. I see nothing bad at posting link for people to try something.
Personally I have this little involuntary red flag that goes off when something isn't right in a physics/physical situation, whether it be on a computer, in a movie, or in real life. It's a keen gift I have had all my life, and has saved my life on at least two occasions, has saved a company I worked for several tens of thousands of dollars, after costing them the same by ignoring my warnings in advance. My friends won't invite me to movies anymore because I can't let them enjoy the action without me constantly pointing out stuff.
Long story short, I've played a few games in PP (and PN) and so far nothing has come accross as a physics fudge, or a programming short cut, nothing out of the ordinary. Since the addition of real world physics is so trivial even for the lowest of low development houses, and the proof of real world physics is easily verified by anyone within walking distance of billiard table, millions upon millions the world over, I doubt your issue is with PP's physics ... but more with PP's presentation, or cue/mouse/controller mechanics, which is a fair assessment.