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If you free Apex and stick her in Firewing's body you get a modern day dragon that's a match for any other dragon out there. Sure she's a bit violent to ever classify as 'benevolent', but at least she's up to date and interested in what the world's like right now.
Great Dragons are tied into ecosystem of the world and if they die the Scourge comes faster (see the bad ending). Though you need to be genre savy of Shadowrun, it is hinted by Abinsthe that letting Firewing go is a good thing in the long run.
Also Apex is evil. Or at the very least has 0 empathy towards anything but itself. If there is any choice in the game that is clear cut in terms of morality it is deciding whether to kill Apex or not.
The epilogue was pretty grim but if given the choice, my runner wouldn't have done otherwise.
Firewing looked too unreliable for my runner's taste. Even if she did her genocide out of despair, that's still tons of burning people we're talking about. He doesn't care if she's part of a "big thing" or whatever, she earned the right of being fried alive (a taste of her own medecine).
Into my runner's mind all lifes are equals, wether they be the one of a dragon, a human or a meta-human. What Firewing did was unforgivable.
Maybe he's got it all wrong, but the natural cunning and deceptiveness of the dragons made him rejected the offer. My runner couldn't stand being used by such powerful masterminds. He'd rather give all he's got fighting them if they step another foot into the Kreuzbasar.
Saddly they did.
That's my good ending ;)
*Feuerschwinge is the moral axis of the ending. Her freedom literally benefits the sixth world, for the reasons outlined above. Also, in so doing, you're rejecting Vauclair's cynicism.
*APEX is the only trump card you can play against Lofwyr. If it doesn't control the dragon, it's going to spend more resources hunting you than doing anything useful.
*There is no ending where Lofwyr loses, only doesn't win as much. Just as planned...
Lofwyr always suffered from the hand of multiple writers and reiterations. I remember the first edition going towards a more sadistic and vicious being that wanted to rule over everything but the more the game went on the more he got retconned into this benevolent dictator that usually has some rational goal in mind. Also he got retconned into more being more protective of those who serve him rather than just always throwing them into the fire.
Hey, they pay good money. It's not like you can actually prevent them from doing whatever the heck they want anyway. Well, except killing the whole lot of them with radioactive virusses, I suppose, but that isn't exactly without problems.
In all seriousness, I deleted APEX. APEX is a killer, and there is no telling what it would do when free, except that it would probably involve a bunch of fried brains. I'm also quite sure that it didn't mean a word of all those pretty promises it made.
I talked Vauclair out of his insane plan. Was quite satisfying, really. Dietrich's quote afterwards really cinches it: "Well, I'll be damned. You actually talked him out of it."
I released Firewing. Yeah, might seem like a weird contrast after killing APEX now that I think about it. Still, Firewing would simply go and take a nap for a few centuries, and probably take her rightfull place as a proper guardian of nature once she wakes up. I mean, that's pretty much what Lowfyr said afterwards, wasn't it?
I took Lofwyr's job. The money was probably good, and the guy didn't seem quite so bad as most corporate overlords. Kinda pissed that he ended up destroying the Flux State, but yeah, not much you can do to prevent a dragon from doing what he feels like.
I let APEX live, but refused it's demand that it takes over the dragon. It's part in the ending is before you head off to meet Lofwyr, it contacts you as Monika that it's really dissapointed in you betraying it, and then gives you a reminder of what happens to Deckers who cross APEX. I thought it was genuinely chilling.
Lowfyr is THE infamous dragon of the setting...probably the most cunning and dangerous of them. Not a murderous psychopath...more like an amoral and immensely selfish creature that takes no notice of anyone unless they get in his way....then he crushes them.
The scourge comes faster if you release the virus, killing all dragons. You don't have to do that. I can believe Dragons have the means and motive to keep the greater horrors at bay as long as possible, but I don't buy the argument that they're essential to the ecosystem. That's just Dragon propoganda. Look at the way Firewing first reacts to the sight of her body in chains.
Absinthe is vague as always in her forecasts. They change a little based on your choices but even her own personal reactions are lukewarm. It always felt like freeing Firewing resulted in Absinthe being moderately happy that the entire cycle would repeat as always and nothing had changed (for better or worse)... well ♥♥♥♥♥♥♥ yay. That doesn't count as good in the long run, to me.
Firewing herself as much as states she's off to do S.F.A. if you read her aura, or grasp the details with an intelligence check, then talk the stupid cow out of killing herself. I'd argue putting a sentient, functioning brain behind that power is the better option. She's clearly broken. First at seeing the prevalence of man over nature, and then after years of torture.
Apex is not Evil. It kills as part of its function. Just like you do. I see so many threads pointing to it being evil because of its small list of 'confirmed' kills... and then you look at the slaughter filled spread sheet of your own characters who were also 'just doing their job'. It kills for a purpose and is far more efficient at it than I was.
In my case I was circumventing the biological breaker switch that is empathy, and killing people anyway. At least Apex makes those decisions on a 'kill what is a threat, kill what I need to' principle. Lack of emotional empathy does not equate to lack of reasoning.