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The best thing you can do is remember that two of the clones are flimsy as paper and die in one hit. Use AoEs and CC on Harrow until you can deal with him. Have Glory strip the armor off of the real Boss monster. Have lots of armor, makes the fight easy as hell.
What Matt said. This is the place to use your jazz and cram to burst that fiend down really fast. Done correctly, Harrow is less than a nuisance.
Cover from barriers works well to reduce the boss's damage to nearly nil.
The constant teleporting was too much for my melee only toon to overcome.
/hangs head in shame
Harebrained --- love your game, but this one's a balance fail.
If the hit percentages quoted actually bore out, I MIGHT be able to make some headway, but when Glory has 60-70% to hit, misses 3 times in a row, and my katana-chick has to waste all 3 attacks taking out Harrow then getting nailed for a 2x crit, 30 HP attack, it's just repetitive and depressing. Oh yeah - my concussion grenades (which I prefer) don't take any AP off the Spirit OR Harrow! WTF?? It's probably just my build (close-combat, concussion grenades, no cyber or drugs on the run), but I've got exactly the wrong setup to make it through this run, and sadly I didn't retain a saved game prior to going on the run, so...bugger.
Okay - how do I get God-mode up and running?
Otherwise, God Mode can be enabled from the Debug menu (Ctrl + F1 on Windows).
You can tell many of the posts are by people that didn't actually play the mission because Harrow respawns as soon as you kill him so he is impossible to kill.
Also, more people with issues with the stated hit percentages not working correctly.