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Additionally a Rigger and a Shaman can help even the odds with thier drones and summons (I used Blitz and Dietrich), don't unsummon any spirits just make sure they are in the midst of enemies at all times.
I always end up having to face the Knight Errant forces anyways. Because my Charisma is not 5 or 6 and I don't have the Security perk to lie to the guardlady that she's disobeying the Central. So, by that point, after I deal with the two guards, jack my decker in to deal with the matrix combat to get the lab doors opened and after that, wait for the Knight Errant to arrive. I have plenty of turns, usually down to 15, to take out the guards within the lab.
I've only ever reached the mages once but by the time I got to them, I was incredibly weakened by a stupid mistake of tackling 12 people at once.
But, my team is Eiger, Me, Dietrich and Aliur, leaving Glory behind. So, with all of that into account, the only thing I can ever do in such situations is to fish out guards by pockets. Send a party member off to simply face them then if they have enough AP, rope them back in after settling the rest of the team in positions so they can be heavily or half-covered.
I may be a bit stupid here, but I've never seen this Blitz guy. He sounds like someone I've missed along the way, can someone elaborate to me about his whereabouts?
Yup, I've covered that bit of detail and the members being spotted always happened. I never understood why the devs couldn't just make it so you left some members behind so you can bypass the guard yourself one by one per member. But, nope, gotta lead everyone.
Missing him also means not doing his personal mission, which means less total karma for you in the end. It's also a rather amusing, as well as challenging, run, since you pretty much end up doing it solo, except for a gang "accountant" (yeah, right ... now pull the other one) who tags along to keep the books straight. Blitz is off in the Matrix covering you, while you wade through the meat space security forces. A Matrix fight against another decker ensues while you combat the guards.
I recently went through the Bloodline mission with Eiger, Dietrich, Blitz and myself, I was playing a ranged expert and could out shoot Eiger most of the time. Eiger and Blitz (with his drone) held off the Knight Errant coming up behind us, while my own character and Dietrich pushed forward. This mission requires a Decker but having at least two strong fighters (or at least two characters built around causing damage) and backup from drones and spirits really helps, especially if you can't stealth it.
What skills have you developed?
AP - 2 HP 50/50 Armor - 6
Essence - 6 Magic - 6
STR - 4 (CC 0, MW 0, UNARMED - 1)
QU - 3 (PIS - 0, SMG - 0, SHTGN - 0, RIFLE - 0) Dodge - 1
INT - 5 (Bio - 4, Decking - 1, ESP CTRL O, DRNE CTRL - 0, DRNE CMBAT - 0)
WI - 8 (SPLCST - 5, CHICST - 0)
CH - 5 (SMNING - 2, SC - 0, CNJRNG - 0)
BD - 5
I have both Shadowrunner and Corporate etiquettes.
Yeah...looks like I just blew through the hotel mission and stuff without even so much of giving him assistance. Maybe I did help him but just decided not to bother because I didn't see a point having a decker at the time by me and was fine with who I had.
Um...whoops.
Indeed. Talk to everyone. Talk to everyone several times. Talk to your crewmates after each run, until they open up and reveal their personal mission lines.
This is even more important in HK, btw.
Your Karma count seems low for a relatively late game run, I'm not sure you can do anything about that though, it really depends on what missions have been available.
Your Spellcasting skill is part of what determines whether you hit or miss and yours seems low for what looks like a dedicated mage.
Quickness and Dodge are invaluable in avoiding physical attacks. If you want your enemies to miss you consistently they both need to be at least 4.
You seem to have developed alot of extra abilities that don't look like they're helping your build.
Lazy Eye *the Previously mentioned character from my prior run...yes the name is meant to be ironic as he could hit the wings off a fly at 1000 paces with that slapdash pistol* was focused on three key stats and even then going for one specific one
I had what? 9 Quickness *or 8, either way a high number* 5 or so intelligence *For certain tests* 8 Charisma *I was human so I wasn't missing anything* the 5 Biotech helping with medkits *And I had the Enhancement that healed recent wounds for one AP* Only two in shotguns *only needed that much* 4 points in Body *Just because I am dodging shots, doesn't mean I shouldn't be able to take a FEW* the rest in Dodge.