Shadowrun: Dragonfall - Director's Cut

Shadowrun: Dragonfall - Director's Cut

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Heau Sep 5, 2020 @ 11:31am
Suggestion: A shadowrun management game where you play a Fixer
Title says it all.

I remember playing a browser based mafia running game like 15 years ago that included among other things sending teams on missions and it was very enjoyable despite being simple and very slow paced. Between the proximity of Paul Amsel to the team in DF and the type of notoriety and yellow lotus growth potential from Auntie in HK, it seems like there are plenty of storytelling paths too.
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Showing 1-12 of 12 comments
fauxpas Sep 5, 2020 @ 12:22pm 
Wouldn't be my cup of tea personally.
tukkek Sep 5, 2020 @ 1:30pm 
Not Shadowrun but there's a weapon-shop simulator on Steam that lets you hire adventurers and send them on missions. Might want to look it up and see if it fits the bill for you.

Shadowrun is literally about being the shadow-runners, from the tabletop game to video games to novels so I don't think it'll be happening any time soon.
DaveOfDeath Sep 5, 2020 @ 7:14pm 
The editor comes with the game... So if you're serious about building this, you could create it.
tukkek Sep 5, 2020 @ 8:06pm 
The engine is not built for playing a simulation/management game. Maybe the best modder out there could pull it off through a clunky dialogue interface but other than that, no you can't.
DaveOfDeath Sep 5, 2020 @ 8:54pm 
Where there's a will, there's a way. (Shrug). At least that's been my experiance.

But I highly doubt someone is going to see the suggestion and invest the necessary hundreds or even thousands of hours into building someone else's concept.

I don't disagree that it would take a lot of work... But it could be done.
tukkek Sep 5, 2020 @ 10:14pm 
"If there's a will" to cross the world by stepping on shards of glass with every step, "there is a way". Does that make it a good idea and reasonable proposal? No.

Maybe stop giving bad advice about things you don't understand.
Last edited by tukkek; Sep 5, 2020 @ 10:14pm
fauxpas Sep 5, 2020 @ 10:54pm 
Originally posted by tukkek:
"If there's a will" to cross the world by stepping on shards of glass with every step, "there is a way". Does that make it a good idea and reasonable proposal? No.

Maybe stop giving bad advice about things you don't understand.


You do realize that Dave is amongst the people who create UGC for these games right?

Including the semiofficial remake of Deadman Switch in the HK engine (which is better than the original in pretty much every way).

...

Now, I personally don't think a FUN simulator could be built in the engine, but I'm hesitant on the entire idea in the first place.
DaveOfDeath Sep 6, 2020 @ 7:44am 
LOL. I guess I'll keep my bad advice about things I don't understand to myself.

I would agree with your assessment that while it may not be an enjoyable experiance for a 'typical' ShadowRun player, but that doesn't mean it couldn't or shouldn't be done.
Last edited by DaveOfDeath; Sep 6, 2020 @ 7:55am
Heau Sep 6, 2020 @ 10:40am 
I was definitely not thinking as a mod to the games but rather as a separate game development. I haven't toyed with the editor at all but I'd be very concerned to try to design something completely different from the original game in terms of UI from an editor.

I also wouldn't expect a fixer/simulation&management game to appeal to the exact same player base as the game itself. But the idea of growing a network of shadowrunners and building teams from role synergies and personalities seems interesting to me.

I really preferred the storytelling of DF and HK, in part due to teamates storylines but now and again I missed the shadowrunners for hire team building from Returns. And I wouldn't mind the occasional multiple concurrent runs on multiple facilities from a big corp to strike a blow at scale for example. Or growing in notoriety as fixer to the point of becoming the second in command to some great dragon. Anyway, food for thought, thanks for the feedback anyway.
tukkek Sep 6, 2020 @ 10:54am 
Originally posted by Heau:
I was definitely not thinking as a mod to the games

Obviously.
DaveOfDeath Sep 6, 2020 @ 6:00pm 
Aren't you just a little ray of sunshine...
Kyo248 Oct 5, 2020 @ 7:27pm 
Heau, I love this idea. A boardgame called Lords of Waterdeep had me thinking of adapting it to the Shadowrun world. Whereas you thought of playing a fixer, i was thinking of playing an organisation (magical group, policlub, go-gangers, eco-activists, etc) where you hire teams of "deniable assets" to take take up missions against the megacorps around an agenda (acquire magical artifacts/research, infiltrate and plant spy, destroy a powerplant contaminating natural lands, etc).

Or play as one of the megacorps or dragons themselves.
Last edited by Kyo248; Oct 5, 2020 @ 8:19pm
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