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It's sad that I won't be able to see the conclusion of the story or the characters who I've grown fond of, but alas - greed ruins many things.
TL;DR if the devs cared at all about the fans (or were forced to care thanks to a more sensible refund policy), then this would've been sorted two years ago.
It was a long mission though, and having to do it without saving during the run isn't ideal but maybe if you've not tired that, you could see if it fixes your issue.
This bug really should've been fixed years ago or some sort of workaround patched in by now.
agreed. though tbh if it's not their engine sometimes fix means finding workarounds for rare undocumented engine bugs which can suck big time :/ ofc if it's their own engine buck stops squarely with them. i hit apex bug once in 4+ playthroughs and there were glitches in mission at least 2 other times. my impression it's combination of race condition in ui (eg cant target or move in matrix) and some memory bug (when saves dont complete with 'game saved' message).
If it freezes at the same point for everyone as it did for me, it would be easy to fix even without knowing what's causing it. Just teleport the team back home from the dialogue screen instead of making you walk out of the door. That would skip the point where the game freezes.
that'd definitely help for many but not everyone. only time i got game breaking bug on apex mission game simply hang during enemy turn and didnt finish for over one day (at which point i killed it) :/
I successfully destroyed APEX, the team says "ok lets get out of here" or something along those lines, the text then disappears. Wherever I clicked to walk, nothing would happen, I tried to save and reload, but after saving it wouldn't show the saving confirmation, I checked the timestamp on the latest save and it wasn't saving a new file.
OK the solution to get through this bug and finish the mission:
First, hover the mouse over a door, open the menu and go to the character screen, cycle through the characters press escape to close the menu while clicking on the door, with any luck the party will walk over to the door, repeat this until you make your way to the yellow exit icon near the elevator.
If this doesn't work, instead of cycling through characters on the character screen go to the items screen in the menu, choose a character with a health kit (or any other usable consumable outside battle) select a character to give the consumable to, as menu disappears use the same click on door as the menu disappears method as described in the first solution.
If you have any issues, post here and I can explain further.
Cheers.