FREEDOM WARS Remastered

FREEDOM WARS Remastered

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Not too sure WHY the remaster
Hello all,

So I've never heard of this game on PS-Vita before, and people are claiming this is a Vita favorite, and I honestly can't understand why.

The combat is beyond Janky, and not fluid at all, and it almost feels like there's no reason to use combo's with weapons at all, and just spam one button, that being the light attack with pretty much every weapon, because the heavy attacks are useless damage wise. Sure the greatsword gets a combo with the heavy attack, however, it's also slower, and does FAR less damage than just spamming the normal attack on it. The SnS or just S..... (sword and shield without shield), there's absolutely no reason to use the heavy attack at all, even if you're trying to combo it into the normal attacks because again, it's weak, and just makes you jump around in a seemingly random completely missing the enemies altogether. The spear is the ONLY weapon I could possibly see anyone using for a melee weapon, as it actually has a use for not just spamming the normal attack, and a throw that negates the abductor shields while doing MASSIVE damage on top of you being able to aim, and not miss. Seriously, how the hell could anyone use any other weapon than the Spear? Even most of the Npc's use a spear, as if the dev's knew it was going to be the only viable Melee weapon. And I know the game is a remaster from 10 years ago, but damn, God-Eater's combat was WAY more fluid than this back than, and there was a reason to select diff weapons.

The story, and premise of this game is silly too, I swear to go it felt like I was just playing God Eater, a one-to-one reference. You're a Prisoner, and locked up, and only let loose to fight. Sounds familiar right? It feels like the story only takes a diff turn than God Eater, just to try and be different, and the Story thus far (9 hours in) didn't get any better. Now it just feels like it's trying to be some kind of Dot/Hack story and we're trying to find some mysterious entity that could possibly save the world. I honestly would have preferred if this game didn't have a story, because it's just bad.

The whole Abductor lore is interesting enough, but the battles are ALL the same. 9 hours in, and I've fought the same 3 Abductors for the 50th time now? The only thing that was different was the Spider, the flying Cat robot, and the Dragon from a specialized event, which has next to a near 0% of clearing, unless you have an immense amount of patience.

The PvPvE in this game is unique and definitely could be a huge selling factor if they make a sequel to this game, but I doubt it.

Seriously though, why did they "Remaster" this? And how on earth do people call this a Vita Favorite? I would've taken any other PS Vita remaster over this. Why didn't they bother remastering something worth while, like Soul Sacrifice? I'm pretty much done with this game now, 9 hours in, and I can tell I probably won't get much more enjoyment out of it. Don't regret the purchase, just not that good of a game, and definitely did not deserve a Remaster.
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Showing 16-30 of 40 comments
M.V.Petra Jan 10 @ 11:03pm 
Originally posted by ingueferroque:
Originally posted by Scyris:
Lets be real though no one plays a monster hunter like game for the story, they play it for killing huge monsters and such. I mean the story in monster hunter world was also pretty stupid, and wilds will prob be just as dumb. No one plays these types of games for the story, granted a good story will add to the game of course, but its not going to make me dislike it as long as the combat is fun.

I mean how many games let you literally cut parts off of a 4 story tall mech? Freedom Wars is pretty unique in that aspect. I've played most of the monster hunter like games and yeah, most don't let you rip enemies apart piece by piece like freedom wars does, its something unique to it.

You should give Toukiden 1/2 a shot if you like slicing big monsters up.
Not sure about 2, but Ive heard the first Toukiden is also a terrible port, so, buyer beware
Originally posted by M.V.Petra:
Originally posted by ingueferroque:

You should give Toukiden 1/2 a shot if you like slicing big monsters up.
Not sure about 2, but Ive heard the first Toukiden is also a terrible port, so, buyer beware

Toukiden 2 is a much better port than the first, and runs at 60fps.

If you have a Steam Deck both games are fantastic though, they just need a Proton GE and run flawlessly after that.

Last edited by ingueferroque; Jan 10 @ 11:21pm
I played a bit of soul sacrifice found the book flipping nice but found everything else boring in that game.

wheres tearaway remastered, gravity rush remastered, little deviants, escape plan, golden abyss
Casue this pc remaster is a bad port they mess up big time .The vita 1 was super opmtimise and controls were really good on vita where every buttons feels natural to use.
The sorta-competitive spin on the Monster Hunter formula rly scratches an itch that other games don't. Co-operating to reduce your sentence in PvE helps farm upgrade materials to help you Rank up in PvP. The PvP element extends into PvE with competing with other Panopticons for GPP contributions.

It's a rly janky game for sure but the potential for a great game really captures a lot of people's imagination I think. And while the story sucks and cockblocks your fun I like the setting a lot tbh.
Elvick Jan 12 @ 2:08am 
Originally posted by Scyris:
Lets be real though no one plays a monster hunter like game for the story, they play it for killing huge monsters and such. I mean the story in monster hunter world was also pretty stupid, and wilds will prob be just as dumb. No one plays these types of games for the story, granted a good story will add to the game of course, but its not going to make me dislike it as long as the combat is fun.

I mean how many games let you literally cut parts off of a 4 story tall mech? Freedom Wars is pretty unique in that aspect. I've played most of the monster hunter like games and yeah, most don't let you rip enemies apart piece by piece like freedom wars does, its something unique to it.
I do lol, that's why I liked FW, Soul Sacrifice/Delta, and Toukiden so much. And was bummed the Final Fantasy MH game (forget what it was called) on 3DS didn't add a story. Of all things to not to include a story with... SE are goofy, and they've not done another since. :'D Given Switch's success you'd think they would've remastered it at least.

I digress.

@topic - Maybe you just don't like it. Which is fine. Just because others like it doesn't mean you need to like it.
Originally posted by Elvick:
Originally posted by Scyris:
Lets be real though no one plays a monster hunter like game for the story, they play it for killing huge monsters and such. I mean the story in monster hunter world was also pretty stupid, and wilds will prob be just as dumb. No one plays these types of games for the story, granted a good story will add to the game of course, but its not going to make me dislike it as long as the combat is fun.

I mean how many games let you literally cut parts off of a 4 story tall mech? Freedom Wars is pretty unique in that aspect. I've played most of the monster hunter like games and yeah, most don't let you rip enemies apart piece by piece like freedom wars does, its something unique to it.
I do lol, that's why I liked FW, Soul Sacrifice/Delta, and Toukiden so much. And was bummed the Final Fantasy MH game (forget what it was called) on 3DS didn't add a story. Of all things to not to include a story with... SE are goofy, and they've not done another since. :'D Given Switch's success you'd think they would've remastered it at least.

I digress.

@topic - Maybe you just don't like it. Which is fine. Just because others like it doesn't mean you need to like it.

I also love Toukiden and God Eater for their stories. ;p

And Soul Sacrifice... ah!
neogeno Jan 12 @ 5:48pm 
Look into "Project Shaz" on the net. The team that worked on this is working on a sequel/spiritual successor using a new engine. They might be releasing this to help fund production for Project Shaz.
Of all the shaz they could've called it, thats what they went with? What a load of shaz
Originally posted by Eleven:
How the hell do you play a game for 9 hours within the first 24 hours of release if you dislike it enough to write a novel on all the problems you think it has?
I mean, how can you give a valid opinion and say something is bad if you don't actually try it?

Would you be perfectly fine if he put the game on blast without actually having tried it?
this post is definetly rage/jester badge bait. enjoy the free points i guess. this, along with god eater and caligula effect is literally one of the all time greatest games on the ps vita. thankfully caligula effect already had a remaster/rerelease, god eater has titles on pc, and now finally this game is on pc/ps5.
Originally posted by Testiskulls:
Originally posted by ingueferroque:
It's definitely not for everyone - but neither is Soul Sacrifice. If you appreciate Soul Sacrifice I fail to see how you can't see what makes Freedom Wars unique, but that's fine.

I love the PvP aspect, the grappling hook, escorting people, the story conceit and world building/aesthetics. It is awesome that we can now play it on Steam with modern polish (it looks and runs a lot better) and working online.

I personally would rank Soul Sacrifice Delta as a better package, but that also had the benefit of fixing a lot of issues/adding a lot of content over vanilla Soul Sacrifice. I wish Freedom Wars would have gotten the same chance.

The reason they brought this over and bothered to negotiate with Sony for the rights is because they want to make it into a franchise. Freedom Wars Remastered isn't the endgame, Freedom Wars 2 is - and I believe (conjecture) it is already in production.

There's not a lot of games that dare to take up the same spot as Monster Hunter, I'm just really happy that Soul Sacrifice, Ragnarok Odyssey, Lord of Apocalypse, God Eater, Toukiden, Freedom Wars exist - each one being very different from MH despite obviously drawing great inspiration from it.

(Soul Sacrifice, Ragnarok Odyssey and Lord of Apocalypse also deserve to be saved from Vita jail.)
Dude if Soul Sacrifice comes out on pc I would go on leave for a month to play it lol. 10/10 game
Seconded, for sure. Couldn't say I was any good at them, but I did enjoy them. Soundtracks were definitely a plus, for all of them. :)
Personally for me, I like it for what it offers back on the Vita. The sci-fi dystopia setting and competing for resources, where it influences all forms of flavour text you read while doing your gameplay thing, I find it neat!

The remaster makes a lot of fans excited, especially when it comes with the possibility of a sequel, which we've been waiting 10 years for.
Jet Jan 12 @ 9:46pm 
Originally posted by CasioPSX (MOO DENG #1 FAN):
this post is definetly rage/jester badge bait. enjoy the free points i guess. this, along with god eater and caligula effect is literally one of the all time greatest games on the ps vita. thankfully caligula effect already had a remaster/rerelease, god eater has titles on pc, and now finally this game is on pc/ps5.

Crazy that people can't fathom people not liking something and writing off such things as simple jester bait. People dog on OP but he at least gave the game a fair shot as well as spent time articulating all the things that he was put off by for the game.

It's to be expected for any game from an older generation that gets a remaster to get a lot of reviews like OP's. You remaster a game with jank without removing the jank, then you're gonna get new blood complaining about the jank. That's on the developers, not people like OP.
M.V.Petra Jan 12 @ 10:08pm 
I think if you removed the jank, you'd get people like another person in this thread said about it being "good jank" and saying they removed a core part of the game. I don't think it's right to blame it on the devs not doing a good enough job any more than its ok to blame it on the OP, I think it's just down to differing tastes, and that's fine, and doesn't need to be bait
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