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We can only hope the combined sales of Freedom Wars Remastered across all platforms is enough to warrant a sequel. The entire point of this remaster is because the devs want to make a sequel and they have to prove it is financially viable.
Sadly, they may find it difficult to garner enough interest to succeed with the remaster of an old portable title that is relatively unknown due to the niche status of the Vita in the first place.
I'm not sure why you'd invest the time in going to 0 when you could've googled what you got from it. I didn't even do that on PS Vita, because I knew it was just cosmetics and I had gotten the platinum without going that far.
The director wants to make a sequel now, but it doesn't make sense to invest in a sequel without re-introducing people to the original on platforms that weren't flops (as much as I love the Vita). So hopefully this does well enough to justify making a sequel. I bought it here and on PS5, and will probably get it on Switch too because I really love the game. But, I have no clue how well it will do across the platforms. I wish Bamco had at least given a physical western release to the Switch version.
Literally continuing the story with the dialogue "Hey, long time no see".
Boss move. I would pay money for additional content for GE2 right this moment, despite how old and creaky it is.
Like I don't remember but do they even explain what this great transformation Aries M keeps going on about actually IS in the game? I personally assume its a plan to bring life back to the planet or something, as currently the planet is so polluted and such that nothing grows, all the animals have died out etc, and somehow this great transformation is supposed to terraform the planet or at least japan where the game takes place into a habitable place again. Thats just my mind canon on what it is, as I do not remember if at any point the game actually says concretly what the hell it actually is.
I also feel they could have had a better story, like why not have a scene where you tell your friends about Aries M, and how you knew the girl was there ahead of time and such, as it would make your actions and your chars sudden desire to save Beatrice make some actual sense.
I mean the start of the game is stupid too, I mean she just appears and drops this on you with NO CONTEXT or anything and no explanation, and basically expects you to listen to her. They could have had Aries M explain what the great transformation was breifly at the very start of the game in that first sequence, to kinda give the MC a reason to care about it. Then maybe a bit later by code 3 a more deeper explanation of it. As at the start its like... Why is my char listening to some crazy dream they had.
Yeah the whole nothing really happens when you remove the sentence thing kinda irks me, I now don't care about it after I get the under 500k achievement as thats the last one involving it. You'd think it'd open a whole new level of operations only sinners that removed their sentence can be trusted with. Course they can bring others that did not get their sentence to 0, as long as you are the one accepting it as its then your resposnability to make sure it gets done. Or just something other than cosmetics and maybe a line of text. Feels like a massive waste of a way to expand the game.
Bandai Namco did not bother getting the rights from Sony and remastering it if they weren't already planning a Freedom Wars 2. For the greater good!
I honestly wouldn't mind if the sequel was a complete reboot of this entry with the complete story and massive overhauls to everything.
Agreed and same. If this game lost the jankiness and was built from the ground up as a modern title I think it would do really well. By modern I mean current year graphics and general gameplay design considerations. I love the story, aesthetic and atmosphere the way it is. I even like the characters, shallow as they may be.