Road Redemption

Road Redemption

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Performance still kinda bad, or just my PC?
i7 4770K
16 GB ram
980 Ti
Win 10

Seems I can't use maximum settings. Or even by dropping them down a lot (AA, shadows), can't maintain 60 fps in all conditions.

Considering even the maximum settings aren't top-of-the-line graphics like Battlefield 1, Doom or Project Cars 2 (which I can easily max and get steady 60 fps) what gives?

My system, or common problem? Always had this, but expected release version to solve it
Last edited by Hyperion Biga; Oct 5, 2017 @ 7:05am
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Showing 1-9 of 9 comments
Hyperion Biga Oct 5, 2017 @ 7:10am 
Hmm odd. Because 980 Ti should be roughly equilavent to 1070. And I'm not even using 1440p but regular 1080p
Zedric Coil Oct 5, 2017 @ 7:28am 
Im experiencing lag only during online play tough, must be the pings of other players
Dime_Dozen Oct 5, 2017 @ 8:23am 
your specs should be running this game just fine, I would check drivers for GPU
Natty La Ridge Oct 5, 2017 @ 9:41am 
My system is similar to yours, slightly newer CPU and slightly older GPU, and I've never had a FPS issue with ROAD REDEMPTION. There are periodic reports here of people with beefy rigs having issues. A few things to try:

- Check that your drivers are up to date;
- If your desktop's native resolution is higher than 1920x1080, try running the game in a window;
- Try forcing DirectX 9 with the -force-d3d9 command line parameter.
Hyperion Biga Oct 5, 2017 @ 11:38am 
Okay thanks the DirectX9 thing might be worth a shot. Drivers are latest, native res is 1920x1080.
Beamer Oct 6, 2017 @ 7:51am 
I am also getting fps drops on sp on snow level i get 45 - 55 fps and on mp 35 to 50 fps.
I got i7 2600 and a gtx 1060.
Hyperion Biga Oct 6, 2017 @ 10:50am 
Didn't help.. the DX9 thing. Nothing changes.

Double checked also all my drivers, not just display drivers (I have commercial software that scans and updates all drivers you could think of), Vsync on/off, also tried Vsyncs from Nvidia panel, installed on SSD instead of HDD... still getting drops to 40. Depends on level completely.

Such a shame. Great game but.. the infamous but. This seems to be something only few people get. And as such, probably something that never gets fixed.
Last edited by Hyperion Biga; Oct 6, 2017 @ 10:55am
Mållgan Oct 6, 2017 @ 12:16pm 
Originally posted by HyperionFIN:
Hmm odd. Because 980 Ti should be roughly equilavent to 1070. And I'm not even using 1440p but regular 1080p
980 Ti is faster.
Doctor Hades Oct 6, 2017 @ 1:55pm 
At the moment I'm not sure if the issues I've been having with atrocious performance - dips from 30 to 85-115 then back to 30 fps constantly during races - are related to Windows 10 v1709 build 16299.15 which, as an Insider, I'm using (this is rumoured to be the Creators Fall Update RTM that releases on 17th of this month) but only running the game on the Low preset guaranteed a framerate higher than 60 fps. This is on a GTX 1080 Ti, 16 GB, i7-4770K, so clearly something is very wrong.

Now, I am using the v387.78 driver which installs via Windows Update for Insiders on the Slow ring as I was and this uses WDDM 2.3 rather than WDDM 2.2 so the issues *may* be related to that and/or the new build of Windows. Whatever, this issue affects a number of games but only Unity Engine ones so far and then it doesn't affect all of the, Ori and the Blind Forest and The Last Tinker: City of Colors run fine but Orwell, Kerbal Space Program, Immortal Redneck and this game all drop or lock to 30 fps.

I found that Alt-Tabbing out of the game and back fixed the performance for the duration of the race, suggesting the issue was caused by Unity's default borderless window mode (which is misleadingly refers to as Fullscreen). However, the next race would go back to 30 fps unless I again Alt-Tabbed out and back into the game.

The permanent fix that works for me is to force *proper* exclusive fullscreen mode via the game's launcher options (right-click on the game in the Steam library > Properties > Set Launch Options). Just add -window-mode exclusive and click OK to save. The game now runs perfectly at anywhere between 75 and 115 fps on maxed out Fantastic settings with Shadows set to max too at 2560x1440. I do have a 165 Hz G-SYNC monitor though. This has totally transformed the game for me as the framerate drops were just too distracting before.

This may not be the issue others are having with performance on their PCs - certainly if you are still using Windows 10 v1703 or earlier and/or the official v385.69 driver (which only supports WDDM 2.2) - but if you are having similar issues to me then it can't hurt to try forcing exclusive fullscreen.
Last edited by Doctor Hades; Oct 6, 2017 @ 2:11pm
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