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IJWTS though: the lack of conclusive ending is hardly the biggest issue with the "plot" of ROAD REDEMPTION (speaking as someone who loves the game). For example: we've got all these Aussie biker gangs running roughshod over the post-apocalyptic USA. How the hell did they get here? Did they bring their motorcycles with them? Surely the apocalypse would have seriously disrupted both the intermodal transportation and domestic vehicular manufacturing and distribution industries. Supply chain logistics alone would be a nightmare.
This is why I'm hoping ROAD REDEMPTION 2 introduces Spreadsheet Mode.