Nymphomaniac - Sex Addict
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Nymphomaniac - Sex Addict

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LOM Dec 15, 2024 @ 5:28am
How to identify a maniac and other observations
I couldn't figure out how to tell the difference between a client and a maniac. I observed identical actions and identical character model several times. In different cases it was either a maniac or a client. There is no training where I can learn the logic and mechanics of this script.
Comments:
1. Why is there no early access tag? This can't be called a finished project. Why mislead the players?
2. Where is at least some plot basis. You've already essentially tied the game to the succubus. You could make a story based on the backstory or a sequel. You can immediately see a lot of ideas that would work great here. Such as the path of becoming a succubus and opening a portal to hell for the backstory. Or a plot based on memory loss, loss of powers, a reference to the human world, or even events inside the protagonist's own mind. Games with a story are valued much higher. You will not believe it, but players need not only sex scenes ))))) It is important that under what sauce you serve them.
3. Where is the save system. It's a base. How did you even test the game without saves?
4. Died at the hands of a maniac - start all over again. Why such complexity? It should be optional.
5. Even in the demo clip you have an ashtray floating in the air. Where is the attention to detail? Clothing textures fall through your skin, etc.
6. Sex scenes with no development or finale. Plus with teleporting from room to room. Why is the blowjob scene in the red room and the cunny scene in the living room? I think you need to link the scenes in a logical chain at least a little bit.
7. They often ask for a free camera. I would not do it if I were you. Given the quality of the models, you may get even more negative comments on artifacts and errors in the animations, which you yourself are well aware of.

I didn't issue a refund and I'm giving the game a chance despite all the bugs. I even left you a positive feedback. Just because I believe in the development of this genre and the growth of its popularity. You are involved in its promotion and I am grateful to you for that. But you often dig your own grave with stupid mistakes.

Purgatory? Really? Having such potential with this game you made a playthrough of the game just through walking down a corridor with anomalies?

Translated with DeepL.com (free version)
Last edited by LOM; Dec 16, 2024 @ 7:57am
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Showing 1-3 of 3 comments
𝕷𝖎𝖑𝖞 ✧❦  [developer] Dec 16, 2024 @ 8:06am 
Originally posted by LOM:
I couldn't figure out how to tell the difference between a client and a maniac. I observed identical actions and identical character model several times. In different cases it was either a maniac or a client. There is no training where I can learn the logic and mechanics of this script.
Comments:
1. Why is there no early access tag? This can't be called a finished project. Why mislead the players?
2. Where is at least some plot basis. You've already essentially tied the game to the succubus. You could make a story based on the backstory or a sequel. You can immediately see a lot of ideas that would work great here. Such as the path of becoming a succubus and opening a portal to hell for the backstory. Or a plot based on memory loss, loss of powers, a reference to the human world, or even events inside the protagonist's own mind. Games with a story are valued much higher. You will not believe it, but players need not only sex scenes ))))) It is important that under what sauce you serve them.
3. Where is the save system. It's a base. How did you even test the game without saves?
4. Died at the hands of a maniac - start all over again. Why such complexity? It should be optional.
5. Even in the demo clip you have an ashtray floating in the air. Where is the attention to detail? Clothing textures fall through your skin, etc.
6. Sex scenes with no development or finale. Plus with teleporting from room to room. Why is the blowjob scene in the red room and the cunny scene in the living room? I think you need to link the scenes in a logical chain at least a little bit.
7. They often ask for a free camera. I would not do it if I were you. Given the quality of the models, you may get even more negative comments on artifacts and errors in the animations, which you yourself are well aware of.

I didn't issue a refund and I'm giving the game a chance despite all the bugs. I even left you a positive feedback. Just because I believe in the development of this genre and the growth of its popularity. You are involved in its promotion and I am grateful to you for that. But you often dig your own grave with stupid mistakes.

Translated with DeepL.com (free version)
Hi, thanks for your feedback, we're constantly trying to improve Nymphomaniac 🙂

1. We wanted to release the game on EA, but Steam held our application because the game was already too advanced to get the EA tag.
2. The game contains many references to our other titles and developed plot threads from Paranoid. By analyzing Vydija's notes, unlocking secret endings and corridor scenes during the anomaly mini-game, you can find many plot tidbits. And this is not the end, we want to add more content with future updates, developing Vydija's earthly story.
3 and 4. I have good news - in the latest update we will add the ability to roll back the last day when you lose (Save system).
5. We're working on it.
6. In the previous update we added "Endings" for sex scenes. Vydija has sex with her guests in different rooms. When she's in a good mood, they do it not only in her secret room 🙂
7. We're thinking about adding a free camera option, but it's a lot of work - much more than you think. Anyway, this is something we hope to add in the future.

Thank you for your trust and support! ❤️‍🔥
BLÅHAJ Dec 19, 2024 @ 10:36am 
Report: I accidentally killed a client because there was no option to cancel or go back.
𝕷𝖎𝖑𝖞 ✧❦  [developer] Dec 20, 2024 @ 6:37am 
Originally posted by BLÅHAJ:
Report: I accidentally killed a client because there was no option to cancel or go back.
In the Xmas/holiday update you already have a save system :)
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