Day of Defeat: Source

Day of Defeat: Source

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louis Apr 23, 2019 @ 5:01am
Anyone up for making DoD 3?
I have been thinking of making a Source Engine game/mod which uses assets from newer games such as CS:GO and Portal and making a WW2 shooter. I have over 1,600 hours on Day of Defeat Source and I think that as a community we could try and make a new day of defeat with the gameplay similar to the original dod 1.3 and dod source

If I do get around to doing this, I will not only include the Wehrmacht and U.S army, I will make the British, Italian, Russian and Japanese.

I understand that day of infamy is like a new version but the mechanics aren't like dods.
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"Days of war" was another atempt.. But it failed.
louis Apr 24, 2019 @ 2:57pm 
I’m talking about a Source based game. So the mechanics can match those of day of defeats. Day of infamy is nowhere near as fun as day of defeat is. It doesn’t have that arcade style that day of defeat does which is what I dislike about day of infamy. Also days of war was more like a CoD game than any dod game
HAMBÅNGE Apr 25, 2019 @ 5:34pm 
If you're trying to make a dods recreation on source sdk 2013 you're most likely going to use the leaked version of the source code for dods (2007, probably the latest big update besides the couple bug patches that have happened since then) which you definitely won't be allowed to release onto steam, and risk having your mod taken down by valve. Unless you plan on paying havok $25,000 for a source engine license, it might be really difficult to get your game out on steam (meaning less popularity or recognition)

Besides that, you need programmers, artists, mappers, and modelers that are actually passionate about the project unless you pay them. I don't really know much people that have those skill sets or if people like that, that even exist (with a passion for day of defeat). I can map, I've made a couple maps but that's it.

Unless you make this alone, and somehow have all of the skills to make a mod all by yourself then you should go for it. I remember somebody on reddit making a dod recreation that they ended up deleting silently a month later.

If you want to find some people you should possibly go to facepunch forums or something, you might find a couple people. I know some programmers working on TF2 mods that I could possibly get on it but I doubt they actually would. Regardless, this seems really unlikely this will happen.
louis Apr 26, 2019 @ 9:40am 
To be honest, I would love to make a new dod game and bring back the franchise but obviously the best people for recreating dod would be valve, and to be totally honest, I doubt they will make another dod
AMMOSEXUAL Apr 28, 2019 @ 9:46am 
guess VALVE is not interested in making money $$$$ I would bet if they came out with a new version with better graphics and new maps but with the same game play ALL the community would buy it and if marketed to the FPS community it would be a very profitable franchise. Maybe if I hit LOTTO I will throw a million dollars at the game. :steammocking:
{G} Johnson Apr 28, 2019 @ 12:27pm 
good luck
|F3| AWESO'ME +1 Apr 28, 2019 @ 11:44pm 
Originally posted by 2nd Lt. L. Jude 70th ID:
I’m talking about a Source based game. So the mechanics can match those of day of defeats. Day of infamy is nowhere near as fun as day of defeat is. It doesn’t have that arcade style that day of defeat does which is what I dislike about day of infamy. Also days of war was more like a CoD game than any dod game

Good idea but a lot of work.
I publish 2 games and know how many hours go away before you get a result.
You can get the same mechanics like DoD or DoD:S in evry engine but is a lot of coding and fixing.
When you not familiar with full coding try to start with a mod for a game.
You can visit a lot of good forums they guys try nearly the same.
Maybe you can start a project with some guys.
I think here is not the right the place to find coders.
I got not enough time for this project but i wish you good luck.
louis Apr 29, 2019 @ 2:07am 
Thank you I will look into it.
Hazefento Apr 29, 2019 @ 12:48pm 
I'd love to see something like this happen. I kinda doubt it would be popular, though. I have no idea how to create maps and not much knowledge of source so I'd be basically useless except possibly texturing though.
Last edited by Hazefento; Apr 29, 2019 @ 12:56pm
Azusickle Apr 30, 2019 @ 3:45am 
I think the problem with games like Day of Infamy is that it felt too much like Insurgency, And although they had the same developers, it really made that simple arcade feeling of DODs vanish. If anyone's to make a new version of this game, I'd be more than willing to support it so long as they try to keep the games charm!
louis Apr 30, 2019 @ 3:48am 
Originally posted by ScottySickle:
I think the problem with games like Day of Infamy is that it felt too much like Insurgency, And although they had the same developers, it really made that simple arcade feeling of DODs vanish. If anyone's to make a new version of this game, I'd be more than willing to support it so long as they try to keep the games charm!
Thats what I want to do. I miss arcade style games as they were fairly simple and best of all fun. Now all we find is realistic games everywhere which takes the fun out of it unless you are playing with others.
Darshika Apr 30, 2019 @ 12:53pm 
Originally posted by 2nd Lt. L. Jude 70th ID:
I have been thinking of making a Source Engine game/mod which uses assets from newer games such as CS:GO and Portal and making a WW2 shooter. I have over 1,600 hours on Day of Defeat Source and I think that as a community we could try and make a new day of defeat with the gameplay similar to the original dod 1.3 and dod source

If I do get around to doing this, I will not only include the Wehrmacht and U.S army, I will make the British, Italian, Russian and Japanese.

I understand that day of infamy is like a new version but the mechanics aren't like dods.
Just play battlefeild 1? duh dod:s is quite old i had fun when i used to paly it 5 years back now instead of dod3 justp lay bf5 or bf1 its better
louis Apr 30, 2019 @ 1:10pm 
Originally posted by 2nd Lt. L. Jude 70th ID:
I have been thinking of making a Source Engine game/mod which uses assets from newer games such as CS:GO and Portal and making a WW2 shooter. I have over 1,600 hours on Day of Defeat Source and I think that as a community we could try and make a new day of defeat with the gameplay similar to the original dod 1.3 and dod source

If I do get around to doing this, I will not only include the Wehrmacht and U.S army, I will make the British, Italian, Russian and Japanese.

I understand that day of infamy is like a new version but the mechanics aren't like dods.
Just play battlefeild 1? duh dod:s is quite old i had fun when i used to paly it 5 years back now instead of dod3 justp lay bf5 or bf1 its better
Battlefield is not at all the same as DOD:S
Darshika Apr 30, 2019 @ 1:16pm 
Originally posted by 2nd Lt. L. Jude 70th ID:
Just play battlefeild 1? duh dod:s is quite old i had fun when i used to paly it 5 years back now instead of dod3 justp lay bf5 or bf1 its better
Battlefield is not at all the same as DOD:S
??? its better lol im a dod fan myseld
Hazefento Apr 30, 2019 @ 1:22pm 
Originally posted by 2nd Lt. L. Jude 70th ID:
Battlefield is not at all the same as DOD:S
??? its better lol im a dod fan myseld
I don't know... Sure it's a similar setting, but it doesn't feel the same to me. Not that BF1 is a bad game, I just wouldn't call it 'the same'. Also not really a valid argument here, but source games imo have a specific feel that other games don't. Again, last point is stupid but in my eyes true.
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Date Posted: Apr 23, 2019 @ 5:01am
Posts: 30