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With these recent so-called "updates" that Valve has forced upon us and made mandatory:
The new updates to ALL of the GoldSource games (CS/CS:CZ/DoD/HL/HL:BS/HL:DMC/HL:OF) have a different voice codec that used for in-game voice chatting. The old ones were Miles and SpeeX, but the new voice codec is the same that is used by the actual Steam Client itself... "Silk" (which is an audio codec from "Skype").
What this means is:
If you have fully (and successfully) "updated" DoD (yeah, best of luck with that one)... anyone who has NOT fully updated yet will not be able to voice chat with you within the game (and vice-versa). The players' voices will sound like an alien robot.
And like I said, vice-versa as well... the people that have NOT "updated" yet will hear the same from players who HAVE "updated" DoD on their computers.
P.S.
I don't know who told you that (Valve's tech "support" maybe? Sure sounds like something that they would advise.), but it's PURE rubbish... as the problem is what I detailed above.
Okay, so can we access/update the codecs ourselves? If so, how and where?
Thanks for the answers, i deleted the dod folder and unistall it 3 times but still the same problem
I keep looking for a solution....
I've been wracking my brain around that one since the first so-called "updates" were released for Half-Life and Counter-Strike... still no joy though.
I myself run the older "rolled back" version of the game(s) (BEFORE these USELESS and PROBLEMATIC updates) So, of course, I hear the alien robot chat voices from any players that have actually managed to do the update on their PCs.
That being said, I'm still experimenting (and looking for) a fix for this (to update just the voice codec for my un-updated versions of these games)... as I will NOT update DoD (or ANY of my other GoldSource games) to the new cobbled-up so-called "updated" versions.
P.S. If I knew specifically what file (or files) was used for the codec, I might be able to figure something out (for the OLDER versions of the games). I'm SURE that one file that would need to be edited is the "HW.dll" file, but I don't know the filenames for the NEW codec DLLs (the old ones were/are "Voice_Miles.dll" and "Voice_SpeeX.dll", which the "HW.dll" file referenced).