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From my Website this page...
https://sturmbot.org/index.php/dod-turtorials/day-of-defeat-commands/105-day-of-defeat-common-player-commands-cvars
(Word search in your browser CRTL+F "New" to find others like this)
sv_rollangle: Default = "2". When moving side to side your model will tilt.
To stop this use "0" it goes up to around 10 or so… and can make you sick.
Also new was "sv_rollspeed" Default "200"
"The angle increase or decrease as you strafe."
So if that was all that was annoying you, you can set your HL1 and dod to "None" in the "Properties" - "Betas" section and enjoy the widescreen fix but there are other annoyances like the scope sprite issue... https://github.com/ValveSoftware/halflife/issues/3583
There is a good video on sv_rollangle command...
https://youtu.be/hWlqgSTxUdc?si=fJ5I8jerBXFgNCfP
Many thanks for the help with the Rollangle command. I'd noticed the issue with the scope sprites before, didn't bother me too much as I don't often play as any class that uses scopes. On the rare occasion I do I can manage, but I can't believe it hasn't been fixed yet.
Thanks again.
sv_rollangle 0