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/sarcasm
On a serious note, why are you even commenting?
(maybe format your entire system and re-install everything; it might be a conflict with other software such as a mouse driver, or third-party software..)
>driver problem
OR possibly a memory issue within the OS.
im gonna redownload to an internal and see if the problem's fixed
But if you do full 360 rotation then you should be fine for bit, only issue that would stack on your problem is game now needs alot to render in so u need actually 1.5 GB or above to run game kindaish with some minor lags. i've done testes and with 2GB and 3GB gpu memory and of course 3GB is better but here is what i found out.
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Having 2GB GPU. / 8GB RAM
Issues:
Not quite great at driving car when you look around or turn, makes you have lag spikes.
Driving in big citys = more lag spikes and makes your game go in slow motion. So you're better of legging it in city, unless your drive slow to let your GPU catch up. (When driving in plains areas like woods or roads kinda mid way far from citys you woun't have alot problems)
When scoping in to aim mode you may see lag spikes (Of course gpu and ram trying to render stuff in again) so to get good aiming you might wanna scope it 3 times fast and then some few rotations for game to render other stuff.
You will encounter things like bases without doors. Well thats also gpu and ram problem, meaning you can go trough them while some people see doors/gates being there. (Happens with walls time to time aswell with my experiences)
Having 3GB GPU / 8GB RAM
Issues:
You will encounter some minor lags here and there but when it gets to action you will get some lag spikes if theres alot to render in short time period.
When driving the car or running you will get some little lags around you when looking around but that's when going in high speed.
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(All these have been tested on all medium grapics and max view distance)
Now All these GPU tests have been tested on 2 different pcs but only majority was GPU differences.
Note that 2 these PCs can run other Triple A games nicely or even perfectly without having troubles, so it's purely just optimization problem what developers have to solve when coding or making stuff work.
(After all game is in Early Access :D )