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NO KOS ? What does it mean?
Have servers ''NO KOS'' and I would like to know what that means. I do not speak English.

thnks
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Showing 1-15 of 24 comments
cybergrinder Nov 15, 2016 @ 10:00am 
KoS = kill-on-sight. Usually enforced by admins on role-play or PvE (only) servers.
Last edited by cybergrinder; Nov 15, 2016 @ 10:00am
Bjorn Ironside Nov 15, 2016 @ 10:04am 
Originally posted by CyberLizard:
KoS = kill-on-sight. Usually enforced by admins on role-play or PvE (only) servers.
So the server that has "NO KOS" and "NO RAIDING BASE" is PVE?
Gtat2 Nov 15, 2016 @ 10:26am 
yes :)
all NO KOS / RAIDING BASES are stricktly PVE / RP
(PVE - PLAYERS VS ENVIROMENT) - ( RP - ROLEPLAYING )
Bjorn Ironside Nov 15, 2016 @ 10:30am 
Thank you
cybergrinder Nov 15, 2016 @ 10:38am 
Originally posted by Igor Amorim:
Originally posted by CyberLizard:
KoS = kill-on-sight. Usually enforced by admins on role-play or PvE (only) servers.
So the server that has "NO KOS" and "NO RAIDING BASE" is PVE?

Yes Sir. Which might turn out to be a little boring depending on your style of playing. I prefer PvP-roleplay servers. Though they wont allow KoS, you'll probably still get killed here and there as part of the RP gaming so those are basically still PvP but with RP elements and NO KoS.
Amazing_lol™ Nov 15, 2016 @ 11:02am 
just because it says no KOS doesn't mean it's PvE, it simply means you must have an actual interaction before you shoot at eachother.
cybergrinder Nov 15, 2016 @ 5:41pm 
Precisely but once you get to "no kos, no base raiding and I dunno what" it sounds like a pure PvE server.
Looker Nov 15, 2016 @ 8:09pm 
Originally posted by Amazing_lol:
just because it says no KOS doesn't mean it's PvE, it simply means you must have an actual interaction before you shoot at eachother.
So I could walk up to a player and say Excuse me why I kill you and then shoot him....
AdayDr1en Nov 15, 2016 @ 8:27pm 
No-KOS kinda ruins the game..
Mixes Nov 15, 2016 @ 10:25pm 
Originally posted by Igor Amorim:
Thank you
NO KOS means No Kill On Sight. That DOES NOT mean you can't kill someone. You just must role play and have a reason for killing said person. For example "I'm holding you hostage and taking you to my base." "No you're not" *Kills the guy* That is RP and not KOS.
Fitzie Nov 16, 2016 @ 1:24am 
Originally posted by AdayDr1en:
No-KOS kinda ruins the game..
Kos is actually what ruins a lot of games, it's not such a problem in MC as the population is low and if you're not keen on meeting people it's easy enough to avoid them. I imagine it would be a lot different if we had 75 players in the map space tho.

I do however personally chose to play a PVE server now as I enjoy meeting friendly people and exploring together. I had a lot of fun on PVP servers early on back when people were friendly 90% of the time. Now 90% of people want to kill you that element of the game is gone, hence my moving to PVE.

Bjorn Ironside Nov 16, 2016 @ 1:33am 
I'm newbie and was playing in a PvP server, and could not learn, always someone invaded my base to steal and destroy. Unfortunately everyone wants to kill everyone. Yesterday, I went to this "no-kos" server and I'm getting to know the map better, I able to make my first vehicle and now I'm looking for guides to build a base. I saw other players, I was on a bike, he could run me over, but everyone was friendly. I hope i can gain skills to enter a PvP server with more strength.
Last edited by Bjorn Ironside; Nov 16, 2016 @ 1:35am
AdayDr1en Nov 16, 2016 @ 1:36am 
Originally posted by Fitzie:
Originally posted by AdayDr1en:
No-KOS kinda ruins the game..
Kos is actually what ruins a lot of games, it's not such a problem in MC as the population is low and if you're not keen on meeting people it's easy enough to avoid them. I imagine it would be a lot different if we had 75 players in the map space tho.

I do however personally chose to play a PVE server now as I enjoy meeting friendly people and exploring together. I had a lot of fun on PVP servers early on back when people were friendly 90% of the time. Now 90% of people want to kill you that element of the game is gone, hence my moving to PVE.

The vanilla game supports multiple playstyles in one environment rather than restricting you to just PVE. It offers you freedom of choice. If you want to KOS, you can KOS. If you don't, you can be friendly. You CAN make friends. KOS is not ruining any game if KOS is an option. The game is advertised as giving the player freedom of choice, and it does exactly that. "Kill anyone at anytime and steal their loot. There are no safezones. However, it will be very beneficial in the long run to make a few friends."

I have made plenty of friends in this game. I have had plenty of non-hostile encounters with strangers. KOS is not the problem people make it out to be. This game or in any game that has PVP. You wouldn't buy Call Of Duty, a game about killing people, and complain people are always killing you. So why buy a survival game that let's you kill people, indicating there's supposed to be player interaction, and complain about people killing you ? Just because it's a survival game, doesn't mean people should kill you any less even if the game isn't really about killing people. Even in a real apocalypse, you could count on groups of survivors(rednecks, gangsters, or just crazy people) driving around with guns and killing anyone they see who they don't know just for the hell of it other than for loot.

Freedom of choice. The game functions as intended. There is nothing wrong with it, except people who protest PVP and KOS.

:steamhappy:
Last edited by AdayDr1en; Nov 16, 2016 @ 1:59am
Fitzie Nov 16, 2016 @ 2:27am 
I'm not complaining about people killing me, I also enjoy that element of the game but I think that if you run a server it's your own prerogative how you run it, within the rules of course.

There's plenty of people asking for a PVE mode and where there is demand the is the possibility for the game to grow and make money.

Giving gamers a choice is not a bad thing, leaving out features that players want and telling them to buy another game instead is like cutting off your nose to spite your face.

AdayDr1en Nov 16, 2016 @ 3:14am 
Originally posted by Fitzie:
leaving out features that players want and telling them to buy another game instead is like cutting off your nose to spite your face.

Now, see.. This mentality is what's ruining gaming. A game is made with a clear target audience in mind, and someone comes around and says the game is bad because it's not the kind of game they wanted. This has ruined Battlefield and a lot of games.

"Amazing game with potential wasted because it doesn't have single player !" when the developers clearly had an online game in mind.

"This needs multiplayer. NO MP = NO BUY." when a multiplayer component would be defacing the concept of the game as a single player or story experience.

This entitiled mentality people have where think they think developers have an obligation to appeal to them and so they act like they are kicked to the curb when a game that's MADE to be played ONLINE or as a MULTIPLAYER game doesn't have a single player or story or goals/objectives.

They are not spiting. Look at the store page. Do you see options for PVE-only advertised ? I'm calling out people who criticize and negatively review this game 'cause it's focus is PVP; a game with PVP and PVE blended. Not meant to be played with either one or the other.

"leaving out features that players want"

You can't give players EVERYTHING they want. And you can't listen to them all. Then this wouldn't be a hardcore survival game. We would have names above heads, crosshairs, hitmarkers, running and gunning, health bars, twitch-based shooting, and everything a lot of people don't like from other [survival] games. Then they could leave the headshot bug so we have an arcadey damage model for people who think headshots are "cheap" or op. Lol.
Last edited by AdayDr1en; Nov 16, 2016 @ 4:05am
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