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http://steamcommunity.com/sharedfiles/filedetails/?id=416735848
You're looking for stuff like
sys_spec_ObjectDetail
Sets the overall quality of most objects. This will change the distance and detail at which objects render. Major impact on performance.
e_LodRatio
LOD distance ratio for objects. By increasing this value objects will look better from further away.
etc.
I'm pretty sure that there is (was) a setting for max view/draw distance as well but didn't see it in the cfg guide and can't remember where I saw it. Been a while.
Edit:
Found it in an older cfg file.
_maxviewdistance
r_terrainMaxViewDistance
but doesnt it mean if its not a whitelisted command in the cfg guide then adding it to a config file it wont make any difference anyway (being as its not whitelisted - therefore blocked)?
I seem to have the same issue - my view distance keeps resetting to default - everything else stays set