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Edit 26 march: after today's update it has yet to crash again
Afraid not - we never made it to Karai. Game crashed twice entering the Leatherhead fight and once post Leatherhead on entering the Docks. All players were on the PC version. The crash was the showstopper, but we were having general stability issues as well - controllers disconnecting and lag spikes; all things that happened occasionally pre-patch, but were occurring with greater frequency last night.
Thanks.
Now I die in last chapter levels, unable to get to Shredder with any turtle (I beat the game with Rafaelo, Leonardo and Donatello previously) obviously without any challenge rooms used, so It does not get harder. I have some passive upgrades on my turtles like level 3-4 on attack, dash, hp etc.
So now the game requires even more grinding + luck on RNG powerups, because powerups got nerfed and bosses are harder? Whats the point when the game does not unlock new levels or anything... (like what Binding of Isaac did)
Do we have to start a new game to benefit from the patch changes?
This was the first patch regarding mass balancing elements and our biggest patch yet. You can read the full notes of everything updated here: https://store.steampowered.com/news/app/2996040/view/511827488716882143?l=english
Any chance this will be addressed soon re: the cross play being impacted? I keep trying to play with friends and it worked pre-patch, now it says the room code is a legitimate one but it's the wrong type or something like that.
Better a late reply than never. We did not change mob spawns in that patch. As you progress through the game you will unlock new room spawn configurations that are added to your rotation, to provide verity as well as challenge. Perhaps this silently happened in the background at the same time as this patch.