Blood: One Unit Whole Blood

Blood: One Unit Whole Blood

dexid 2015년 9월 25일 오후 4시 49분
UPDATE: OUWB Steam/GOG Patch v1.2
EDIT: Version 1.2 is released. BME's Map Pack 2014 support for launcher, EXE installer for easier installation, mousewheel and DOS prompt work when launched from Steam, further improved mod support, and a better options menu with toggle switches instead of a text file. LITE version (.ZIP file) is uploaded, along with standalone CD audio and BME Map Pack Launcher ZIP files. FULL version (EXE installer) will be uploaded VERY, VERY SOON.

EDIT: Version 1.1 is released. DOSBox SVN Daum, Better support for mods and launcher is more easily configurable.

LINKS:
FULL V1.1: OUT OF DATE! If you want to download the update, use the LITE version. The link is still here, because it WILL be updated later tonight. As long as this message is here before it, it's still 1.1 and not 1.2.

http://www.moddb.com/games/blood/downloads/one-unit-whole-blood-steam-gog-patch-full

LITE V1.2: http://www.moddb.com/games/blood/downloads/ouwb-steam-gog-patch-v10-lite

BME's Map Pack 2014 + Launcher: http://www.moddb.com/games/blood/downloads/bmes-map-pack-2014-launcher

CD Quality WAV Audio Files: http://www.moddb.com/games/blood/downloads/blood-cd-quailty-audio

Got tired of the crap support for this game, compiled all of the various fixes and whatnot that are out there into a zip file and put it on ModDB. Just download and put files in Blood directory.

Here's what's included:
-dosboxBlood.conf is better optimized, and has a menu for selecting Blood/Cryptic Passage/Setup/Multiplayer/Map Editor. Autoaim is disabled by default. Has options in first part of AUTOEXEC as SET commands to change whether or not Blood runs with BMOUSE, which INI file to load, and any custom parameters (such as -NOCD or -NOAIM) to launch as with Blood.
-DOSBox SVN build with CD audio track looping fixed
-BMOUSE included and set up by default
-BLOOD.CFG set up with modern control scheme (WASD + mouse)
-CPMULTI.EXE included for multiplayer Cryptic Passage
-DOS4GW replaced with DOS32A
-Edited TILES008.ART removes Monolith watermark in mods
-Includes compiled AutoHotKey script (MOUSEWHEEL.EXE) which maps mousewheel to keyboard up/down so it can be used in DOSBox

I included a batch script (Blood.bat) that will launch MOUSEHWEEL.exe, DOSBox, and kill MOUSEWHEEL.exe after DOSBox exits.

Works 99% fine being launched directly from Steam, too.

The only thing that won't work if launched from Steam is the DOSBox Prompt. It should just go to a C:\ prompt, but DOSBox automatically closes when it reaches there. I'm assuming Steam runs DOSBox with an -exit parameter.

You'll also need to manually run MOUSEWHEEL.EXE if you want mousewheel support in Steam.

I also created a custom game.gog and game.inst that has CD quality music which I'll be uploading later, just thought I'd go ahead and post the link to the LITE version since I was able to upload it already.

For anyone interested in actual CD quality, non-compressed music, that should be uploaded later tonight or tomorrow, and I'll add a link to the full version once it's up.

Totally down for suggestions and/or improvements. I mostly made this for myself because it just frustrates me that nobody could be bothered into making the Steam release work as it should. If I royally screwed something up, let me know and I'll see if there's anything I could fix.
dexid 님이 마지막으로 수정; 2015년 10월 16일 오후 5시 43분
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dexid 2015년 10월 13일 오후 11시 12분 
That really is pretty neat. The only issue I have with it is configuring the directories on any new PC you install to. Hardly a big deal, but a big part of what I wanted to accomplish with my launcher was just drop it in and have it ready to play.

1.) Thinking that NOLFB is run automatically when machine is set to VESA_NOLFB in DOSBox config. I could be mistaken on that, but that's what it does as far as I'm aware.

2.) I honestly don't know if it would do much for Blood either way myself. lol

3.) That's totally understood. In my mind, I figured if I was going to include the CD audio, I'd do it the highest quality possible. A bit on the large side, definitely. I just felt like there are other rips that are decent quality and come in at a good filesize. That was actually a lot of why I made the LITE version to begin with; it's just more than is necessary for some people, and I totally, 100% understand that. They also left WAY too much in game.gog; it'd be really cool if it came with a FULL CD rip, but it just holds the movies inside game.gog, and the actual SMK/WAV files that Blood plays for cutscenes take up about 80MB; Steam/GOG's version has AVI versions the game doesn't touch, plus a few other assorted files that come up to 280MB. So I could semi-fix that in the process as well by fixing the music and putting it all into the one file.

4.) Admittedly, you're most likely right, but at the same time, I felt like doing it all in DOS batch scripts would make a fun challenge. lmfao. Actually, renaming the map pack wasn't too bad. Just alphabetized the authors and removed the authors from the ZIP file names with a batch rename utility. Only problem now is that DOSBox doesn't show the full filenames, but it's functional now. Also renamed the UNKNOWN, TUTORIALS, and VARIOUS folders to be 8 characters and not look ugly.

Should be uploading 1.2 in the next few days. Just testing, ironing out bugs, and making myself happy with it before it comes out.
dexid 님이 마지막으로 수정; 2015년 10월 13일 오후 11시 13분
dexid 2015년 10월 13일 오후 11시 20분 
EDIT: I have the files for the beta in my Mediafire. Figured I'd share them for anyone curious. The launcher is one zip, and the Map Pack is in another. I don't THINK there are any real issues, but yeah, I haven't gotten around to seriously bugtesting it. I know it works, though. The README may well have wrong/outdated info in it. I've updated it some as I've worked on things, but it hasn't really been priority #1.

LINK: {링크가 삭제되었습니다}

Oh, forgot that my last post didn't say I'd made this progress; I got the BME Map Pack launcher inside DOSBox. It just mounts the folder of BME as B:\, an empty folder named MOD as M:\, unzips the chosen mod/map, copies a few Blood files (Blood.exe, TILES0XX.ART, etc.) to M:\, and lets you launch whatever you installed. Also automatically edits the .BAT file to include any options set in the launcher (BMOUSE, AUTOAIM, etc.). It all stays in the MOD folder until a new mod is installed. Save files are copied before installing to M:\ and back to C:\ whenever the game exits so that save files are universal amongst all versions of Blood played.

Decided to have it all copy to a new folder because I don't trust Blood mods. Any mod that has something other than just maps added in overwrites files, and while BME made excellent batch scripts to install mod files and restore the original afterwards, it's always possible that something screws up (DOSBox crashes, not thinking you run the mod again, and your ART files are gone until you verify local content through Steam, which removes the patch/launcher, so you have to reinstall, reconfigure, etc.).

From my testing, it seems a very, very few seem to not have a .BAT or .INI file (all the ones I noticed were in TUTORIALS) and will not launch. But 99% of what I've thrown at it has behaved exactly as expected.
dexid 님이 마지막으로 수정; 2015년 10월 14일 오전 1시 44분
dexid 2015년 10월 16일 오후 5시 16분 
v1.2 is out. Ironed out all the bugs I could find (for example, forgot to add BARF.EXE to list of files copied when playing a mod from BME's Map Pack 2014; if a mod used custom sounds, they wouldn't install).

One EXE installer will be posted for FULL version, and there will be three ZIP files I'm uploading throughout the day: LITE (just DOSBox + Launcher, basically), CD quality audio, and BME's Map Pack plus a custom launcher for the maps.

Splitting it up like that because I figure the zip files can exist for anyone who hates installers, and BME.bat and game.gog + game.inst files can all be used without the launcher, so they can be added to an otherwise vanilla Steam install of OUWB or used to update a v1.0/v1.1 install of the patch (just add LITE for the launcher updates and BME's Map Pack [if desired]).
dexid 님이 마지막으로 수정; 2015년 10월 16일 오후 5시 16분
Hurtbringer 2015년 10월 30일 오후 7시 18분 
"this program cannot run on your pc"
windows 10 64bit
DrugsBunny 2015년 11월 1일 오후 5시 01분 
It didnt work for me sadly i installed it all edited the fil in dosbox so it would load it all and it was the exact same nothing had changed o.o maybe its supposed to be that way?
Hurtbringer 2015년 11월 1일 오후 5시 11분 
I refunded it since dosbox is trash and the game runs like garbage
DrugsBunny 2015년 11월 2일 오후 12시 08분 
it runs fine and works fine on windows 10 64bit for me atleast just cant seem to get the mods to work
>M@tEo$< 2015년 11월 2일 오후 4시 01분 
Excruciate님이 먼저 게시:
I refunded it since dosbox is trash and the game runs like garbage

lol
dexid 2015년 11월 9일 오전 8시 29분 
It definitely needs some tuning up, gotten swamped with work (just started full-time at my job) and life in general. Definitely need to replace the launcher (didn't know that program wasn't free to distribute EXEs, only found out after installing it on a new PC I recently got; that message is annoying).

Excruciate님이 먼저 게시:
"this program cannot run on your pc"
windows 10 64bit
If it isn't working in 64-bit Windows 10, try running BLOOD.BAT in the Blood folder instead of launching it through Steam. That would determine what the problem is; if that didn't work, there's likely a DOSBox problem, if it does work, that means the EXE to launch things doesn't work (included BLOOD.BAT as a backup).

DrugsBunny님이 먼저 게시:
it runs fine and works fine on windows 10 64bit for me atleast just cant seem to get the mods to work
What happens when you try to launch a mod? Return to menu, or any particular problem?
dexid 님이 마지막으로 수정; 2015년 11월 9일 오전 8시 33분
Dirty Harry 2015년 11월 9일 오후 12시 23분 
Hey man, I really appreciate your work trying to get this game in a better working state since monolith refuses to release the libaries to make an open gl port so much easier to produce. That being said i have run into an issue, I have follow installation of 1.21 as instructed, Everything works fine but I am stuck within 4:3 aspect ratio. I do know this game was originally put out in that resolution but before i updated the game with your patch, I was getting wide screen support with the vanilla dosbox settings, have I done something wrong here?.

Found the aspect ratio button, no worries :).
Dirty Harry 님이 마지막으로 수정; 2015년 11월 9일 오후 12시 45분
dexid 2015년 11월 9일 오후 12시 49분 
My guess as to why that would be is DOSBox's settings. Could be output or aspect correction. Output is Direct3D by default, try changing it between overlay, opengl, and ddraw. It's always a bit trial-and-error with DOSBox.

You can do it in SVN DOSBox through the menu to test it before editing the config file. Just click Video and look for Output when it's in windowed mode. There are some other settings there that could mess with aspect ratio, possibly.
dexid 님이 마지막으로 수정; 2015년 11월 9일 오후 12시 51분
Dirty Harry 2015년 11월 9일 오후 2시 42분 
ssjlance님이 먼저 게시:
My guess as to why that would be is DOSBox's settings. Could be output or aspect correction. Output is Direct3D by default, try changing it between overlay, opengl, and ddraw. It's always a bit trial-and-error with DOSBox.

You can do it in SVN DOSBox through the menu to test it before editing the config file. Just click Video and look for Output when it's in windowed mode. There are some other settings there that could mess with aspect ratio, possibly.
You were right about it being a dosbox setting which i have remedied through the right setttings, that being said,

Ive made the mistake of editing the ms dos based config menu and the ingame menu with key bindings, which inturn resulted in the mousewheel no longer functioning to swap weapons. I did a reinstall of game and mod and i have things fixed but am curious as to which way i should go about editing my keybindings beyond manually editing the config file by hand ala the old school ways.
dexid 2015년 11월 9일 오후 8시 06분 
Open your Blood folder and look in the folder MOUSEWHEEL. It should have a few different folders, all of which have a file in it called MOUSEWHEEL.EXE. Copy one of the MOUSEWHEEL.EXE to the Blood folder and overwrite the existing one. That will change what keys are "pressed" when you hit mousewheel up/down.

The folders are named for what keys they map the mousewheel to. If none of them work, there's a file called MOUSEWHEEL.AHK that can be used with the program AutoHotKey to set keys of your choice to mousewheel up/down. Just edit it with Notepad (or whatever text editor you use) and change KEY1 and KEY2 to U and D, or whatever.
dexid 님이 마지막으로 수정; 2015년 11월 9일 오후 8시 08분
-HOAX- 2015년 11월 16일 오후 1시 36분 
Thanks for doing this. Just installed Blood and fired it up for the first time in almost 20 years. I couldn't believe how absolutely broken and terrible everything was. Grabbed the 1.2 pack and was able to enjoy playing again.
Hobo Bolsón 2015년 11월 21일 오전 11시 05분 
I'm having problems with the performance, is either play the game on a low resolution, or with framerate dropping to bellow 5 FPS.... any tips or something I can do about it?
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