Space Hulk: Deathwing

Space Hulk: Deathwing

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Lander1 Dec 28, 2016 @ 3:32pm
Apothicary needs Hellfire Bolter in Multiplayer
IMO Apothicary needs some more firepower, especially from Chapter 6 onwards where standard bolter fire is bouncing off heavily armored bugs. Hellfire ammo for the bolter is the logical solution.
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Showing 1-12 of 12 comments
Blacklion Dec 28, 2016 @ 5:00pm 
Or you know..use the Redemption..
Lander1 Dec 28, 2016 @ 6:41pm 
Redemtion... honestly, thats just going to tickle a broodlord... not kill it.
Blacklion Dec 28, 2016 @ 6:54pm 
Originally posted by Lander1:
Redemtion... honestly, thats just going to tickle a broodlord... not kill it.

Aim for the face. It won't tickle
Bananskal Dec 28, 2016 @ 9:46pm 
Originally posted by Blacklion:
Originally posted by Lander1:
Redemtion... honestly, thats just going to tickle a broodlord... not kill it.

Aim for the face. It won't tickle

Lol, I always make jokes to my friends when they lose in PvP that "aim for the head", because it's the most retarted thing you can say. But I have to agree with OP, redemption is a water pistol at best. Probably need 200 shots, close range, all hit, in the face for a broodlord to go "oh, what? Is someone there?". I think a lot of the weapons could use some serial tweaks. Thought it will never happen, game is as dead as the Emperor himself.
Seaplace Dec 29, 2016 @ 1:32am 
They need to make MP with perma progression weapon unlocks and custamisation for this game to be worth playning MP
Oh, AND ADD ♥♥♥♥♥♥♥ RELICS
Gods they missed the most obvious way of making random relic hunts the CORE of MP- Relecs unlock gear! -if you have that gear unlocked - give small amount of xp towards your progression of the terminator you are using. And gear unlock cross terminator types, but induvidual xp talent tree for each termi type- THAT IS WHAT WE NEED.
Blacklion Dec 29, 2016 @ 2:48am 
Originally posted by Rölf:
Originally posted by Blacklion:

Aim for the face. It won't tickle

Lol, I always make jokes to my friends when they lose in PvP that "aim for the head", because it's the most retarted thing you can say. But I have to agree with OP, redemption is a water pistol at best. Probably need 200 shots, close range, all hit, in the face for a broodlord to go "oh, what? Is someone there?". I think a lot of the weapons could use some serial tweaks. Thought it will never happen, game is as dead as the Emperor himself.

Bah. I've killed a Broodlord in single combat with lightning claws on hard..

You guys must not have enough faith in combat :steamhappy:
Super-XIX Dec 29, 2016 @ 6:52am 
Nah, it's the Tactical who needs it. The Spear of Caliban is pretty mediocre, but the Hellfire Bolter would be perfect for them.

Redemption is great, as others have said.
Mr B. Dec 29, 2016 @ 6:57am 
I don't see the need for such huge restrictions in MP. Open up all storm bolter varients tbh, it's not like they are massively unbalanced.
Fosil Dec 29, 2016 @ 8:53am 
i play "no mercy" with ff on. neither the redemption nor the spear are lacking against the SM-stealers. u just have to aim at the head / upper torso. don't use the spear in full auto and shoot in controlled bursts. if u dont want to aim with ur gamepad, just use the heavy or assault.

all classes are viable, it's one thing the devs got right. in fact the heavy is the weakest class with ff on, lacking in usefull skills and having weapons with serious drawbacks (firing on the movement / firing delay and splash damage). but he is still perfectly viable.
Super-XIX Dec 29, 2016 @ 12:00pm 
Spear doest do nearly enough damage, even on lion's sword, let alone no mercy. The recoil and cone of fire make it super difficult to get headshots beyond short range even when bursting, and Crusaders' duration:CD is way too long to make the best of it. This all doesn't include the fact that you will run out of ammo in any extended encounter and it doesn't recharge fast enough.

The base Storm Bolter us pretty much better for everything, and it's effectively a full - auto sniper rifle when combined with Crusaders.

The Hellfire Bolter would be a significant upgrade over the Spear of Caliban in pretty much every way, save the fact that it's FF damage is probably huge.
Fosil Dec 29, 2016 @ 1:49pm 
enemy health is not changing (noticeable) between the multiplayer difficulty levels. you need as many shots to kill with the redemption, the spear or weapon x in easy as in "no mercy". the difficulty changes enemy damage / your own health pool and maybe the compositon / size of enemy groups.

the stormbolter gets obsolet against the white space marine-strain stealers. it does just not enough damage against stalkers and warriors. everybody can try chapter 5 on easy with a stormbolter and see for themselves how long it takes to kill these strains.

the spear is still strong after chapter 4, but ammo management starts to be a real problem. the enemies need roughly double the amount of hits to kill. instead of 3-4 shots against warriors, u will need 6-8. so you can't solo the whole map anymore.

the spear recharges at a little more than one charge per second. if u fire two shots per second, you have enough ammo for 30sec uninterrupted firing. if u take into account that the reload animation for the bolter takes 4-5s, during which u cant use skills, sprint or melee, the spear isnt that bad ammo-wise.

the hellfire does the same amount of damage as the spear, but with splash damage. it has a slow firing rate and only 20 shots in its magazine. both are not classic hitscan weapons. it would be nice, if the devs would add it to multiplayer. but I am sure both apothecary and tactical perform better with their current weapons (esp. with ff on; the game is broken with ff off).
Vezon40k Dec 29, 2016 @ 8:52pm 
I've never used the hellfire at all, but I find the redemption lacking. I don't feel like I'm killing anything with it so I go back to the regular version (which also helps when it comes to making precise shots). I find the storm bolter better but I still find it lacking enough that I end up hitting things with my mace instead in the later chapters.

Edit: I had fun with the spear of caliban until it jammed while a few scythe strains running down the hall behind us. I still prefer the assault or devastator classes, mostly the former though because the assault cannon is life.
Last edited by Vezon40k; Dec 29, 2016 @ 8:54pm
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Date Posted: Dec 28, 2016 @ 3:32pm
Posts: 12