Space Hulk: Deathwing

Space Hulk: Deathwing

View Stats:
Rage Dec 14, 2016 @ 7:22pm
tactical dreadnought armor thin as paper
funny, the tactical dreadnought armor or terminator armor you wear in deathwing is as thin as paper. even the power armor of fallout can take more damage till it breaks... and thats for a "transhuman" adepus astartes? lol... i was worried if this armor would be anything like the "spacemarine" game where you just wear another paper thin power armor... whats that about? and those skills are just.... crap. what do u need them for? 10%more armor? ITS A ♥♥♥♥ING TERMINATOR ARMOR... give it the correct stats and you dont need "armorimprovementskills" and what about the firespeed of those "bolters"? you can rename them to slowmobolters since they fire in slowmotion... not funny!
Last edited by Rage; Dec 14, 2016 @ 7:22pm
< >
Showing 31-45 of 102 comments
Big frank Dec 15, 2016 @ 4:02am 
Originally posted by The Duke of Dirty:
Genestealers have rending claws which ignore armor saves. You are lucky to get any beneift at all.
Explain the stubbers doing any damage at all, I'll wait.
Free Luigi M. Dec 15, 2016 @ 4:06am 
Originally posted by HxE Big frank:
Originally posted by The Duke of Dirty:
Genestealers have rending claws which ignore armor saves. You are lucky to get any beneift at all.
Explain the stubbers doing any damage at all, I'll wait.

In the classic tabletop literally any weapon can damage (kill, actually. they only have 1 wound) terminators. In large quantities Ork pistols will kill them no problem.
I am certain you understand why this game doesn't work with dice rolls, but had to apply a small, guaranteed damage in its place.
Smith - Agent Dec 15, 2016 @ 4:08am 
Originally posted by Nidhoggur:
Originally posted by BoB (Best of Boxes):
Don't worry, this is actual lore on what this armor does against these things. Which begs they question why bother instead of having something lighter. To which the answer is "♥♥♥♥ you, die for the emperor."

Hybrids having ranged weapons in the form of krak missiles and other high ap weapons is the reason why you would still breach a hulk wearing Terminator armor. Old Spacehulk even has chaos marines randomly in hulks sometimes. Better to come prepared.
Indeed! the good old days of Space Crusade :-)
Big frank Dec 15, 2016 @ 4:08am 
Originally posted by Joe Chip:
Originally posted by HxE Big frank:
Explain the stubbers doing any damage at all, I'll wait.

In the classic tabletop literally any weapon can damage (kill, actually. they only have 1 wound) terminators. In large quantities Ork pistols will kill them no problem.
I am certain you understand why this game doesn't work with dice rolls, but had to apply a small, guaranteed damage in its place.
Can you give me a lore explanation and not a table top one?
Free Luigi M. Dec 15, 2016 @ 4:12am 
Originally posted by HxE Big frank:
Originally posted by Joe Chip:

In the classic tabletop literally any weapon can damage (kill, actually. they only have 1 wound) terminators. In large quantities Ork pistols will kill them no problem.
I am certain you understand why this game doesn't work with dice rolls, but had to apply a small, guaranteed damage in its place.
Can you give me a lore explanation and not a table top one?

Large quantities of lead can find weak spots in any armor. If you get showered in bullets, some of them will land in bad places.
Phyrus Dec 15, 2016 @ 4:25am 
Lore wise these Armors are old very old .The Tech to build them got lost during the Great War . The Original Terminator Armors even had shields like The Imperator one when Fighting Horus .
They got repaired , patched reworked ect over the Millenia yes you heared right Millenia. Show me any material that last so long or even a complex thing like a termy armor (lore wise ) . If you had a Full Functional Terminator Armor from the Great War . Even Arnie with all his buddies woul d be no match for you . Short Info i play Warhammer 40k since the early 90s . And be easy on me i forgot more about game mechanics and lore then others these days will learn .
Originally posted by Joe Chip:
Originally posted by Paulie:
what fun would it be if you were ACTUALLY unkillable?

lol, in every damn Spce Hulk game ever made terminators drop like flies. Because it's supposed to be challenging and genestealers hurt.
But now that they made an fps out of it, people want to be immortal.

Has anyone ever heard people complaining about terminators dying in one hit in the Space Hulk videogame? Nope. Oh, but in this game if 50 bullets hit you head on and damage you ERMAHGERD!


Yeah people never played the table top or bother to read the lire. Genestealers are the elite vanguard of the Tyranid army. There like badass alien comandos behinde the enemy lines armed to the teeth.
DaZMaN76 Dec 15, 2016 @ 4:45am 
Originally posted by HxE Big frank:
Can you give me a lore explanation and not a table top one?

They perhaps should have gone for the weapons added by the Genesteealer expansion - although I never played that, so I'm not sure how well they work. They must be effective, or I guess they wouldn't have included them :) Maybe...

We do need some ranged combat for the 'stealers though - it'd be pretty stale without it.
DaZMaN76 Dec 15, 2016 @ 4:49am 
Originally posted by Augustus Giovanni:
Yeah people never played the table top or bother to read the lire. Genestealers are the elite vanguard of the Tyranid army. There like badass alien comandos behinde the enemy lines armed to the teeth.

I haven't played a huge number of board games myself, but it seems like none come close to the tension of Space Hulk :) Especially when the board uses blips for stealers - and you're forced to make line-of-sight if you want to know how many 'stealers that blip represents. Things can fall apart for the marines so quickly. Dark Souls the board game looks to deliver a similar kind of tension, can't wait to get hold of that.
Mogg Dec 15, 2016 @ 4:49am 
Originally posted by Rage:
funny, the tactical dreadnought armor or terminator armor you wear in deathwing is as thin as paper. even the power armor of fallout can take more damage till it breaks... and thats for a "transhuman" adepus astartes? lol... i was worried if this armor would be anything like the "spacemarine" game where you just wear another paper thin power armor... whats that about? and those skills are just.... crap. what do u need them for? 10%more armor? ITS A ♥♥♥♥ING TERMINATOR ARMOR... give it the correct stats and you dont need "armorimprovementskills" and what about the firespeed of those "bolters"? you can rename them to slowmobolters since they fire in slowmotion... not funny!

Go read the lore, look at offical GW games (Warhammer 40k table top, space hulk) and you'll understand everything. A little education goes a long way.

In short:
It's the best armour that exists for space marines of almost every chapter, providing best protection against elements and damage (even if most nids can destroy it), generally come with a built in force field generator (dunno why it is only a choice for one class), best enhancements to the marine inside (more stability, more strength), heavier arsenal of weapons to be utilized (some are mounted directly to the suit), has better overall built in systems (life support, displays, etc), and can have individual deployment (Deep Strike). It is also a status thing.
You would die a lot sooner playing a standard marine with any other armament (which will always be less in quantity).

Those bolters are storm bolters, not standard issue bolters. More shots fired at greater distance than a standard bolter but at a minor cost of armour penetration. When you are facing numbers greater than 1, you'd be real glad to have this weapon.
The people that made Space Marine didn't make all the weapons accurate to lore.
Last edited by Mogg; Dec 15, 2016 @ 5:09am
Teedus Dec 15, 2016 @ 5:06am 
If anything the stubbers need a nerf, and a good one at that, because they're not supposed to even dent termie armor but I get shot by a few and lose a whole durability level on my chest.
Seaplace Dec 15, 2016 @ 5:09am 
Nids are very killy, armor is perfectly fine
masterslay Dec 15, 2016 @ 5:23am 
Hmm. I think this game should be something inbetween having the creepy feeling of republic commando aboard the ghost ship. Maybe having the same order system would be nice, have a easy context based order system, like the breach the door command, to make you feel like you are part of an elite squad of commando, and should having the vermintide ai director. I dont like the helplessness part of vermintide, where you cannot do anything to an enemy on top of you, but maybe something like the cod where you press a button to prevent death, or maybe like in killingfloor 2, if you get grabbed, you butthead the enemy.

Should the game be something as hardcore as ghost recon or rainbow six style of game, where you die in few shots. Hmm. its hard to say, should I go the tactical or action approach, its hard to decide :P
masterslay Dec 15, 2016 @ 5:45am 
I havent played it fully yet, but would be cool if the tyranids was kinda like the Alien ai from avp 2010, and moved in the same creepy way :)

Overall impression so far is that it is a beatiful boring game.
Last edited by masterslay; Dec 15, 2016 @ 5:46am
IrrelevantScrub Dec 15, 2016 @ 5:59am 
genestealers have rendering claws, so no matter what armour you have, its less usefull then wraping your hand in tin foil and shoving it in your chainsword
< >
Showing 31-45 of 102 comments
Per page: 1530 50

Date Posted: Dec 14, 2016 @ 7:22pm
Posts: 102