Space Hulk: Deathwing

Space Hulk: Deathwing

View Stats:
Merkavar Dec 6, 2016 @ 11:39pm
How is the co-op?
Specifically is it the full campaign as co-op or some sort of shave down co-op mission.
< >
Showing 1-13 of 13 comments
NooBiTo Dec 7, 2016 @ 1:43am 
Coop is based off the Single Player Campaign, though more simplified.

If you ever played the Ubisoft's Rainbow Six Vegas series, its pretty much like that.

FrontlinerDelta Dec 7, 2016 @ 1:55am 
It is the same missions but with fewer cutscenes from what I understand.
Neoiceman Dec 7, 2016 @ 2:21am 
Originally posted by Pata Pata Pata Pon:
Coop is based off the Single Player Campaign, though more simplified.

If you ever played the Ubisoft's Rainbow Six Vegas series, its pretty much like that.

yeah and the CooP was really fun in R6V2.
Kotzi Dec 7, 2016 @ 2:50am 
Originally posted by FrontlinerDelta:
It is the same missions but with fewer cutscenes from what I understand.
That afaik and beta was a blast with my buddys. If you got some guys you can play with it will surely be fun, random people is like lottery i guess.
Merkavar Dec 7, 2016 @ 3:27am 
is it 4 player or can you coop with 2-4?
Devoured Dec 7, 2016 @ 4:07am 
just you and 3 more in coop . can coop with 2 to 4 .
Last edited by Devoured; Dec 7, 2016 @ 4:12am
Bowmangr Dec 7, 2016 @ 4:24am 
Contrary to what some doomsayers are trying to convince us, the game is primarily a single player game WHICH NOONE has played, not even in BETA, so it's completely idiotic to draw conclusions for the whole game's quality.

Having said that, the co-op version of the game is essentially the single player missions toned down for online play. For example, instead of playing a super Librarian character that can do almost anything, he is just another one out of five classes. This is for balance reasons obviously and it works.

Progression is also different as in single player you level up based on skill trees while in co-op mode you have a fixed progression tree which unlocks things mid-mission while you play. This obviously is for balance reasons but some people refuse to see it and endlessly feel entitled to a permanent progression system. So be prepared for endless arguments about that.

Based on my experience with the BETA, online co-op will be blast if you try beating it with friends. Playing with randoms will result in a mediocre experience. So I fully expect completely different opinions on how good the co-op is based on how the game was played.

Friends= good
Randoms= meh

In general, the game is primarily a single player game with multiplayer options attached. If you approach this as a multiplayer game like so many people mistakenly do, you will be disappointed.
Merkavar Dec 7, 2016 @ 11:56am 
so far co op sounds like its in the area of what i like about co op.

too many games say they have co op but then its just some completely shaved down, barely recognisable version of the single player. like they remove everything good about the single player when making it co op
Prozac Dec 7, 2016 @ 5:25pm 
So its not like Killing Floor or Left4Dead? How is the replayability then is there any progress items or skills to build up?
Bowmangr Dec 8, 2016 @ 4:37am 
Originally posted by Prozac:
So its not like Killing Floor or Left4Dead? How is the replayability then is there any progress items or skills to build up?

No, there is absolutely no progress. You unlock things by playing the mission. Each time you play the mission you start from the beginning. And that's fine.

Everyone starts equal and the point of the game is to win the mission using tactics not unlock '+X to Y skill'.

I'm not sure if they are going to keep it that way because of endless whining on the forums though. Cosmetic unlocks should be a fine middle ground I think but I don't know I fear they are going to wreck the game by adding skill progression which will make the game a complete mess balance-wise and it will totally lose its focus.
Prozac Dec 8, 2016 @ 7:52am 
In L4D we never needed anything like that. And it was playable over and over again. Never found a good coop game which was able to rebuild this fun.
Indef K Dec 24, 2020 @ 4:46am 
I just started playing this last night (so it's the Enhanced Edition): First impression is that single player has much more attention given to it. There is actually some pacing and a difficulty curve (for instance the first mission is pretty basic enemy types). In a two player coop session I did the same missions, which changed to endless hordes of every creature type. I would be all over a coop version of the actual campaign.
< >
Showing 1-13 of 13 comments
Per page: 1530 50