Space Hulk: Deathwing

Space Hulk: Deathwing

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A real 40k game will only come from the community
until then, they will keep poping these warhammer games left and right because games workshop is swimming in money and would like to get more.
They obviously don't care the games ain't all that.

Remember all the failed warhammer projects ? I member.
I member warhammer online that died after no time etc... how many mmo's they tried ? it's all a ♥♥♥♥♥♥♥♥ cash grab. we will never get a decent warhammer 40k game.
they just use the IP because they know it has an audience and then throw it away.
games workshop doesn't care and why should they honestly lol.


I feel like they are trying, honest, but get a grip, all the outcome so far was mediocre at best.
kinda sucks as the lore and world is so amazing and with all our human technology we can't make a decent game.

we had world of warcraft ♥♥♥♥♥♥♥♥ 20 years ago and we can't have a warhammer 40k version of that. yeah i wonder where starcraft and warcraft as well as other countless IP's got thier ideas from...
Last edited by Lifting man; Dec 5, 2016 @ 2:59pm
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Showing 1-15 of 33 comments
tourist Dec 5, 2016 @ 3:05pm 
Aren't the devs fans? Is there a test they failed or is there some demonstration of appreciation that you expect?

What are you proposing?

Licensing
If you think you have a winning idea and want to make a video game, an app, some merchandise, a movie or anything else that you will be distributing (either for free or at a cost) using Games Workshop’s IP then you need permission in the form of a license from Games Workshop. If you've got a strong vision of something you want to produce, using our imagery, and have a sound plan to make it a reality, then the people to talk to are our licensing department. They really want to hear from you! You can reach them at licensing@gwplc.com.
https://www.games-workshop.com/en-US/Intellectual-Property-Policy?_requestid=8870487

Nothing is stopping you form coming up with an idea for the IP.

Honestly, "the real 40k" game ain't ever happening. Even if it was true to table top, people would prefer versions or house rules where the offical rules are vague. That isn't even to get into the whole game mechanics preferences individuals have.

There are passion projects, I'd think if a handful of skilled people could work together then just about anything is possible. I get 10% as residuals for coming up with the idea.
Mad Max Dec 5, 2016 @ 3:10pm 
The Warhammer 40k license is pretty much open (You just have to give Games Workshop a jingle) so unless Games Workshop has a personal hand in production(besides giving permission), all the recent 40k games have been from the community.

And most of them are stinkers with few exceptions.
Last edited by Mad Max; Dec 5, 2016 @ 3:10pm
Lifting man Dec 5, 2016 @ 3:12pm 
Originally posted by Nostradufus:
Aren't the devs fans? Is there a test they failed or is there some demonstration of appreciation that you expect?

What are you proposing?

Licensing
If you think you have a winning idea and want to make a video game, an app, some merchandise, a movie or anything else that you will be distributing (either for free or at a cost) using Games Workshop’s IP then you need permission in the form of a license from Games Workshop. If you've got a strong vision of something you want to produce, using our imagery, and have a sound plan to make it a reality, then the people to talk to are our licensing department. They really want to hear from you! You can reach them at licensing@gwplc.com.
https://www.games-workshop.com/en-US/Intellectual-Property-Policy?_requestid=8870487

Nothing is stopping you form coming up with an idea for the IP.

Honestly, "the real 40k" game ain't ever happening. Even if it was true to table top, people would prefer versions or house rules where the offical rules are vague. That isn't even to get into the whole game mechanics preferences individuals have.

There are passion projects, I'd think if a handful of skilled people could work together then just about anything is possible. I get 10% as residuals for coming up with the idea.

nothing really im just venting and fear this will suck.or be a 40k version of vermintide.

and it looks like beta.

crist ...
Last edited by Lifting man; Dec 5, 2016 @ 3:17pm
Blacklion Dec 5, 2016 @ 3:12pm 
Titan Princeps game and I'll get my great grandma to bake you a month's supply of sweet potato pie.. That is the equivalent to attending a Dark Eldar Wych Sorority party on your tongue
Panzerlied Dec 5, 2016 @ 3:14pm 
Well, what's your idea of a "real" Warhammer 40,000 game?

That right there, is the problem, because no matter what you see as a "real" 40K game, someone else could just as easily say it's not "real" to the 40K IP.

All of the 40K games I've played so far feel real to me, but that's because I appreciate the lore for what it is and don't take an absolutely nitpicked tabletop approach to things (I've never played tabletop and never intend to as it can be stupidly expensive).

In the end, the people who make 40K games are in some ways, fans of the IP, they've played the games or the tabletop, enjoy the lore, etc. There's nothing stopping anyone from making a game that they envision.

Personally, if I had the skill I'd talk to Eugen Systems and see if they could make a 40K version of Wargame Red Dragon, as it's lot more in depth than your standard Company of Heroes/Dawn of War approach most Real Time Strategy games go for. And I feel it could encompass the lore pretty damn well in terms of large scale warfare with infantry, vehicles, support units, air units, etc.

My two cents.
Lifting man Dec 5, 2016 @ 3:15pm 
You say a real 40k game never happening, surley in time we can simulate the 40k galaxy with all planets etc that are of actual size and can be landed upon.

kinda like starcitizen.
yeah they need starcitizen money.
Mad Max Dec 5, 2016 @ 3:18pm 
Originally posted by Lifting man:
You say a real 40k game never happening, surley in time we can simulate the 40k galaxy with all planets etc that are of actual size and can be landed upon.

kinda like starcitizen.
yeah they need starcitizen money.
We need Star Citizen money and let's go ahead and give the game about 20-30 years production.

In Valve Time that means it's Coming Soon
Last edited by Mad Max; Dec 5, 2016 @ 3:18pm
Igneel Dec 5, 2016 @ 5:03pm 
I have been a fan of the tabletop warhammer 40k around 20 years now and i enjoy it very much, I have also played alot of warhammer video games and enjoyed alot of them very much. The key to success is enjoying the universe the games are in and enjoying a well made game. Some lore must be bent in any version of the game to make it a fun and enjoyable game.

Even in the tabletop some lore is bent to make them work, off the top of my head something like size is changed to make things nicer and fun, Space Marines are around 8 feet tall, and a guardsmen between 5 and 6, the models are not scaled exactly right, and ofcourse it isn't needed and no one cares. No one ever needs to reload on the tabletop, wouldnt that be fun? roll to reload, darn i got a 1. My point it things need to be altered in any game to make it a fun game, no one would buy a 100% lore exact game if it was not fun.

Its the same with Deathwing, somethings had to be altered from both lore and the original spacehulk boardgame to make it a fun FPS game. Stuff like the strafing in terminator armour, or an apothecary "healing" damaged armour, these are things that were needed in this style of game, wether or not the lore agreed with that, removing strafing from a FPS game would make it feel horrible, removing healers from a teambased game would require a drop in difficulty which again would make it boring and less suspencful.

My point is mainly to accept any game for the game it is, and enjoy the universe it is involved in if they are as true to it as they can be without ruining the original gameplay.

As a final thought, i never even considered the idea of a warhammer 40k game like the Wargames series, that actually would work pretty well for a Armageddon game...
Tivadar Dec 5, 2016 @ 5:08pm 
The reason is because people like you have way too high expectations in the first place. Nothing is ever going to please you until its served on a silver platter. Its not the devs that are the issue its the playerbase, in the infamous words of George Carlin used in the appropriate setting.
Jubblator Dec 5, 2016 @ 5:22pm 
I think one reason is that the graphics are so ♥♥♥♥♥♥♥ demanding, seriously GW is an asshat that has to have a say in every model, every tiny detail. Bogging the development down, putting cost on top to develop assets more compared to gameplay. I also think combining melee and ranged in a good single game is quite hard, especially pvp, but pve is enough.
ArchGoose Dec 5, 2016 @ 7:57pm 
game looks good, i keep thinking of getting it but vermintide left me wanting more. I think i'll wait but it's definitely on my radar.
datguy13 Dec 6, 2016 @ 5:41am 
Originally posted by X Úlfhéðinn Panzerlied:
Well, what's your idea of a "real" Warhammer 40,000 game?

That right there, is the problem, because no matter what you see as a "real" 40K game, someone else could just as easily say it's not "real" to the 40K IP.

Quoted for Truth


Half the crap people want to see in a WH40K game isn't even Warhammer 40K. More importantly, this is ♥♥♥♥♥♥♥ Space Hulk, which isn't even really Warhammer 40K in itself.
Captain Worthy Dec 6, 2016 @ 6:47am 
Mr. "Never getting a decent Warhammer 40k game" should meet Dawn of War 1 & 2.

There are other high quality Warhammer 40k games out there but it's just been a while since the previous big hit.
Last edited by Captain Worthy; Dec 6, 2016 @ 6:48am
Mad Max Dec 6, 2016 @ 8:42am 
Originally posted by Mithrandir:
Mr. "Never getting a decent Warhammer 40k game" should meet Dawn of War 1 & 2.

There are other high quality Warhammer 40k games out there but it's just been a while since the previous big hit.
Dawn of War 1 and all its expansions are the closest we ever got to perfection.

Dawn of War 2 was ♥♥♥♥♥♥ and played more like an RTS X-Com with small squads than anything.
Saxman Steph Dec 6, 2016 @ 8:47am 
Originally posted by Max the Grape:
Originally posted by Mithrandir:
Mr. "Never getting a decent Warhammer 40k game" should meet Dawn of War 1 & 2.

There are other high quality Warhammer 40k games out there but it's just been a while since the previous big hit.
Dawn of War 1 and all its expansions are the closest we ever got to perfection.

Dawn of War 2 was ♥♥♥♥♥♥ and played more like an RTS X-Com with small squads than anything.

I wouldn't mind an X-Com style Kill Team game, actually. Especially if you can choose your race. It'd capture the "your dudes" nature of those specialist games really well.
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Date Posted: Dec 5, 2016 @ 2:54pm
Posts: 33