Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I think that is kind of the idea behind the gameplay.
But if it's too much and people are having problems with it, they may want to consder changing it.
Basically after every shot i lose my target, and as the Gene's move so friggin fast that makes it quite... difficult
holding a roaring cannon spewing hundreds of rounds a second SHOULD have a giant muzzle flash and kick like a mule
the spread is a bit weird on some weapons, it needs tuning up.... but weapons having disadvantages like that and the game deliberately annoying and distracting you is a GOOD thing, as long as its well tuned and balanced
In therory it's a cool idea in practice it's just terrible.
They should have tone it like EVERY other games, with recoil that you have to compensate.
If every game does it it's precisly because it's the best way to give disadvantage to strong weapon, muzzle flash is just an horrible idea.
well, agree to disagree
personally i can appreciate design that is deliberately throwing rocks under my feet - so much handholding in games lately that it makes me sick
i dont want predictable recoil either, but maybe it could be made a little more manageable... but i actually really damn love the muzzle flash on the assault cannon, cant help it
Try messing with your post processing setting, I found adjusting that made a big difference with the lighting. I almost couldn't see at first till I fixed it.
but this is a game, not reality - and we are not even shooting bullets half the time
Well to be fair Warhammer guns aren't very sleek and futuristic. They are very Powerful and Over the Top. It fits as Warhammer 40k is essentially a Fantasy universe.....IN SPAAAAAAAACE.