The Escapists

The Escapists

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Obsidian Age Feb 14, 2015 @ 7:42pm
Stuck In Locked Rooms
Hi there,
I noticed quite an annoying bug, and I don't think this has been covered yet.

When you have made a key, they have durability. This is great, however, if you go through the wrong combination of locked doors (thus using up the durability of your key), you can get trapped in locked rooms with no key, and no way of getting out other than reloading the last save. This is particularly prevalent on Stalag Flucht, with the generator room.

Perhaps it would be possible to check is a player was 'stuck' without a key, and then allow them to leave, but not re-enter the room?

Regards,
Obsidian Age.
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76561198103597845 Feb 18, 2015 @ 8:49am 
Hey Obsidian Age,


I've passed this over to the team to consider.
At the moment, I think that this is the intended behaviour. If you don't have another key, or make sure to plan your key uses carefully, you get stuck. Eventually, you get busted for missing the schedule and sent to solitary. If this isn't right or we decide to change this, we'll get back in touch.


Thanks,
BenTeam17
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Date Posted: Feb 14, 2015 @ 7:42pm
Posts: 1