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You'll be able to pick the map routine out of low sec, med, high, and camp based. This affects a variety of things such as job quotas and pay, things guards say etc.
They're preset when you pick the map routine
Just the ingame one's I'm afraid. But the way you setup the maps will define how difficult certain escapes are
You'll be able to decide which jobs that prison contains as well as the default one yeah.
Guess so, not sure on how that all works
Nearer the end of early access
Won't be too hard to add your own, as long as you keep the structure intact.
Will we be able to make as many floors as we like? (basement also)
Can we define wheter there will be rocks or not underground or are they ramdomly placed or even default placed?
Can the searchlight during the night be manipulated too? (quantity, path, radius)
The walls on the editor will show which can be climbed using the hook and which can't?
that's all for now, you guys are doing a great work, keep it coming
I hope you realize that nobody can ban you from anything for using a memory editor on a single player game. Your cheats are not illegal, are not hacks, are not trainers, they're just you reaching into the memory of your own machine and changing the values that are stored in it.
I use cheat engine, extensively. You really can't make a program not work with Cheat Engine. You need to allocate variables such as speed, strength and health to a place in memory, and the Cheat Engine will be able to access your memory and find those variables no matter what. Every game, application and service must do this in some way.
If you do this in an online game, then you may be banned, but this is a single player game. It's YOUR game, YOUR memory, YOUR variables. You cannot be banned from anything for editing them.
To reset every variable would be an extra truckload of work just to stop people editing their games is too much. To do such a thing, you literally need to add a condition to every variable in the game that resets it to a certain value if it goes too high. It's already been done for health in The Escapists. If you try to raise your health while your strength is too low, your health will just reset itself manually.
To prevent cheating would have an impact performance-wise, and would also reduce how easy it is to make changes on the developers side later on. The big budget games like Dishonored and Fallout, COD and such, could not even prevent cheating with things like Cheat Engine. I doubt Chris can solve that problem.
One better, you'll be able to edit the speech file for the game.
Well, coming from someone who has edited variables, I can say that I was left with suprisingly low scores. Like, negative scores. Cheating has a negative impact on your score for whatever reason.
Hi Chris! Im thing you decline this, but this dosn't waste much time. If you could, can you send me the map editor. I love to test the editor and I love test new things. Im young young young coder from Finland. Code languages/programs I been used: GameMaker: Studio (Standard), Java, HTML5, JavaScript, C++, Visual Basic and more. I want develop TheEscapists, but I think i can't, so I'd like to even test the editor... Please
-VerneriCode