Immortal Defense

Immortal Defense

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Proutos Aug 8, 2017 @ 8:21am
guide
Hello, i finally bought again this game after being refunded because of the stupid year you can read on steam about the "parution" of the game. Ok. Now i am trying to play this game. Why the hell there is absolutly no guide how to play the game? I just started it and all i can see for now is i do so minor and when i say minor, is is VERY minor damage with the cursor on the aliens. Like hitting for 20 on something with 500 000 hp is close to useless. So maybe i do something wrong??? I love tower defense game but i dont understand that one. The "trap" i buy seems to hit the aliens close to randomly (at least the only one who seems to do real damage for now) so i was hoping for a guide or something. If someone have a trick or a youtube maniac who can explain that game, in french it would be top because like you can read, my english sux lol.

Anyway, i will try to continue a bit but it is hard as hell for now and i have read if you lower the difficulty, you get less "points" or something. It is very frustrating to follow an alien from his entrance to the exit without being able to kill it...

P.S. lol, i just tried level 10, impossible so i changed the difficulty for the first time and put it to 0, impossible.................
Last edited by Proutos; Aug 8, 2017 @ 8:45am
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Showing 1-7 of 7 comments
Pathborn  [developer] Aug 8, 2017 @ 11:59am 
there is a FAQ i wrote here. it's not exactly a guide, but it answers various questions about the game: http://steamcommunity.com/app/298360/discussions/0/537405286657231584/

there is also a let's play of the game by bormac that you can watch to get an idea of how to beat various levels, he plays through all the levels in it: https://www.youtube.com/watch?v=f7Mmusr6owc
Pathborn  [developer] Aug 8, 2017 @ 12:36pm 
as for the difficulty, there is the potential for more cache if you beat a level on a higher difficulty yes, but you can always go back and beat it at a higher one, after you first beat it on a lower one, and the cache you earn will still carry over. it's probably best to first beat levels on easier difficulties, and then later on go back and beat them on more difficult ones, after you gain various medals (from the achievements) to boost your powers. so, definitely don't feel as if you have to beat a level on the highest difficulty at first, most levels at the highest difficulty would be nearly impossible until you are an expert at the game. to beat all the levels at the highest difficulty is a feat so challenging only 3 people total have done it (not including me, i haven't managed it yet).

also, if you have not yet done so, there is an in-game game manual -- click on the three buttons on the stage select screen (one says 'confused?', the other says 'bavakh', and the other says 'points' i think). reading through those can be a form of a guide as well.
Last edited by Pathborn; Aug 8, 2017 @ 12:39pm
Pathborn  [developer] Aug 8, 2017 @ 3:32pm 
also, regarding the cursor's damage being low compared to enemy HP, there are medals to increase it (so that the shots would do a % of the enemy damage as bonus), and you can use 'charge attacks' by pressing right click, waiting for the cursor to charge up, and then clicking again, and the charge attacks are stronger than the normal shots (they just take time to charge -- there are 6 levels of charge, and you start with 1 level, but you get a new charge level after each campaign).

but even with those, the cursor is not intended to be the primary damage-dealer. you need to place the towers (traps as you call them), and then upgrade them; each of them has 7 upgrade levels. so perhaps you are placing them but not upgrading them?

basically, tower defense is a resource-management game, a sub-genre of RTS; so you need to decide how to spend the money you earn, and how to maximize earning more money, and other considerations; it's a strategy game, and if you are not progressing, that means you need a different strategy. the main challenge is in deciding which towers to place, where to place them, and how much money to spend upgrading each one. that takes knowledge of what each tower can do, what each enemy can do, etc., different levels work best with different setups.

so, don't just place them randomly and upgrade them randomly without thinking about what works best first, that isn't going to work well, particularly on the hardest difficulty level. hopefully the links/advise i gave can help!
Last edited by Pathborn; Aug 8, 2017 @ 3:36pm
Proutos Aug 9, 2017 @ 6:58am 
Thx a lots for all your answers, i will go take a look at all this :)

edit: Oh and is there a way to pause the game to install more towers once the game started or you need to place the towers when the game is running? I love to take my time, im old :)
Last edited by Proutos; Aug 9, 2017 @ 6:59am
Pathborn  [developer] Aug 9, 2017 @ 8:54am 
you have to place towers while it's running; it'd make it too easy if you could pause and place towers, because part of the game is that 'upgrading' and 'placing' a tower takes time (about a second), and during that second, the mouse can't fire, and the tower being upgraded can't fire. the game is balanced around that delay.

however, what you can do is slow the game speed. in the GUI at the bottom, there are some arrows, and the first one is 'half speed', where everything runs half as slow (there's also fast forward speed there). towers also take longer to place/upgrade in the slower speed of course, but if you need time to think you can slow the game speed down with that feature and then place/upgrade. you can switch between the speeds with the tab key (it will cycle between them).
Proutos Aug 9, 2017 @ 2:55pm 
Ok thx.
Zolokhan Dec 1, 2019 @ 9:48am 
That slowest speed is no where near slow enough. There should be hotkeys. This mechanic of having to manually upgrade towers completely falls apart in a game that is measured in seconds. Eventually everything gets so fast that you can no longer upgrade anything and often times you cannot even find them because of the graphical glow. So i watch my upgrade points increase with out doing much thinking about where to place tower. This game becomes less about tower placement and just spamming towers near your cursor.

This is a very good tower defense but your decision to base difficulty off "clicks per second" is misplaced in a tower defense game - this is not Sstarcraft.
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