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I'm not the best programmer, but I know my way around crappy graphics issues thanks to Borderlands, granted Borderlands files weren't very much encrypted at all. Has anyone tried to tweak anything for Far Cry 4 yet? Tips would be most appreciated.
Attempted many different methods of implementing dx9 or dx10 into the game code.
Not sure if any of them actually let me run the game in dx9/10, but they certainly did not fix the black screen crash at start-up.
Did some research on the engine. It seems that the reason that dx9/10 can be seen within Far Cry 4's code is because they copied Far Cry 3's engine and just re-engineered it to suit their needs for Far Cry 4. It seems to me as though the game is capable of running in either dx9/10, but either a contract, laziness, or time constraints prevented Ubisoft from doing so.
It upsets me to hear that Ubisoft believes that dx 9 and dx 10 are out of date. In my opinion, they run games better and faster than dx 11. It will certainly be a while before Microsoft optimizes dx 11 as much as dx9/10 are, and it really is a disappointment that Far Cry 4 cannot run in either of them. I would very much like to see Ubisoft implement a patch or an api to fix this. Until then, it would really serve their reputation well to warn customers about the compatability issues with systems 4+ yrs old.
and yes they recoded the entire Dunia engine for this game ..and i'm pretty sure they did not have a single DX 9 or DX 10 card in any of thier systems at the time they started development on this ..as even my AMD 5770 thats in my media PC is two yrs old
and that card was launched in november of 2009 even before far cry 3 came out