Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Same old garbage scheme as CoD. It's pathetic really.
Overall, I dislike any passages like that.
I would love a singleplayer campaign, where they simply tell me where to go, or mark which outpost I should liberate, and add a short cutscene between the missions.
Really slight scripts, no hand-holding.
In order to understand you probably need to take some drugs and get back to us on that.
ok then go back play cod .... far cry 4 is very creative game maybe its to mindblowing for your small little monkeybrain :)
Since when is COD offering ANY of the things I mentioned?
It's not creative at all. They already showed us 'drug scenes' in Far Cry 3. Pretty much everything in Far Cry 4 can be found in Far Cry 3. Only minor changes have been made, and the game takes itself way to serious. Far Cry is becoming the next Assassin's Creed.
Try taking some acid and you'll understand the drug-enduced portions a little better. It's just like that - colors change everywhere and weird stuff happens all around you. It's quite fun.
Well, it breaks yours anyway. Maybe play something else and put the trauma behind you if possible.