Far Cry 4

Far Cry 4

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Killerbob Nov 25, 2018 @ 9:58pm
Weird "texture-like pop in"
Is this normal?
If you look at the image down below there is like a square of shadow surrounding me, really obnoxious.
all settings maxed out (4x MSAA)
https://steamcommunity.com/sharedfiles/filedetails/?id=1575041592
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Showing 1-5 of 5 comments
thirdkeeper Nov 26, 2018 @ 9:43am 
I do see it - and I believe it has to do with draw distance/texture detail. - The distance at which
more detailed textures are loaded.

- Probably more evident at higher res.

You might be able to reduce the effect by decreasing contrast and increasing gamma, or
playing with environ detail settings . Some slight reduction is often unnoticable but can
have positive efects.

Sorry that I can't be of more help.
-=SOF=-WID99 Nov 26, 2018 @ 2:10pm 
Originally posted by No Skinz, No Skillz:
Is this normal?
If you look at the image down below there is like a square of shadow surrounding me, really obnoxious.
all settings maxed out (4x MSAA)
https://steamcommunity.com/sharedfiles/filedetails/?id=1575041592
try shuttung off FXAA in Nvidia control panel
(this is set by default to ON by many many Nvidia drivers )

also try another in game AA method like SMAA

also try chaging your Ambient Occusion settings in game

other settings to check in Nvidia control panel
under manage 3d settings program tab FC 4

in Nvidia control panel, i made these changes
Anisotropic Filtering = 16 X
Max Pre Rendered Frames = 1

here are the in game settings i use on my GTX 1060 6 gig card in case it helps

my in Game settings are Custom
resolution 1920 X 1080
vsync - on..but i have a 40 inch ..... 120 HZ screen ..
Quality settings
motion blur off - not a fan of it ..
Textures - Ultra
Shadows - High <--- (Nvidia PCSS Soft Shadows will kill your FPS )
Post FX -Ultra
Geometry - Very High
Vegetation- Ultra
Environment - High
Water - Ultra
Ambient Occusion setting is SSBC
Antialising settings is SMAA
God rays - off- not a fan of how it looks (can make the game unstable..even on Titan X and GTX 980 Ti cards )
Fur - on
Trees relief -on
in Advanced settings
Triple buffering - off
Vsync mode - Normal

or better yet shut off all AA and use Nvidia DSR ..so you get zero performance impact that comes with any AA ..by playing in a higher DSR resolution to remove the jaggies
Last edited by -=SOF=-WID99; Nov 26, 2018 @ 2:11pm
Killerbob Nov 26, 2018 @ 10:59pm 
Solved it was MSAA causing it i had it on 4x MSAA and you can see it clearly, 8x MSAA reduced it, while SMAA although not as great, assuming i dont pay super close attention to fences and wires and stuff, it solved the blocky-square shadow effects.
Screenshots for comparison:
8x MSAA -> https://steamcommunity.com/sharedfiles/filedetails/?id=1575863624
4x MSAA -> https://steamcommunity.com/sharedfiles/filedetails/?id=1575041592
4x TSAA -> https://steamcommunity.com/sharedfiles/filedetails/?id=1575863639
SMAA -> https://steamcommunity.com/sharedfiles/filedetails/?id=1575863656

hopefully screenshots match because i cant remember what order i took them in.
TXAA shows it clearly 8x MSAA reduced significantly while SMAA removes it basically
thirdkeeper Nov 27, 2018 @ 11:01am 
Originally posted by -=SOF=-WID99:
Originally posted by No Skinz, No Skillz:
Is this normal?
If you look at the image down below there is like a square of shadow surrounding me, really obnoxious.
all settings maxed out (4x MSAA)
https://steamcommunity.com/sharedfiles/filedetails/?id=1575041592
try shuttung off FXAA in Nvidia control panel
(this is set by default to ON by many many Nvidia drivers )

also try another in game AA method like SMAA

also try chaging your Ambient Occusion settings in game

other settings to check in Nvidia control panel
under manage 3d settings program tab FC 4

in Nvidia control panel, i made these changes
Anisotropic Filtering = 16 X
Max Pre Rendered Frames = 1

here are the in game settings i use on my GTX 1060 6 gig card in case it helps

my in Game settings are Custom
resolution 1920 X 1080
vsync - on..but i have a 40 inch ..... 120 HZ screen ..
Quality settings
motion blur off - not a fan of it ..
Textures - Ultra
Shadows - High <--- (Nvidia PCSS Soft Shadows will kill your FPS )
Post FX -Ultra
Geometry - Very High
Vegetation- Ultra
Environment - High
Water - Ultra
Ambient Occusion setting is SSBC
Antialising settings is SMAA
God rays - off- not a fan of how it looks (can make the game unstable..even on Titan X and GTX 980 Ti cards )
Fur - on
Trees relief -on
in Advanced settings
Triple buffering - off
Vsync mode - Normal

or better yet shut off all AA and use Nvidia DSR ..so you get zero performance impact that comes with any AA ..by playing in a higher DSR resolution to remove the jaggies

Great feed -=SOF=- - Thanks!
thirdkeeper Nov 27, 2018 @ 11:03am 
- pleae excuse the -<snips>-

Originally posted by No Skinz, No Skillz:
Solved it was MSAA causing it

hopefully screenshots match because i cant remember what order i took them in.
TXAA shows it clearly 8x MSAA reduced significantly while SMAA removes it basically
Looks like you got the order right - SMAA looks completely gone.
Last edited by thirdkeeper; Nov 27, 2018 @ 11:05am
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Date Posted: Nov 25, 2018 @ 9:58pm
Posts: 5