Guild Wars

Guild Wars

GrungeBro Sep 25, 2022 @ 6:26pm
PvE Necromancer build
Yes i do not have Eye of the North and am looking for a good solo with bot followers necromancer build. I have all but EoTN expansions. Im playing prophecies right now
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Showing 1-15 of 23 comments
GrungeBro Sep 26, 2022 @ 2:15am 
Originally posted by Ratagain:
The only only option for your build needs : https://gwpvx.fandom.com/wiki/PvX_wiki
Too bad all these builds require Eye of the North to be viable.
Metal Sep 26, 2022 @ 2:57am 
Minion master would be an good idea.
GrungeBro Sep 26, 2022 @ 3:05am 
Originally posted by Metal:
Minion master would be an good idea.
Not seeing that build on the site. You got a link to it?
GrungeBro Sep 26, 2022 @ 3:31am 
Originally posted by Ratagain:
Originally posted by Yagrum Bagarn:
Too bad all these builds require Eye of the North to be viable.
No other choice , so you better strap in , bucko .
if that is the case then i must uninstall since i dont own eye of the north and cannot afford it due to budget limits. Thanks for the information
Mr RocknRoll Sep 26, 2022 @ 7:09am 
Originally posted by Yagrum Bagarn:
Originally posted by Ratagain:
No other choice , so you better strap in , bucko .
if that is the case then i must uninstall since i dont own eye of the north and cannot afford it due to budget limits. Thanks for the information


Please take everything he says with a grain of salt.
If you just scroll a little in these forums he is known as the toxic poster. 3-4 times a week.
There are many builds that are viable. Find synergies that work well. Minion master is fine, spiteful spirit combos are fine. There are many others.

Pretty sure on GW wiki theres a PvE build templates to learn from and experiment with. Good starting place.
meheezen Sep 26, 2022 @ 10:59am 
which attribute line you like most? death magic? curses? blood?

for death magic i would recommend you to start with Animate bone horror, death nova and flesh golem (maybe add rising bile to the mix). it will require some micro management of minions so you can cast death nova on them before they get killed. try to avoid bone fiends, they cost a lost and dont do much

curses: spiteful spirit, enfeebling blood and mark of pain is a solid start

blood magic is kind of weak most of the times, you will either run a battery or order build to boost your team, or inflict health degen to foes, it can be very powerful is some team builds but will disappoint most of the time
kazerniel Sep 26, 2022 @ 12:11pm 
Originally posted by Yagrum Bagarn:
if that is the case then i must uninstall since i dont own eye of the north and cannot afford it due to budget limits. Thanks for the information
You can just use other skills instead of EotN ones, they are not essential (especially for non-melee characters).

Basically just focus on 1-2 attributes until you reach Lion's Arch, then you unlock travel to the other two trilogy campaigns, and can start building something along the PvX builds.

This page has a build you can start using from pretty much the start of Prophecies: https://gwpvx.fandom.com/wiki/Build:Team_-_7_Hero_Beginner_Team/Necromancer
Metal Sep 26, 2022 @ 12:29pm 
Originally posted by kazerniel:
Originally posted by Yagrum Bagarn:
if that is the case then i must uninstall since i dont own eye of the north and cannot afford it due to budget limits. Thanks for the information
You can just use other skills instead of EotN ones, they are not essential (especially for non-melee characters).

Basically just focus on 1-2 attributes until you reach Lion's Arch, then you unlock travel to the other two trilogy campaigns, and can start building something along the PvX builds.

This page has a build you can start using from pretty much the start of Prophecies: https://gwpvx.fandom.com/wiki/Build:Team_-_7_Hero_Beginner_Team/Necromancer

I think this is a bit over the top. He is new player. This build takes time to find all the skills.

Edit: im not saying your wrong, just this guide is hard for new players.
Last edited by Metal; Sep 26, 2022 @ 12:30pm
kazerniel Sep 26, 2022 @ 12:51pm 
Originally posted by Metal:
I think this is a bit over the top. He is new player. This build takes time to find all the skills.

Edit: im not saying your wrong, just this guide is hard for new players.
Not sure what you mean, of the starter Prophecies build, all of the skills are available in pre- and post-Searing Ascalon.
[RvB] RedArmyGrif Sep 26, 2022 @ 1:07pm 
I actually run a pretty decent minionmancer build that can be edited to not use any EotN skills. 12 Death Magic (I use runes and a Death Magic headgear to modify mine to 15 but 12 is still great), 7 Blood Magic (I use this to make sure I don't die easily lol), 8 Soul Reaping (really helps energy costs):

-Vampiric Gaze (Blood Magic, can get it easily from skill trainers throughout)
-Deathly Swarm (Death Magic, can also easily obtain this one)
-Animate Bone Horror (Death Magic, another pretty easy one, this requires a trip to Kaineng)
-Signet of Lost Souls (Soul Reaping, can be gotten from Kamadan so also easy)
-Animate Bone Fiend (Death Magic, easiest way to get this is from Kaineng)
-Aura of the Lich (Elite Death Magic skill, unfortunately needs access to the Hell's Precipice mission in Prophecies to obtain)
-Death Nova (Death Magic, like the Signet, it's also easiest to obtain from Kamadan)
-Blood Bond (Blood Magic, can also be gotten from Kaineng, or from the easier location Shing Jea Monastery if needed on a Factions character)

Hope this helps!
fenke Sep 27, 2022 @ 2:36am 
Originally posted by Yagrum Bagarn:
Originally posted by Ratagain:
No other choice , so you better strap in , bucko .
if that is the case then i must uninstall since i dont own eye of the north and cannot afford it due to budget limits. Thanks for the information
Minion Masters were viable before Eye of the North and we went through Kryta and Cantha without Heroes. You are not required to get EotN. period.
It takes understanding what makes a build work and I am really really rusty, but necro MM thrives on (1) the energy it gets back from dying minions, (2) having cheap meat shields (3) doing AoE damage.
GrungeBro Sep 28, 2022 @ 9:29pm 
so does anyone have a link or written guide to a minion masters build that does not require Eye of the North with gear and skills and point allocation?
[RvB] RedArmyGrif Sep 28, 2022 @ 10:16pm 
Originally posted by Yagrum Bagarn:
so does anyone have a link or written guide to a minion masters build that does not require Eye of the North with gear and skills and point allocation?


Originally posted by RvB RedArmyGrif:
I actually run a pretty decent minionmancer build that can be edited to not use any EotN skills. 12 Death Magic (I use runes and a Death Magic headgear to modify mine to 15 but 12 is still great), 7 Blood Magic (I use this to make sure I don't die easily lol), 8 Soul Reaping (really helps energy costs):

-Vampiric Gaze (Blood Magic, can get it easily from skill trainers throughout)
-Deathly Swarm (Death Magic, can also easily obtain this one)
-Animate Bone Horror (Death Magic, another pretty easy one, this requires a trip to Kaineng)
-Signet of Lost Souls (Soul Reaping, can be gotten from Kamadan so also easy)
-Animate Bone Fiend (Death Magic, easiest way to get this is from Kaineng)
-Aura of the Lich (Elite Death Magic skill, unfortunately needs access to the Hell's Precipice mission in Prophecies to obtain)
-Death Nova (Death Magic, like the Signet, it's also easiest to obtain from Kamadan)
-Blood Bond (Blood Magic, can also be gotten from Kaineng, or from the easier location Shing Jea Monastery if needed on a Factions character)

Hope this helps!
posted this a bit ago, forgot to include gear recs though so I can always do that now.

Armor: to get the amount of Death Magic I have you do need a Scar Pattern of Death Magic, but the rest of the armor itself doesn't matter much.

Runes: the runes I use specifically are:
-Bloodstained Insignia (REALLY good, it reduces casting time of spells that exploit corpses which is a Minionmancer's job)
-2 Radiant Insignias (put those on the chest and leggings for +5 energy)
-a Rune of Major Death Magic (needed to get the 15 Death Magic though you can leave this out if you don't like the health loss)
-an Undertaker's Insignia
-a Blighter's Insignia
-2 Runes of Minor Vigor (use these if you take the Major Death Magic rune) and 2 Runes of Vitae (same as the Vigor runes)

Weapon: my personal weapon is The Stonereaper, but not only is this not a good weapon for a Minionmancer (especially if using my build), but it's hard to obtain. Really, what you're gonna wanna do is try to look for a weapon with a +energy inscription on it because minion skills chew through energy hard (a great starter weapon is the Bone Staff you can get from a collector in the Eastern Frontier for 3 Charr Carvings)

Hope this helps!
GrungeBro Sep 28, 2022 @ 10:22pm 
Originally posted by RvB RedArmyGrif:
Originally posted by Yagrum Bagarn:
so does anyone have a link or written guide to a minion masters build that does not require Eye of the North with gear and skills and point allocation?


Originally posted by RvB RedArmyGrif:
I actually run a pretty decent minionmancer build that can be edited to not use any EotN skills. 12 Death Magic (I use runes and a Death Magic headgear to modify mine to 15 but 12 is still great), 7 Blood Magic (I use this to make sure I don't die easily lol), 8 Soul Reaping (really helps energy costs):

-Vampiric Gaze (Blood Magic, can get it easily from skill trainers throughout)
-Deathly Swarm (Death Magic, can also easily obtain this one)
-Animate Bone Horror (Death Magic, another pretty easy one, this requires a trip to Kaineng)
-Signet of Lost Souls (Soul Reaping, can be gotten from Kamadan so also easy)
-Animate Bone Fiend (Death Magic, easiest way to get this is from Kaineng)
-Aura of the Lich (Elite Death Magic skill, unfortunately needs access to the Hell's Precipice mission in Prophecies to obtain)
-Death Nova (Death Magic, like the Signet, it's also easiest to obtain from Kamadan)
-Blood Bond (Blood Magic, can also be gotten from Kaineng, or from the easier location Shing Jea Monastery if needed on a Factions character)

Hope this helps!
posted this a bit ago, forgot to include gear recs though so I can always do that now.

Armor: to get the amount of Death Magic I have you do need a Scar Pattern of Death Magic, but the rest of the armor itself doesn't matter much.

Runes: the runes I use specifically are:
-Bloodstained Insignia (REALLY good, it reduces casting time of spells that exploit corpses which is a Minionmancer's job)
-2 Radiant Insignias (put those on the chest and leggings for +5 energy)
-a Rune of Major Death Magic (needed to get the 15 Death Magic though you can leave this out if you don't like the health loss)
-an Undertaker's Insignia
-a Blighter's Insignia
-2 Runes of Minor Vigor (use these if you take the Major Death Magic rune) and 2 Runes of Vitae (same as the Vigor runes)

Weapon: my personal weapon is The Stonereaper, but not only is this not a good weapon for a Minionmancer (especially if using my build), but it's hard to obtain. Really, what you're gonna wanna do is try to look for a weapon with a +energy inscription on it because minion skills chew through energy hard (a great starter weapon is the Bone Staff you can get from a collector in the Eastern Frontier for 3 Charr Carvings)

Hope this helps!
Im starting in Prophacies and gonna use my character in the rest of the campaigns so those skills will work with prof first then the rest of the campaigns?
[RvB] RedArmyGrif Sep 28, 2022 @ 11:12pm 
Originally posted by Yagrum Bagarn:
Originally posted by RvB RedArmyGrif:



posted this a bit ago, forgot to include gear recs though so I can always do that now.

Armor: to get the amount of Death Magic I have you do need a Scar Pattern of Death Magic, but the rest of the armor itself doesn't matter much.

Runes: the runes I use specifically are:
-Bloodstained Insignia (REALLY good, it reduces casting time of spells that exploit corpses which is a Minionmancer's job)
-2 Radiant Insignias (put those on the chest and leggings for +5 energy)
-a Rune of Major Death Magic (needed to get the 15 Death Magic though you can leave this out if you don't like the health loss)
-an Undertaker's Insignia
-a Blighter's Insignia
-2 Runes of Minor Vigor (use these if you take the Major Death Magic rune) and 2 Runes of Vitae (same as the Vigor runes)

Weapon: my personal weapon is The Stonereaper, but not only is this not a good weapon for a Minionmancer (especially if using my build), but it's hard to obtain. Really, what you're gonna wanna do is try to look for a weapon with a +energy inscription on it because minion skills chew through energy hard (a great starter weapon is the Bone Staff you can get from a collector in the Eastern Frontier for 3 Charr Carvings)

Hope this helps!
Im starting in Prophacies and gonna use my character in the rest of the campaigns so those skills will work with prof first then the rest of the campaigns?
you can get a few skills early on:

Vampiric Gaze, Deathly Swarm, and Animate Bone Horror can be gotten super early in Prophecies (like, tutorial area early) but the other skills will need traveling to acquire so you'll likely have to substitute with your secondary of choice until you reach Lion's Arch.
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Date Posted: Sep 25, 2022 @ 6:26pm
Posts: 23