Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The hp level is the same for all classes/professions.
In this game, you should worry more about armor tho, and rangers are quite sturdy.
Dagger spam is quite effective, but also gets boring pretty quick, you will be hitting the same skills over and over.
Both rangers and sins are versatile classes if you want to combine them with a secondary.
Rangers are more self sufficient, and you can play the whole game without ever using any skill from a secondary class. But they lack damage when compared to other professions. And take a while to get used to, there are too many options. ( my main is ranger that either runs melandrus shot or wields a hammer and spams earth shaker with AoE attacks to fuel it)
Sins are glass cannons, they deal huge amount of damage, but its all they do, i find them boring to be honest. They are popular for farming due to shadow form tho.
I just made a a/r and well, keep running out of energy. Can't pull off any attack chains (being 3 attacks). If I port, or use bow skill as opener, leaves at most energy for two dagger/melee attacks. Then the rest of fight I am regening. As for having a pet? takes up a skill slot on an already small hotbar. Plus res sig. So, a/r not looking good for me atm. Didn't know assassins dagger attacks would take up much space. I'm just low lvl though and don't have gear that gives pluses to energy yet. I figure that would help, but doubt enough.
Remember that in this game every team member has a specific purpose. You either keep agro and tank, deal damage, support or backline. Dont try to fit more than one role unless you are very experienced.
Pets are usually meat shields or damage dealers with a beast mastery bar.
The only somewhat viable build i know for A/R with a bow is using way of the master with that one preparation that causes rupt on critical hits.
Try playing a axe warrior, you wont be hitting the same keys over and over, this is also one of the hardest classes to play, the hardest being a prot monk
hammer bunny is still a viable build (R/W with a hammer and pet, Rampage as One for IAS and IMS, hammer bash for knockdown, crushing blow for DW and bestial mauling for daze. there are other useful skills you can add)
Enraged Lunge will do huge amounts of damage and can be used as a base for a pet ranger build
Barrage team builds use pets to draw aggro and soak in damage, while the rangers spam barrage on the mobs
there are lots of builds you can use with a pet.