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People love to flame-boicot quite a bit, the version is clearly inferior to GoG for his quality/price ratio, but for anyone expecting minor graphic improvement and a decent online with the Steam community, this will do the trick.
It seems like a decent product to me, not brilliant, but decent.
Orcarina of time 3D is basically a remake of a classic that is universally regarded as the best game of all time. This thing got positive reviews for a few reasons:
1. The source material is just so good that it was hard not to give it a positive review unless the source material was really messed up somehow (it wasn't)
2. It incentivized purchases by fixing numerous issues that the original had, such as being able to pass through objects or obtain infinite bugs or roll through spiked objects taking no damage. It also made minor changes to things like the water temple to make it less painful to play through
3. It further incentivized purchases by providing an objectively superior product in terms of content. It has everything the original had, plus a master quest (basically new game+) and boss rush mode, which is stuff the original game did not have.
Finally, it made the product avaliable on a modern device, since the original device the game ran on was no longer being sold (unless you are VERY lucky to find a preowned copy) and the game was basically impossible to legally obtain. You pretty much had to go with project64 to play the game.
Compare all of this to HoMM3 HD edition.
1. The source material is also excellent here, but some features of the UI have aged and the game definitely shows its age. HD edition doesn't fix any of it.
2. It actually adds bugs that weren't present in the original game, such as issues with artifacts, although some argue that these aren't actually present. Either way, it doesn't fix any that was present in the original, thats for sure. But the HD+ mod fixes some.
3. It actually removes content from the complete edition by removing two entire expansions. To further show how Ubisoft made this game as a cash grab, the community put together a working RMG within less than 2 days of the HD edition release.
Of course, the old game is still alive and well on GoG, and purchasable for around $12. Why buy this? I can just get the superior content version from GoG!
This is a poor comparasion for multiple reasons:
1. Consoles don't have bacwards compatability (and that is a problem with consoles I will admit) so anyone who got a PS4 couldn't play it. There were people who went from the 360 to PS4 (PS4 sales are destroying Xbone at the moment) and so they did not have a chance to play the game, but they still wanted to buy the latest and greatest. TLOU Remaster essentially fixes this problem.
2. Once again, it is an objectively superior product because it has everything the original has but it improves the performance, which directly ties in with making the game smoother and more enjoyable to play.
Now once again compare with HoMM3
1. Games that could be played on XP can still be played on Windows 7/8.1, provided they do not break compatibility. The GoG version of HoMM3 still works on the latest windows systems, as well as the old ones like XP, something the HD edition doesn't do.
2. Like mentioned earlier, HoMM3 HD actually removes content from the original game. Furthermore, performance is locked at 33FPS for some strange reason, even though a free mod for the original is able to get the game at 60FPS no problems. Why a mod was able to do the work a product that is being charged on steam by professional publishers and developers couldn't is baffling.
The ultimate irony of your argument is you basically lambaste TLOU remaster for being a cash grab since you have to pay to use the latest hardware (PS4) yet you then applaud HoMM3 HD even though the original game from GoG still works on modern hardware just fine. You say you shouldn't have to buy the same game twice to see the difference between last years hardware and this years, but HoMM3 HD was made for the sole purpose of showing the difference between hardware over 10 years ago and the hardware today, and then charging you $15 to experience the difference. You can argue that HoMM3 from GoG never had the support for multiple resolutions in the first place, but neither did TLOU from the PS3, it upgraded to 1080p in the PS4 version, so you basically payed for the better graphics that the original game couldn't show. And no, the game wouldn't have scaled, because TLOU only was made for PS3 at the time, which meant it only needed to work at 1 resolution, so why waste effort to make different resolutions for the game when you are only running the game on fixed hardware on 1 console?
If you haven't figured it out yet, the point I am making is that this remake is a cash grab because it didn't need to exist in the first place. The two remakes you mentioned actually had a benefit to being made, one because the game was old and the hardware it ran on was no longer being sold, and the other because the game didn't work on the latest hardware. HoMM3 on GoG still works on modern systems and the only thing it couldn't do was run at modern resolutions, something a HD mod basically fixed. You basically pay for achievements, steam multiplayer and better art assets. The achievements boil down to "beat campaign", the steam multiplayer comes with its own bugs and actually removes stuff like IP connect from the original game, and I personally wouldn't pay $15 for better art assets in a turn based strategy game from 1999 because it isn't going to look that impressive anyway. Art assets are subjective and truly in the eye of the beholder, but this remake is objectively inferior in terms of content to the original, and the remake has the audacity to charge more money for it.
If you are going to claim that other companies charge much more for far less, actually make sure that is true, because in your examples it is objectively false. Orcarina of time 3D has more content than the original, and you cannot dispute that. TLOU remaster is an outright upgrade in terms of performance and keeps all the original content intact, you cannot dispute that. HoMM3 HD comes with less content and charges more than the original game, you cannot dispute that.
This is a fair point which can be backed up with several arguments as done here. However, you have to realize that this is neither the final price nor the final amount of content. This is Steam, the game will go on sale like everyhing else.
And for content, I had working RMG _a few hours_ after release ( http://steamcommunity.com/app/297000/discussions/0/604941528472210055/ ), does anyone honestly think nothing can top what was achieved in a few hours there? What Ubisoft will or won't do aside, stop thinking the community has a grand total of 0 competent programmers and reverse engineers, it simply is not the case.
If you think current price : content ratio sucks (fair opinion), keep in mind both price and content will change, so it's way too early to indefinitely trash HD Edition.
Thank you sir. I'm glad you liked the post.
You are correct in saying this game will likely go on sale, but that argument directly applies to the GoG version as well, which also frequently goes on sale every few months. I cannot confirm, but sources indicate the lowest price the GoG version has reached is $4. So unless HoMM3 HD plans to go LOWER than that, I simply cannot justify buying it.
As to content, anything ubisoft (or anyone else for that matter) tells you about more content is complete ♥♥♥♥♥♥♥♥ and I am going to justify that:
- You added an RMG several hours after HD release, when ubisoft supposedly put 30k+ man hours into the HD edition and didn't even consider taking a small amount of time to implement it.
- They have already revealed on streams that there is no plan to add expansion content
- They are busy currently making HoMM7, so any new content added to HoMM3 is going to be directly competing with attention for their own product, and guess which one is going to cost more. I would not be surprised if the funds obtained from this HD edition went straight to funding/marketing HoMM7
- It is going to cost way too much money for them to implement anything brand new content wise, so even if you DO see content it is likely going to cost money. Do not forget that originally HoMM3 and the expansions cost $30 EACH and then NWC went BANKRUPT, they most likely ran out of money during HoMM4. HD edition is charging half that just to remake visuals.
While this is all speculation, there are too many circumstances and points to consider that would suggest expansions/content is just not going to happen. Unless someone can come up with a bunch of good reasons to suggest content may happen, well...
For content, please read the post you are quoting again, specifically this part:
Forget Ubisoft for a second, who knows what they will or won't do, but why are you so confident there is not a single competent programmer or reverse engineer that can add content in the entire community? By your logic, HotA and WoG cannot exist.
It's up to us to give them money for something we already paid for multuple times - I have both the original CDs with all expanions and the 8 dollar GOG version.
In my opion if you want a good old game reboot try Age of Empires 2 HD - it's far from amazing but it's still better than what Ubi soft are offering.
2. The problem with "The Last of Us" is the re-release came out one year later. Not ten years, not fifteen years, *one*. I'm aware of the "no backwards compatability" thing, it's an intentional thing done by console developers in order to be able to re-sell last generations games to you again just like this, instead of creating them like PC games so that when a new system is on the horizon, designing the game to have two versions: low-res old gen version and high-res new-gen version. Just like PC games in the past that have had graphics options that weren't able to fully taken advantage of until the hardware required to run it that high became more affordable for more people. You buy the same game twice for two generations of a console from one company, even if it isn't their game, they get licensing cuts from you twice because it's on their consoles.
And, again, HoMM3HD is just $5 more than the base game. They aren't charging you $50 or $60 like it's a completely new game, whereas OoT3DS and TLoURM were full-priced titles for their respective consoles on release.
I'd say that's a bigger cash grab than $5 more than the original game. Because everything's a cash grab, you don't make profit otherwise, but it's how deep you go. +$5 is not as outrageous as +$30 for slightly updated visuals, bugfixes noone cares about (the things you listed didn't bother me and even if they were there certainly weren't game-ruining), or rebuying the exact same game you spent full price on last year for full price *again* just to see how it looks on your new system.
Also, you can slam Ubisoft all you want for not providing the RMG at launch, the fact that the mod is now out, along with all the AB/SoE custom maps being converted to RoE, means both arguments against the game are no longer plausible. Just like when Dark Souls 1 on PC launched with a 30fps cap with that 1024x720 resolution being the only settings, and a fan made a 60fps any-resolution mod within a couple days.
The only things that can be genuinely argued as missing now are the expansion campaigns and new faction/creatures/artifacts. Which is still excluded content, but it's no longer as big of an issue as it was just one week ago.