Train Sim World® 5

Train Sim World® 5

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enrico reali 7 OCT 2024 a las 6:51 a. m.
bug sand patch grade - cumberland charge scenario
the train don't brake correctly in discesa... please fix!!!
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Mostrando 1-6 de 6 comentarios
Rudolf Jan 7 OCT 2024 a las 9:04 a. m. 
Not sure if there is a bug but it is very unlikely it will be fixed. It is the very first TSW route, though it has been revised.
GenX-Gamore 7 OCT 2024 a las 5:09 p. m. 
Publicado originalmente por enrico reali:
the train don't brake correctly in discesa... please fix!!!
Did you set up the locos like this in the image? I have done this scenario in TSW3 and unless it got messed up in TSW5 I had no issues, but I will be running it again just to do.
https://steamcommunity.com/sharedfiles/filedetails/?id=3345038143
Zap 11 OCT 2024 a las 11:24 a. m. 
I think it is one of the ones that gets messed up by save and reload. The first time I tried this I saved part way through. I found the brakes were not strong enough to keep the train under control on the down grade. I tried it again, but this time going straight through without saving. The second time it worked as it should. I did not need to change the set-up on the rear locos, just followed the instructions.
GenX-Gamore 11 OCT 2024 a las 11:58 a. m. 
Publicado originalmente por Zap:
I think it is one of the ones that gets messed up by save and reload. The first time I tried this I saved part way through. I found the brakes were not strong enough to keep the train under control on the down grade. I tried it again, but this time going straight through without saving. The second time it worked as it should. I did not need to change the set-up on the rear locos, just followed the instructions.
I'm surprised you were able to keep control and on the downside and had the power on the upside, without changing the setup, with the four locos.
Zap 11 OCT 2024 a las 4:28 p. m. 
Publicado originalmente por GenX-Gamore:
Publicado originalmente por Zap:
I think it is one of the ones that gets messed up by save and reload. The first time I tried this I saved part way through. I found the brakes were not strong enough to keep the train under control on the down grade. I tried it again, but this time going straight through without saving. The second time it worked as it should. I did not need to change the set-up on the rear locos, just followed the instructions.
I'm surprised you were able to keep control and on the downside and had the power on the upside, without changing the setup, with the four locos.

You only have to switch on Banking Comm to activate the rear locos, the rest of it is already set up correctly. It is possible that save and reload changes the settings on the rear locos, but that does not explain why the train brake is so weak.
GenX-Gamore 12 OCT 2024 a las 12:29 a. m. 
Publicado originalmente por Zap:
Publicado originalmente por GenX-Gamore:
I'm surprised you were able to keep control and on the downside and had the power on the upside, without changing the setup, with the four locos.

You only have to switch on Banking Comm to activate the rear locos, the rest of it is already set up correctly. It is possible that save and reload changes the settings on the rear locos, but that does not explain why the train brake is so weak.
I ran this scenario from start to finish, and all worked well, with a few exceptions when I was over the speed limit, once I engaged the dynamic brakes and used the Auto brake with the bail off, I was able to keep the train well under the speed limit even when the gradient was 1.7% down.

You were correct. Loco #3 is controllable from Loco #1 even with the radio off, and that should not be the case. That never worked like that in TSW2, 3, and 4. Well, I never ran this scenario in TSW4, but either way, if the radio in Loco #3 is off, it would/should not be controlled. Also, the radio in Loco #4 should have been off, and it was not. Loco #2 was off as it should have been.

I will check and see if the same issues are in TSW4, 3, and 2 because some things don't work as they should and some prompts don't advance as they should, half the time the track monitor was not showing the speed indications as they changed, I was using the speed limit HUD and next speed limit marker when I normally leave it off because the track monitor is there with the same info.

Much of what I experienced could very well be a holdover from TSW2, or some aspects were changed in TSW4 well before being transferred over to TSW5. And whoever thought this scenario was able to be completed in 2 hours must have been playing darts and where the dart landed is the time which was entered for the length.
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Publicado el: 7 OCT 2024 a las 6:51 a. m.
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