Train Sim World® 5

Train Sim World® 5

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This game got Photorealistic graphics, or keeping the old graphics engine? So worth for my money this game or i dont know. I first want the full photorealistic graphics in train simulator games..... and any sim games too, but now its a train sim.
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Showing 1-7 of 7 comments
Virtual Sep 6, 2024 @ 10:48pm 
It’s still UE4 and the graphics hasn’t changed from TSW4 except for improved track shadows on some of the routes.
same graphics from 2020, probably the same graphics, all the way to Train sim world 2036. If these people want 100 bucks, they need to offer better improvements. UE5 would be a good start.
MugHug Sep 7, 2024 @ 5:16pm 
OP needs this if into just photo-realistic graphics. :)

https://store.steampowered.com/app/2111630/JR_EAST_Train_Simulator/
PRAET0R1AN™ Sep 11, 2024 @ 11:07pm 
Originally posted by Virtual:
It’s still UE4 and the graphics hasn’t changed from TSW4 except for improved track shadows on some of the routes.

Which tbf is lazy, You can achieve the same changes by simply editing the GameUserUsettings.ini in previous titles and increase the shadow LOD and shadow density that way.
Virtual Sep 11, 2024 @ 11:19pm 
Originally posted by PRAET0R1AN™:
Originally posted by Virtual:
It’s still UE4 and the graphics hasn’t changed from TSW4 except for improved track shadows on some of the routes.

Which tbf is lazy, You can achieve the same changes by simply editing the GameUserUsettings.ini in previous titles and increase the shadow LOD and shadow density that way.

Increasing the shadow LOD will decrease the FPS. The improved track shadows uses a different way of doing it which does not affect FPS. It's not simply editing the .ini file.
PRAET0R1AN™ Sep 12, 2024 @ 6:50am 
Originally posted by Virtual:
Originally posted by PRAET0R1AN™:

Which tbf is lazy, You can achieve the same changes by simply editing the GameUserUsettings.ini in previous titles and increase the shadow LOD and shadow density that way.

Increasing the shadow LOD will decrease the FPS. The improved track shadows uses a different way of doing it which does not affect FPS. It's not simply editing the .ini file.
Either way it's not a significant enough change to be slapping a 5 onto it and calling it a new release, that fix for shadows could just be a minor patch rather than saving it for a new version of the game.

I'm still actually quite surprised that Dovetail didn't use the 12 months between now and TSW4's release to migrate the next title from UE4 to UE5 which has significant optimisation fixes over UE4 builds.

I can't see stutters ever being fixed whilst they're utilising UE4 though, They can mitigate them to a point but it won't ever fully fix them until they move to a more modern engine.
Virtual Sep 12, 2024 @ 7:43am 
Originally posted by PRAET0R1AN™:
Either way it's not a significant enough change to be slapping a 5 onto it and calling it a new release, that fix for shadows could just be a minor patch rather than saving it for a new version of the game.

Well, there is more to it than just shadows. But, yes, I wish they could just patch the existing game instead of releasing new versions.
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Date Posted: Sep 6, 2024 @ 5:38pm
Posts: 7