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Unacceptable as a solution!
I refuse a "pay to win" option. The base game should be beatable as is.
It probably is completely doable. But that starts with harvesting food in the city for some dozen or hundreds of hours.
PS: For me the cursed hounds are some of the best encounters in the game (after level 10 or so) as I enjoy a challenge and the other enemies become weaker and weaker in comparison. When I play on max difficulty I want to see fights I don't manage to win in the first try.
What part of hardcore/ironman/no-reload/early-game do you not understand?
Game balance is an issue!
Early game hardcore hounds are unbalanced.
Nope, they are not if you play the game as it is intended to be played.
Dieing on the first try is perfectly fine if the game as no "real" ironman mode.
I would agree on a game like Witcher 2 for example, which has a real ironman mode and where you have combats which you can only win if you look them up beforehand or do something right by accident. (like: go left or right. Right -> You are dead).
What about true hardcore, I think its pretty easy. I never died after lvl 10 or so with the only exception of non-battle encounter when I came close to soldiers and was dead after short dialog. I play at 300% and currently my party is lvl 23-24.
Even then the "Warning" about the cursed hounds could mean they come within the next hour, or 24 hours. It is certainly not fullproof.
I agree, they are probably the hardest thing about the early game on hard/IM. Blessings are key to killing them at low levels. You may have to save/reload to avoid winding up with curses. It would be nice if their own teeth could remove their curse, but no dice. It's super expensive, and probably the biggest reload event in the early game for me.
Hardcore/IM is about using everything available to you. Blessings like Kersket, the free ferbet shrine that will help reduce their lightning damage, saving at the right time so you know the next fight will be with the hounds, and so on.
Eventually though, they will do practically zero damage later and be a good source of experience and cash.