Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I could provide some sample end-game stats (you do get some massive boosts to all stats late game) if you like guidelines to where I ended up w/ various character classes. I've played the game 2x, just so I could use every class.
P.S. You might already know this, but if not, don't pick any plants until you've maxed out Gaulen's Knowledge of Plants! It will require some backtracking, but the benefits are worth it.
I was aware of the Gaulen waiting until he is maxed. Wow I am not done picking from all the earlier places and have around 188 stat boosts from herbs. Definitely so worth the wait.
Gaulen #1 (used axes)
ST (61); CO (92); AG (82); SP (101); EN (38)
Duilas (bard w/ bows & crossbows)
ST (48); CO (76); AG (70); SP (93); EN (33)
Kira (thief w/ swords & shurikens)
ST (71); CO (100); AG (86); SP (100); EN (29)
Ixus (soldier w/ maces & hammers)
ST (140); CO (95); AG (87); SP (100); EN (61)
Alesia (cleric; only went up to 10 pts in Pole W-s)
ST (56); CO (96); AG (51); SP (101); EN (46)
Menon (mage; also only went up to 10 pts in Pole W-s)
ST (43); CO (96); AG (58); SP (99); EN (41)
Gaulen #2 (used bows)
ST (54); CO (79); AG (101); SP (109); EN (32)
Barbarian (axes!)
ST (156); CO (75); AG (91); SP (109); EN (25)
Paladin (maces & hammers)
ST (80); CO (85); AG (93); SP (110); EN (35)
Arcane Soldier (swords)
ST (96); CO (87); AG (92); SP (111); EN (71)
Cleric (only 2 pts in Pole W-s)
ST (47); CO (95); AG (45); SP (108); EN (35)
Divine Summoner (only 1 pt in Daggers; used shield for defense)
ST (43); CO (99); AG (39); SP (106); EN (83)
2nd playthrough was on Hard, w/ a slightly unoptimal deployment, but I made it work.
Despite these really high end-game stats, like I originally said, I don't think you need AG much higher than the 30s--for weapon purposes. You'll want it for other reasons, though, on certain characters.
Lord of Xulima Weapon Requirement
Category: Swords
1-Handed Weapon
Ulnalum Short Sword = +10 Accuracy 36 Damage 8 Bleed
Requires = Swords(4), Strength(16), Agility(16)
Attack Speed = 9S
Critical Hit = 3%
Critical Fail = 2%
Ulnalum Long Sword = 42 Damage 9 Bleed
Requires = Swords(11), Strength(30), Agility(30)
Attack Speed = 10S
Critical Hit = 3%
Critical Fail = 2%
Ulnalum Saber = -5 Accuracy 42 Damage 15 Bleed
Requires = Swords(14), Strength(30), Agility(38)
Attack Speed = 10S
Critical Hit = 4%
Critical Fail = 3%
Ulnalum B*stard Sword = -15 Accuracy 48 Damage 12 Bleed
Requires = Swords(21), Strength(43), Agility(43)
Attack Speed = 11S
Critical Hit = 5%
Critical Fail = 4%
2-Handed Weapon
Ulnalum Claymore = -10 Accuracy 72 Damage 15 Bleed
Requires = Swords(18), Strength(38), Agility(38)
Attack Speed = 11S
Critical Hit = 4%
Critical Fail = 3%
Ulnalum Katana = -15 Accuracy 60 Damage 24 Bleed
Requires = Swords(21), Strength(38), Agility(43)
Attack Speed = 11S
Critical Hit = 5%
Critical Fail = 4%
Category: Axes
1-Handed Weapon
Ulnalum Axe = 42 Damage 6 Wound
Requires = Axes(4), Strength(27), Agility(22)
Attack Speed = 10S
Critical Hit = 3%
Critical Fail = 2%
2-Handed Weapon
Ulnalum Battle Axe = -15 Accuracy 78 Damage 9 Wound
Requires = Axes(18), Strength(43), Agility(32)
Attack Speed = 12S
Critical Hit = 4%
Critical Fail = 3%
Category: Daggers
Ulnalum Dagger = +20 Accuracy 24 Damage 6 Bleed
Requires = Daggers(4), Strength(14), Agility(14)
Attack Speed = 8S
Critical Hit = 5%
Critical Fail = 1%
Category: Maces & Hammers
1-Handed Weapon
Ulnalum Mace = +5 Accuracy 42 Damage 4 Stun
Requires = Maces & Hammers(4), Strength(19), Agility(16)
Attack Speed = 9S
Critical Hit = 2%
Critical Fail = 1%
2-Handed Weapon
Ulnalum Battle Hammer = -10 Accuracy 60 Damage 6 Stun
Requires = Maces & Hammers(11), Strength(32), Agility(30)
Attack Speed = 10S
Critical Hit = 4%
Critical Fail = 3%
Ulnalum Flail = -20 Accuracy 78 Damage 8 Stun
Requires = Maces & Hammers(21), Strength(41), Agility(43)
Attack Speed = 11S
Critical Hit = 6%
Critical Fail = 5%
Category: Pole Weapons
2-Handed Weapon
Ulnalum Fiber Staff = 36 Damage 3 Stun
Requires: Pole Weapons(4), Strength(11), Agility(16)
Attack Speed = 10S
Critical Hit = 2%
Critical Fail = 1%
Ulnalum Fiber Spear = -5 Accuracy 48 Damage 6 Wound
Requires: Pole Weapons(11), Strength(19), Agility(25)
Attack Speed = 11S
Critical Hit = 3%
Critical Fail = 2%
Ulnalum Halberd = -15 Accuracy 66 Damage 9 Wound
Requires: Pole Weapons(21), Strength(32), Agility(38)
Attack Speed = 12S
Critical Hit = 4%
Critical Fail = 3%
Category: Bows & Crossbows
2-Handed Weapon
Ulnalum Fiber Short Bow = +5 Accuracy 36 Damage 3 Wound
Requires: Bows & Crossbows(4), Strength(14), Agility(22)
Attack Speed = 10S
Critical Hit = 2%
Critical Fail = 1%
Ulnalum Fiber Long Bow = -10 Accuracy 48 Damage 6 Wound
Requires: Bows & Crossbows(11), Strength(19), Agility(32)
Attack Speed = 11S
Critical Hit = 3%
Critical Fail = 2%
Ulnalum Fiber Crossbow = -20 Accuracy 60 Damage 9 Wound
Requires: Bows & Crossbows(21), Strength(27), Agility(43)
Attack Speed = 14S
Critical Hit = 4%
Critical Fail = 3%
Thank you for this. It gives me an idea for the weapons and what I need to settle at for characters I don't need to continue to pump agility with.
Those are high stats. I assume that is from equipment or am I incorrect?
Thanks again for taking to the time to share this complete list of end game weapon requirements.
In addition (again, no spoilers) you will gain a total of +18 to all stats for all PCs late game, so keep that in mind. ATM, I can't remember if gear gave me stat bonuses; I haven't played this game in a while. (I check the boards hoping to read about a sequel announcement.)
Enjoy.
I did some research and restarted about 5 times to get the right team and so I did do max learning.
I have not done the throw items in the wells.
I also am wearing only 2 prophet items on each character.
My arena character is 3 levels above everyone else right now.
So did you wear full prophet gear to max exp?
The arena specialist was the best melee PC, but for some fights, another PC worked out better. So much fun!
I really hope they announce a sequel to this game. Thanks for the info on that.
You played an Arcane Soldier all the way through. How was that?
I read they were bad but you played one all the way through so how did that work out and how does the summoner play?
I got a Barbarian Paladin Thief - Front Line and Gaulen Bard and Cleric in the back. ON my next playthrough I want to try out more magic classes.
The DS was also a ton of fun, but you need to know you're only going to max 2 of the avatars so plan accordingly! I used Golot (that gold came in handy, trust me) and an offensive avatar (Taliet but both Valvet and Raznet work well I hear). Early on I used Nalaet for some obvious healing but never took that avatar too far. I also pumped CO & SP almost exclusively to keep the squishy DS alive. Herald's Power, Destiny & Light are excellent help for your avatars. ALL EN freebies (magical fonts etc.) go to the DS, as they're arguably the most skill-starved PC, and will need those EN pts.
I had a 4-2 line w/ the cleric and DS in back (you need the extra spaces on the back ends for the avatars). Gaulen and the AS on the front ends kept them from getting hit too often; tanked w/ the paladin and barbarian.
As you can see from my 2 parties, I chose what I did specifically so I could try every class. Or, if you start w/ the default party, my 2nd party was all that remained to play.
http://i.imgur.com/IANNKau.jpg
All my characters look something like this. You get +21 all stats on all characters endgame and most high level enemies have high drop rates on stat boosting items, there's also herbs if you only take those with a level 30 Herb skill. If you hero method (use all stat boosters on one character) you get something insane.