GemCraft - Chasing Shadows

GemCraft - Chasing Shadows

View Stats:
Narim May 25, 2015 @ 9:58am
"Almost" Achievement
I'm having troubles with this achievement. It says "Kill a monster with shots blinking to the monster attacking your orb that would otherwise destroy your orb." - I've had one monster alive and banishing it would cost me about 180k mana. I had about 120k mana in my mana pool. I've set up a tower by my orb (next to it) and managed to kill the monster just a tile away from my orb before being defeated. However, I've got no achievement. Have I misunderstood the achievement? I've done it on AG way back before the "orb damage nerf".

Thanks
Narim
< >
Showing 1-10 of 10 comments
feliscon May 25, 2015 @ 12:26pm 
Originally posted by Narim:
I'm having troubles with this achievement. It says "Kill a monster with shots blinking to the monster attacking your orb that would otherwise destroy your orb." - I've had one monster alive and banishing it would cost me about 180k mana. I had about 120k mana in my mana pool. I've set up a tower by my orb (next to it) and managed to kill the monster just a tile away from my orb before being defeated. However, I've got no achievement. Have I misunderstood the achievement? I've done it on AG way back before the "orb damage nerf".

Thanks
Narim

Your problem is the 'killing the monster one tile away' bit. You have to let the monster actually hit the orb but have a shot on its way from the tower when it does. The shot will 'blink' ie. teleport to the monster as it is banished and if it kills it then you don't lose the mana.
Last edited by feliscon; May 25, 2015 @ 12:26pm
ventuz May 26, 2015 @ 11:31am 
I came up idea and tried it, got it first try.
1. Max fusion skill, blow all the rest skill point into something junk (curse, detonate, etc)
2. Go to F1 (because it is just 3 waves), with 1 mana lock trait
3. Build tower + amp around it with just crit +bb gems near orb.
4. Use the rest of mana on building amp all over map.
5. Start waves, slowly kill all but 1 left, shrink your tower range to 5% or 10% don't kill last one yet.
6. Let last monster walk up near orb.. make use of "1 step" pausing.
7. Once monster is standing on top of gold ring of your orb, turn up your tower gem to max range.
8. spend all your mana again on creating gem, upgrading, do again and again until you have almost no mana left (should be less than 7 mana)
9. unpause game
Last edited by ventuz; Jun 1, 2015 @ 10:42am
Yoko Taro >= GOD Jun 1, 2015 @ 7:25am 
I got this when I kill the monster which is almost totally 'on' my orb.
So I think you are not close enough.
YukoValis Jun 24, 2015 @ 7:36pm 
it really isn't a matter of distance. In fact being too close makes this much harder.
When a shot is fired intended for a monster, and that same monster hits your orb, the shot turns into a lightning blast, causing instant damage.

So to make it easier, use a strong gem really far away. Lower it's range so it won't kill it before you are ready. Wait until the monster is nearing the orb, and then extend the range again.

As long as the shot is in flight when the monster hits the orb, it will blink.
Ergil Sep 14, 2015 @ 5:40am 
It was really useful. Thank you!
rahasleal Apr 3, 2016 @ 8:09pm 
Almost point is killed in banishing time
gem fire is flying to monster
flying time is term to hit
if you have 1 hit kill gem and fire and flying time and monster banishing and low mana
Profit


i find add image link http://imgur.com/a/s3ReJ
Last edited by rahasleal; Apr 4, 2016 @ 5:54am
Skullface Nov 6, 2016 @ 11:27am 
Originally posted by ventuz:
I came up idea and tried it, got it first try.
1. Max fusion skill, blow all the rest skill point into something junk (curse, detonate, etc)
2. Go to F1 (because it is just 3 waves), with 1 mana lock trait
3. Build tower + amp around it with just crit +bb gems near orb.
4. Use the rest of mana on building amp all over map.
5. Start waves, slowly kill all but 1 left, shrink your tower range to 5% or 10% don't kill last one yet.
6. Let last monster walk up near orb.. make use of "1 step" pausing.
7. Once monster is standing on top of gold ring of your orb, turn up your tower gem to max range.
8. spend all your mana again on creating gem, upgrading, do again and again until you have almost no mana left (should be less than 7 mana)
9. unpause game

Sorry that i necro this post, but i have to confirm this as the best possible way. Just did that, with a yellow-white gem in a tower, next to orb, blinked all but 1 to death, let 1 run till it costs like 25k to banish, which would have elseway killed me, turned up the range to blinking range, and boom! Mana Lock lvl 1 was a great help too.
Took me like 4 or 5 attempts until i got it.
Didnt even change any of my Skills.
Last edited by Skullface; Nov 6, 2016 @ 11:28am
MrYourMum Nov 6, 2019 @ 5:56pm 
Originally posted by rahasleal:
Almost point is killed in banishing time
gem fire is flying to monster
flying time is term to hit
if you have 1 hit kill gem and fire and flying time and monster banishing and low mana
Profit


i find add image link http://imgur.com/a/s3ReJ

Thanks dude! That was the guide that did it for me, with just a few small tweaks - I had moved the tower to be adjacent to the orb and used the 2nd level crit gem.
PaulTheBeav Aug 22, 2024 @ 12:15pm 
I was struggling with this one as well. I'm at 20k wizard level so my mana generation is inconveniently high for this challenge. Every time I would get the blink to work, my mana would tick up high enough that I was no longer at risk of busting. Here's the strategy though.

1) Reset your skills and only buy Critical Hit, Fusion, Resonance, and Amplifiers.
2) Go to field W1 Journey and set Swarmling domination to 12.
3) Using traps, kill everything except one swarmling. If necessary use Freeze to isolate him.
4) Remove your trap gem and let the swarmling banish over and over until he has a sufficiently high banishment cost that it will overcome your mana generation for a few seconds.
5) When you're ready, pause with the swarmling to the south of the orb.
6) Put your kill gem in a tower to the north of the orb. You want it far enough north that its range stretches just a bit south of the orb. Put beam on the gem so that it's off cooldown.
7) Buy gems an towers to use up as much of your mana as possible.
8) Hit go. As soon as the swarmling gets in range of your tower it will fire, but your gem is far enough away that the shot won't reach the monster in time. It will blink to the target and you get the achievement.
Bill Wilson Aug 23, 2024 @ 7:09am 
If your passive mana regen is too high, you can just do it on V3 since it's a really easy vision field.

The achievement is also bugged and checks that you have less mana than the monster's banishment cost after you've killed it so you can have a monster die to a blinking orb shot which would destroy your orb but not get the achievement since killing it put your mana above its banishment cost.
< >
Showing 1-10 of 10 comments
Per page: 1530 50